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Wio Terminal Nes Buzzer player

Wio Terminal NES music player. It uses standard BUZZER and doesn't require any hardware except Wio Terminal itself

Dependencies

  1. Adafruit_ZeroDMA (already included to Wio Terminal Arduino IDE board package)
  2. Vgm Decoder (Go to library page, and follow install instructions)
  3. LcdGfx (Available via Library Manager or github, install version not lower than 1.1.0)

How to build

  1. You need Wio Terminal hardware, based on SAMD51
  2. Open project in Arduino
  3. Compile and flash

Player control manual

Wio Terminal has 3 buttons on the top. Button 1, Button 2, Button 3.

  1. Button 1 decreases volume
  2. Button 2 increases volume
  3. Button 3 switches to next track

Known issues

  1. Music volume is not so high, as I would like. It is BUZZER.
  2. Fixed tracks, the demo cannot read them from SD card yet.

How to convert binary music files to c++ code

xxd -i bucky_ohare.nsf > bucky_ohare.cpp

License

MIT License

Copyright (c) 2021 Aleksei Dynda

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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