Releases
v0.28.3
v0.28.3
Added -track_reality
Added some more keys that can open the menu from the title screen
Added static MSVC build
Added "Auto Switch Weapon on Pickup" option (andrikpowell)
Added shaded overlay for the automap and options menu (andrikpowell)
Added horizontal mouse wheel support (andrikpowell)
Added low res aspect ratio correction on OpenGL to match Software
Improved software fuzz to not scale with the resolution
Improved automap zoom / scroll speeds (andrikpowell)
Improved 240p windows no longer get automatically resized to 480p
Improved "IWAD not found" message
Improved Heretic / Hexen Menu (andrikpowell)
Allow running in a read-only environment
Allow running with $HOME unset
Fallback to getpwuid() if possible (suve)
Allow setting desired_fullscreen in the menu, even if -window or -fullscreen was used
Fixed an issue with midi volume (ceski)
Fixed HELP / README routines to match vanilla (andrikpowell)
Fixed secret revealed sound getting cuttoff by items
Fixed window not being resizable on macOS
Fixed undefined behaviour in the MAPINFO parser (suve)
Fixed the IDMUS cheat not considering music defined in UMAPINFO
Fixed Hexen extended HUD displaying Armor Percentage instead of Armor Class
Fixed Heretic / Hexen extended HUD not displaying the updated selected item
Fixed -save not working if organized saves is on
Fixed Raven RawScreen aspect (andrikpowell)
Fixed "Show Alive Monsters" bug when switching from OpenGL to Software (andrikpowell)
New maintainers: fabiangreffrath, rfomin and Pedro-Beirao
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