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#Gunslinger of Eld

cowboy_hat
boots_western
bandana
sherrifshirt
waistcoast
duster_leather
XL_holster
leather satchel (new object) special ammo casings (like 30ish of them - 5 in gun, 10 in ammo belt (to mimic fast reloads?) plus 20 in the bag? that's 35) custom ammo belt (0 encumbrance, for special ammo)

Book of Eld (recipes)

  • "slingshot"
  • training gun (special ammo casing)
  • sandlewood gun (special ammo casing)
  • ammo types (special ammo casing)
  • gun modifications
  • slingshot modifications
  • bird skull necklace (PER + INT increase) guns have built in ammo catcher - will always use the same block of ammo)

"gunslingers_kit" to disassembl e unused ammo and make new ammo for the eld guns
needs: "tool_quality": [ "HAMMER" ]
tool type - "puller" (kinetic), "press" (handpress and die)

mean i'd have to change ALL the ammo types for disassembling - why not just have the guns fire a new type of ammo? then the kit is for that. and for disassembling them, so you can upgrade them.
training gun could not have a brass catcher - or allow one to be added - so you have to be careful picking up the casings, as there's only a limited amount.
at a higher level of fabrication + marksman + pistol then you could make them, again with the kit? or with anvil and shit? probably the latter, as they'd be powerful.

I do not aim with my hand.
He who aims with his hand has
forgotten the face of his father.
I aim with my eye. (PER bonus)

I do not shoot with my hand.
He who shoots with his hand has
forgotten the face of his father.

I shoot with my mind. (INT + [ifpossible:skill, else:something])

I do not kill with my weapon.
He who kills with his weapon has
forgotten the face of his father.

I kill with my heart. (massive damage bonus)