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Releases: keif888/AndroidBotEngine

AndroidBot 0.5.5.110 beta

19 Oct 13:37
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Fix colour graphic image detection
Improve non bot interaction handling
Fix issue with not Zeroing counters when starting an action
Fix incorrect detection of json for paste operation

AndroidBot 0.5.4.104 beta

16 Sep 13:19
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LDPlayer version 4.0.83 tested and working
Adds detection of non bot interaction with controlled device, which will then wait until 30 seconds has passed from last non bot interaction before resuming bot actions
Adds right click menu options in editor
Changes default for all actions to disabled on 1st run against a new device config file
Add colour graphic image capture to editor and ability to find within bot
Fix FindClickAndWait command to work correctly on a list of images
Fix a number of usability issues in editor

AndroidBot 0.5.4.66 Beta

10 Aug 12:45
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Adds more keyboard commands (Enable/Disable). Now available are:
a/A : Adhoc
d/D : Disable
e/E : Enable
h/H : Help
p/P : Pause
s/S : Execution Status
x/X : Exit

Changes execution of actions to async on separate thread
Updates cancellation so that an inflight thread Action will stop when the currently executing Command completes. If you have a long Pause Command in an Action, it will wait until that Pause completes, and then go into Action Pause mode (stopping that Action completely), until you press P on the keyboard.

AndroidBot 0.4.4.63 Beta

07 Aug 13:22
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Adds Enter Text capability.
Adds Test capability in Editor
Adds A option in BotEngine, which will allow triggering the Adhoc Actions when BotEngine is running.

BotEngine is not async, so when long running Action is active, Ctrl-C will not break you out of it.
Has only been tested against LDPlayer 4.0.76.

AndroidBotEngine 0.3.1.14_beta

13 May 13:43
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This is the 1st beta release.
Test function not available in editor.
BotEngine is not async, so when long running Action is active, Ctrl-C will not break you out of it.

Has only been tested against LDPlayer 4.0.76.
Known issues with versions of LDPlayer after this, as the ADB Get Frame Buffer is unstable.