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This repository has been archived by the owner on Apr 22, 2021. It is now read-only.

Releases: kami-blue/client

v1.1.3

17 Apr 16:05
v1.1.3
a40617a
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Notes

  • Added GUI Tooltips
  • Added Control mode to ElytraFlight
  • Capes now support Elytras!
  • Added AimBot
  • Antihunger and elytraflight compatibility
  • Added sneak option to inventory move
  • Added no skylight updates to NoRender
  • Made coordLog force log on player death.
  • Added coordinate logger module
  • Added Beacon Beams to NoRender
  • Update CreditsCommand.java to include It is the end's github account and jamie27's github account
  • Update CreditsCommand.java with the new getContributors() function in WebUtils.java
  • Added getContributors() to WebUtils.java and a GithubUser class
  • Added friends check to autotpa
  • Added AutoEZ custom option
  • Added ElytraReplace
  • Fix NoPacketKick for all situations
  • Fixed Offhandgap crash
  • Added health option for AutoEat
  • AutoEat no longer interacts with blocks
  • Added AntiLevitation
  • Added an Update Checker for major versions
  • Added DM detection for AntiSpam
  • Added Spammer
  • Added PacketCancel
  • Added players to Radar
  • Added AutoMend
  • Added InventoryMove
  • Rewrote Aura and added eat while attacking
  • Added AutoRemount
  • Made scroll bars always visible to avoid confusion.
  • Added AutoNameTag
  • Fix impact compatibility
  • Added method for setting custom colors for ActiveModules categories
  • Fixed FakeGamemode
  • Fixed getNameFromUUID
  • Added MobOwner
  • Added LagNotifier
  • Delete auto32k and pull32k as they're patched
  • Added proper isProduction filtering to module parser
  • Added packet cancel to freecam
  • Added Discord RPC Disconnect
  • Rewrote Criticals entirely
  • Changed default prefix to ;
  • Added FancyChat
  • Optimize getModule return type
  • Made AntiHunger compatible with elytraflight
  • Added BreakingWarning
  • Made AutoFish work through disconnects
  • Added BoxESP
  • Added easy takeoff for ElytraFlight
  • Added filtering to enabled command
  • Made AntiHunger way better
  • Added RunConfig
  • Added DiscordNotifs
  • Added ExplodeAttempts to CrystalAura
  • Added TotemPopCounter
  • Added AntiChainPop
  • Made entity frame easier to move when minimized
  • Added option to hide invisibles in ESP and Tracers
  • Made friends frame easy to drag around if it's minimized
  • Fixed GUI offscreen bugs
  • Autoeat no longer eats poisonous potatoes
  • Added BlockData and EntityTools
  • Added a bunch of options to NoSlow including slime and cobwebs
  • Added more options to FastUse and merged BowSpam into it
  • Added colors and modes to ActiveModules
  • Autoeat don't eat pufferfish
  • Added BeaconSelector
  • Added end teleport
  • Added overloads for Vec3d <-> BlockPos methods for accepting lists
  • Added nametag to autosummon
  • Update combat improvements (#570)
  • Added liquid interact
  • mine code cleanup in velocity and nobreakanim
  • Update combat improvements (#569)
  • Fixed infooverlay speed
  • Added max health check to autototem
  • Added optional crystalcheck for offhandgap
  • Added sneakTosurround in CrystalAura
  • Made AntiSpam way more efficient and rewrite it (#566)
  • Made direction 1 letter and cleanup code for coords
  • when you forget minecraft syntax
  • Added uwuAura
  • Completely fix AntiSpam this time
  • Added FancyChat
  • Fix AntiSpam filtering your own messages no matter what
  • Added direction to coords
  • Added say command
  • Added dupe book command
  • Added Vector Utils
  • Added automatic beta builds for Discord
  • Added minDmg for CA 😳
  • Hit delay for CrystalAura
  • Added a ton of options to AntiSpam and make detection better
  • ToolCheck for CrystalAura
  • Tracer custom colors
  • Added hunger options to autoeat and don't eat bad food
  • Fix TimerSpeed, XRay, AutoFish and Customchat not saving
  • Made ElytraFlight compatible with Sprint
  • Added an option to prioritize manually placed crystals
  • Made autofish faster
  • Added pvp info
  • Added custom colors to CrystalAura
  • Updated bunch of stuff and deps in gradle
  • Added AntiSuicide to CrystalAura
  • Added Autoreply
  • Added weakness to textradar and clean up modes
  • Added XCarry (#485)
  • Added MidClickFriends
  • Finish gui colors for #36
  • Added slow mode to timer
  • Hide holeesp settings when unused
  • Strafe > Sprint
  • Added NoPush to Velocity
  • Added Hypixel to AntiSpam
  • Fixed Surround
  • Added Offhandgap
  • Fix ;set command bug with Enums
  • Added default button to crystalaura
  • CrystalAura check for absorption
  • Collapse infooverlay options
  • Fix AutoTotem bugs
  • Hide prefixchat by default
  • Added color options to Inventory Preview and clean up modes (#473)
  • Fix For CrystalAura tracer messing up HoleESP
  • Freecam fix distance bugs
  • Optimize cape and RPC loading
  • Improve capes and add elytra support
  • Fixed Enum Setting Crashes (#458)
  • Added a coord logger file util
  • Added a Chat category
  • Feature/chatprefixtoggle#440 (#456)
  • Added in overrides to getValueAsString/setValueFromString so string settings make sense (#448)
  • Finish the XRay interface
  • Made XRay configurable & keep an "API" for possible commands
  • Merge strengthdetect into text radar
  • Textradar StrengthDetect
  • Added an XRay module
  • Fix issue with previous commit where I forgot to add 'refresh everything & set flags' to Freecam, so it didn't work
  • Prevent rendering issues with Freecam in walls (Should fix KAMI#168)
  • Reset antichatspam duplicates every 10 minutes for preformance
  • Made nobreakanimation compatible
  • Don't run prefixchat when sneaking
  • Optimized active modules
  • Added enabled command
  • Fixed friends GUI
  • Added ChatTimestamp
  • Made highway mode in ElytraFlight a real mode
  • Added animation to surround
  • Added TimerSpeed uwu ty tbm
  • Added Timer
  • Added time to InfoOverlay
  • Customchat Custom Modes
  • Fixed freecam
  • Fixed a ton of crash bugs with configs and the such
  • Removed PearlDupe
  • Added colors to InfoOverlay
  • Refactor InfoOverlay and make code cleaner
  • Fix custom RPC icons for donators and contributors

v1.1.2

19 Jan 17:11
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Notes

  • EntityStats show who's tamable
  • Loads of code cleanup and optimization
  • Added modes to inventory viewer! Now fully customizable
  • Inventory Viewer can now be dragged around!
  • RPC Now has different modes for donator / booster (see images on website)
  • Made updateManager and custom module names work better
  • DiscordPresence has been rewritten and now has way better modes
  • ChunkFinder bug with StorageESP was fixed
  • Added FormatChat and ConsoleSpam
  • Removed GUI Scale as it's useless
  • Fixed crash on Mac OS
  • Moved assets to different branch so no more random crashes when I delete stuff accidentally
  • Added Axe/Sword preference to Aura
  • Added Zoom
  • Added CleanGUI
  • Added NoArmour
  • Moved Sprint to Strafe
  • Added Highway mode to ElytraFlight (patched on 2b2t as I released it a week ago on the Discord)
  • Added Durability to InfoOverlay
  • Added TabFriends
  • Added AntiSpam
  • Added NoSwing
  • Added VisualRange
  • Added NoBreakAnimation
  • Added AutoSpawner
  • Added Pull32k
  • Made HoleESP modes better
  • Added Defaults button to ElytraFlight
  • Fixed a bunch of typos in the code
  • Surround now has AutoCenter and AutoDisable
  • Switched to hub's AutoTrap (blockparole on github)
  • Added legit options to Scaffold
  • Deleted KznnorExploit
  • Added Speed to InfoOverlay

v1.1.1

16 Dec 00:04
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Notes

  • Added an update checker
  • Fix capes
  • Add Discord RPC
  • You can now hide modules in active modules
  • Fixed FakeGamemode and Freecam on non 2b
  • Added PearlDupe
  • Made AutoTrap better
  • Added AutoTPA
  • Fixed a bunch of bugs
  • AutoQMain uses system time now
  • Added Peek Bypass
  • GUI now closes and opens with same key
  • Added AntiFriendHit
  • Made AutoFish better
  • InfoOverlay is now automatic
  • Fixed modules missing descriptions
  • Fixed british spelling
  • StorageESP now has options
  • HoleESP has been merged with the fast version
  • NoRender can now norender explosions
  • Added .credits
  • Fixed a bunch of compiling bugs and developer related stuff
  • Added .signbook

Known bugs:

  • link
  • Modules under experimental are WIP and may not work

v1.1.0

06 Dec 02:40
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Notes

  • Fixed 7 different NPE / config related crashes
  • Added AntiDeathScreen
  • Made AutoRespawn Better
  • Added AntiChunkBan
  • Added Criticals
  • Added .commands descriptions
  • Added PrefixChat (press your prefix just like MC /!)
  • Added AntiKick to FakeGamemode and Spectator
  • Added AutoQMain
  • Added Capes
  • Added IceSpeed
  • Added .entitystats, .vanish, .nbt and .teleport
  • Added BookCrash
  • Added AutoSnowGolem
  • Added AutoWither
  • Added AutoNameTag option
  • Added HoleESP and HoleESP Fast (to be combined into one)
  • Added Glow mode to ESP
  • Added ElytraFly bypass
  • Added ReloadSounds
  • Added NoSoundLag
  • Added options to the InfoOverlay as well as a welcomer, memory and ping
  • Fixed some bugs with sliders
  • Improved FastUse with modes and speed
  • Added AutoExp
  • Added Auto tick speed to Aura
  • Fixed CrystalAura entity placing things

Known bugs:

  • link
  • Modules under experimental are WIP and may not work

v1.0.9

21 Nov 13:49
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Notes

  • Readded commands option to CustomChat which was deleted somehow
  • Renamed KAMI Aura mode to CPS to make it more clear
  • Added surround
  • Added bowspam
  • Renamed Brightness to FullBright for clarity
  • Added FastXP
  • Added HoleESP
  • Added FakeGamemode
  • Added InventoryPreview
  • Added a new mode to Customchat
  • Changed defaults for FullBright, Autototem and Customchat, and the added modules
  • Fixed InvPreview crash

Known bugs:

  • Same as previous
  • Modules under experimental are WIP and may not work

v1.0.8

12 Nov 13:56
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Notes

  • Customchat now has modes (ontop, website etc)
  • NoFall modes are now a toggle
  • Autototem now has an inventory mode
  • Autototem Soft mode has been toggled and renamed to Force to be more self exclamatory
  • Minor changes to the GUIColor module

Known bugs:

  • Same as previous
  • Modules under experimental are WIP and may not work

v1.0.7

03 Nov 15:53
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Notes

  • Customchat now works with other clients unless you have some sort of weird prefix, which you can create an issue for
  • Fixed how auto32k looks for somewhere to place hoppers
  • Auto32k has y offset options now, to have more places to place
  • Fixed sprint sprint sprint
  • Changed GUI color to be better
  • Aura now has a tick delay instead of click delay

Known bugs:

  • Modules under experimental are WIP and may not work
  • Auto32k's Aura mode to turn it on doesn't work
  • Future's Xcarry Force cancel messes with auto32k, don't use that mode
  • Future's Block sync sometimes messes with auto32k timing, don't use that either, it's useless in real situations anyways iirc

v1.0.6

28 Oct 00:04
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Notes

  • fixed default settings
  • Improve how auto32k checks for places to place the shulker
  • Remove place behind
  • Replace place behind with Place close to enemy

v1.0.5

27 Oct 23:20
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v1.0.5 Pre-release
Pre-release

Notes

  • Improve how auto32k checks for places to place the shulker
  • Remove place behind
  • Replace place behind with Place close to enemy

v1.0.4

25 Oct 17:45
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Notes

  • add Auto32k
  • add 32k options to Aura
  • misc changes
  • rebranded to KAMI Blue