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[ FF8 ] Vram bleed into second_chr field objects #759

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Digixu opened this issue Dec 3, 2024 · 0 comments · Fixed by #761
Closed

[ FF8 ] Vram bleed into second_chr field objects #759

Digixu opened this issue Dec 3, 2024 · 0 comments · Fixed by #761
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@Digixu
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Digixu commented Dec 3, 2024

PLEASE NOTE: If you come here to report a crash while you were using 7th Heaven, please do on their relative support channels. NO SUPPORT will be provided, and your issue will be close immediately.

Describe the bug
When replacing Main_chr external textures they can bleed over into second_chr field models such as doors/gates

To Reproduce
Steps to reproduce the behavior:

  1. load any ultimicia castle gate entrance save walk south to chain area gates will have main character skins onto them
    if you continue walking south to the next screen and return back to chain screen it uses the replacement textures instead.
  2. balamb hotel is another location - seifer appears on the door,
  3. ragnarok bridge also - it seems anwhere in game where there is a secondry character model that isnt a NPC (doors,switches,hatches etc)

Expected behavior
that it use the second_chr replacement textures instead

Screenshots
attached below

GPU (please complete the following information):

  • AMD RX6800Xt
  • 24.8.1

Additional context
J8 Version 0.29 FFNx Version
Screenshot 2024-12-03 124029
Screenshot 2024-12-03 124126
Screenshot 2024-12-03 124316
Screenshot 2024-11-29 233255

@Digixu Digixu added the bug Something isn't working label Dec 3, 2024
@julianxhokaxhiu julianxhokaxhiu added the help wanted Extra attention is needed label Dec 3, 2024
myst6re added a commit to myst6re/FFNx that referenced this issue Dec 4, 2024
myst6re added a commit to myst6re/FFNx that referenced this issue Dec 4, 2024
@julianxhokaxhiu julianxhokaxhiu linked a pull request Dec 4, 2024 that will close this issue
2 tasks
@julianxhokaxhiu julianxhokaxhiu removed the help wanted Extra attention is needed label Dec 4, 2024
@julianxhokaxhiu julianxhokaxhiu added this to the 1.21.1 milestone Dec 4, 2024
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2 participants