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Fix Changelog.md
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julianxhokaxhiu authored Dec 4, 2024
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5 changes: 4 additions & 1 deletion Changelog.md
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- Core: Fix loading field lgp files that might have incorrect headers ( https://github.com/julianxhokaxhiu/FFNx/issues/758 )

## FF8

- External textures: Fix texture not reloaded between fields ( https://github.com/julianxhokaxhiu/FFNx/pull/761 )

# 1.21.0

- Full commit list since last stable release: https://github.com/julianxhokaxhiu/FFNx/compare/1.20.3...1.21.0
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- Core: Fix crash when `more_debug` option is enabled ( https://github.com/julianxhokaxhiu/FFNx/pull/749 )
- Ambient: Fix missing Battle ID for battles triggered using field opcodes
- Ambient: Fix Battle ID detection for random encounters in Field
- External textures: Fix texture not reloaded between fields ( https://github.com/julianxhokaxhiu/FFNx/pull/761 )
- Modding: Fix blending in external textures ( https://github.com/julianxhokaxhiu/FFNx/pull/749 )
- Modding: Allow modding card names hardcoded in exe ( https://github.com/julianxhokaxhiu/FFNx/pull/739 )
- Modding: Add compatibility to LZ4 compression in FS archives ( https://github.com/julianxhokaxhiu/FFNx/pull/741 https://github.com/julianxhokaxhiu/FFNx/pull/743/files )
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