A simple falling-sand game created using Godot3. Watch grains of various types of elements interact with each other in complicated ways. A learning project inspired by falling-sand games of the mid-to-late 2000s.
Play
·
Report Bug
·
Request Feature
See Releases for Windows and Linux executable files.
To start Godot 3.5 development using this project as a template follow these steps.
This project was developed using a Godot 3.5 standalone install on Ubuntu 22.04.1 LTS and Windows 10, additional steps may be required for development with other installations or on other operating systems.
- Download the mono (.NET) version of Godot 3.5.1-stable at https://github.com/godotengine/godot/releases/tag/3.5.1-stable
- Clone the repo
git init git clone https://github.com/jt-ziolo/FallingSandGd3.git
- Open the project under
FallingSandGd3/godot
using Godot - Download the GUT (Godot Unit Test) addon v7.4.1 from Godot's built-in AssetLib, or get it at https://github.com/bitwes/Gut/releases/tag/v7.4.1, AssetLib places the addon in
./godot/addons/gut/
- Shell and batch scripts to run GUT tests are included in
FallingSandGd3/
. See the GUT GitHub repo wiki for additional information on how to configure these scripts.
This project was created as a learning project; there are no plans for further development at this time. However, I will monitor open issues for any proposed features and issues and may revisit this project when time allows.
Distributed under the MIT License. See LICENSE
for more information.
JT Ziolo - ziolojt@gmail.com
Project Link: https://github.com/jt-ziolo/FallingSandGd3
-
This project makes use of Best-README-Template by othneildrew, which is distributed under the MIT License.