From 38646065f756fb03dbf116e6fa6e1c8392fca432 Mon Sep 17 00:00:00 2001 From: James Rowe Date: Sun, 30 Jul 2023 00:38:50 -0400 Subject: [PATCH] fixup! use a wildcard for copying to avoid forgetting to copy a file next time --- MRDX.Game.HardMode/MRDX.Game.HardMode.csproj | 77 +------------------- PublishAll.ps1 | 2 +- 2 files changed, 2 insertions(+), 77 deletions(-) diff --git a/MRDX.Game.HardMode/MRDX.Game.HardMode.csproj b/MRDX.Game.HardMode/MRDX.Game.HardMode.csproj index 49149ca..dc12630 100644 --- a/MRDX.Game.HardMode/MRDX.Game.HardMode.csproj +++ b/MRDX.Game.HardMode/MRDX.Game.HardMode.csproj @@ -36,82 +36,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + diff --git a/PublishAll.ps1 b/PublishAll.ps1 index 80e881b..d4f195f 100644 --- a/PublishAll.ps1 +++ b/PublishAll.ps1 @@ -16,7 +16,7 @@ $AllProjects = @( @("MRDX.Audio.VolumeConfig", "1.1.3", $false), @("MRDX.Base.ExtractDataBin", "1.1.0", $false), @("MRDX.Base.Mod", "1.0.4", $false), - @("MRDX.Game.HardMode", "1.1.0", $false), + @("MRDX.Game.HardMode", "1.1.1", $false), # Not ready for release yet, so leave it commented out for now # @("MRDX.Game.MonsterEditor", "1.0.0", $false), @("MRDX.Graphics.Widescreen", "1.2.0", $false),