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Thanks for your kind words. I'm glad you enjoy the mod. I haven't added the painted variants to the other concretes due to Factorio's tile limits. Unfortunately the limits mean that if I add too many more tiles it risks more conflicts with other mods and since most players enjoy playing with large mod sets, it leads to a lot of issues - especially with Alien Biomes.
I'll keep this request open in case future Factorio updates allow more tiles but I probably won't be able to add this one in the short term.
I understand the limitations, it's unfortunate it's so "low" considering the wast amount of mods and general superb mod support from the Factorio team. Hopefully they will see the that the community only wants more and possible adds support for more in the future.
To add to the question, is it possible to add more variants that's default disabled and can be enabled in settings? Or will the disabled tiles also count towards the limit?
If it's possible then we could choose what type of painted tiles we would like, and in some cases dependent on what mods being used maybe enable all types etc.
Anyway, hope you and yours had a wonderful holdiays and a really good new years weekend :)
Hi, love your mod. Adds so much more creativity to Factorio.
I just wondered if it would be possible to get all the different hazard/danger/caution etc. with the Concrete Grid base added to this mod?
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