diff --git a/CHANGELOG.md b/CHANGELOG.md index 0e11dac..88d4275 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,16 @@ The latest stable release is available at +## v0.7.5 - 2017-11-21 + +### Added +* New crafting tab to separate decorative items from other crafting menus - can be disabled in settings (thanks to [Aidiakapi](https://github.com/Aidiakapi)) +* New localisation system - help translate Dectorio by visiting [CrowdIn](https://crowdin.com/project/dectorio) +* Added initial Czech translation (thanks to [dereksp](https://crowdin.com/profile/dereksp)) + +### Bugfixes +* Fixed some audio and repairability issues with traffic bollards + ## v0.7.4 - 2017-11-04 ### Bugfixes diff --git a/README.md b/README.md index 67001bf..1e623ba 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,5 @@ # Dectorio +[![GitHub issues](https://img.shields.io/github/issues/jpanther/Dectorio.svg)](https://github.com/jpanther/Dectorio/issues) [![CrowdIn](https://d322cqt584bo4o.cloudfront.net/dectorio/localized.svg)](https://crowdin.com/project/dectorio) [![GitHub license](https://img.shields.io/github/license/jpanther/Dectorio.svg)](https://github.com/jpanther/Dectorio/blob/develop/LICENSE) A simple mod that adds decorative elements to beautify your factory. New technology research is required to unlock the various items before they can be crafted and some default recipes are adjusted to better reflect how these items should be made. @@ -123,12 +124,20 @@ Feel free to get in touch with any issues or suggestions for new features you'd ### Language Support -Supported languages: +Dectorio uses CrowdIn to translate the mod into various languages. + +Fully supported languages: * English -* German -* Polish +* German (84%) +* Polish (85%) + +Languages in progress: +* Chinese Simplified (38%) +* Chinese Traditional (46%) +* Czech (52%) +* Korean (39%) -If you are able to translate the mod into an additional language, please let me know (refer to the [_Contributing_](#contributing) section above) and I'll package it into the bundle for distribution (with credit to you). +If you are able to translate the mod into any of the above languages, or you know an additional language that you'd like to add a new translation for, please visit the [Dectorio project on CrowdIn](https://crowdin.com/project/dectorio) to help with the translation effort. ### Mod Compatibility @@ -151,9 +160,10 @@ Refer to the [CHANGELOG](CHANGELOG.md) for a detailed list of changes in each ve ### Credits Developed with ❤ by [James Panther](https://github.com/jpanther) in Melbourne, Australia. -Special thanks to [marcfj](https://github.com/marcfj) for support and playtesting. +Special thanks to [marcfj](https://github.com/marcfj) for support and play testing. #### Translators German translation by [seeba8](https://github.com/seeba8). Polish translation by [Tomirad](https://github.com/Tomirad). +Czech translation by [dereksp](https://crowdin.com/profile/dereksp). diff --git a/config.lua b/config.lua index 72b844c..e8ae144 100644 --- a/config.lua +++ b/config.lua @@ -13,7 +13,7 @@ DECT.CONFIG.SIGNALS = { -- All the signal colors to be changed/added -- RGBA values from 0 to 1, alpha is optional -- The order of the virtual signals is the order they will appear in-game - -- NOTE: New virtual signals will need localised names to be provided in '/locale/[language]/signals.cfg' + -- NOTE: New virtual signals will need localised names to be provided in '/locale/[language]/dectorio.cfg' -- Color names are from Name That Color (http://chir.ag/projects/name-that-color/) {type="virtual", name="signal-red", color={r=1.00,g=0.16,b=0.10,a=1.00}}, -- Scarlet {type="virtual", name="signal-orange", color={r=0.99,g=0.44,b=0.22,a=1.00}}, -- Orange @@ -93,8 +93,12 @@ DECT.ENABLED = { ["painted-concrete"] = settings.startup["dectorio-painted-concrete"].value, ["signs"] = settings.startup["dectorio-signs"].value, ["decoratives"] = settings.startup["dectorio-decoratives"].value, + ["item-group"] = settings.startup["dectorio-item-group"].value, } +-- The subgroups for all items in the mod +DECT.ITEM_GROUP = DECT.ENABLED["item-group"] and "dectorio" or "logistics" + DECT.CONFIG.SETTINGS = { ["decorative_removal_probability"] = settings.startup["dectorio-decorative-removal-probability"].value, ["vanilla_hazard_concrete"] = settings.startup["dectorio-vanilla-hazard-concrete-style"].value, @@ -111,8 +115,8 @@ DECT.CONFIG.BASE_TILES = {"dirt", "sand", "sand-dark", "grass", "grass-dry", "re DECT.INCOMPATIBLE = {} DECT.INCOMPATIBLE.REASONS = { - ["signals"] = "dect-notify-reason-signals", - ["tech"] = "dect-notify-reason-tech", + ["signals"] = "dect-notify.reason-signals", + ["tech"] = "dect-notify.reason-tech", } DECT.INCOMPATIBLE.MODS = { ["Expanded_Color_Lamps"] = { @@ -147,4 +151,4 @@ DECT.INCOMPATIBLE.MODS = { }, } -return DECT \ No newline at end of file +return DECT diff --git a/control.lua b/control.lua index d1dabdc..45672c0 100644 --- a/control.lua +++ b/control.lua @@ -74,7 +74,7 @@ local function init_global() end -- Check if any technologies or recipes need to be enabled -local function unlock_tech_and_recipes() +local function unlock_tech_and_recipes() for _,force in pairs(game.forces) do force.reset_recipes() force.reset_technologies() @@ -84,7 +84,7 @@ end -- Check game for known incompatibile mods local function check_incompatible_mods() for mod, version in pairs(game.active_mods) do - if DECT.INCOMPATIBLE.MODS[mod] then + if DECT.INCOMPATIBLE.MODS[mod] then if DECT.ENABLED[DECT.INCOMPATIBLE.MODS[mod].component] then return true end @@ -99,9 +99,9 @@ local function incompability_detected() if DECT.INCOMPATIBLE.MODS[mod] then incompatible = DECT.INCOMPATIBLE.MODS[mod] if DECT.ENABLED[incompatible.component] then - notification({"dect-notify-incompatible", {"dect-notify-dectorio"}}) - notification({"dect-notify-modportal", {"dect-notify-dectorio"}}) - notification({DECT.INCOMPATIBLE.REASONS[incompatible.reason], {"dect-notify-dectorio"}, incompatible.name}) + notification({"dect-notify.incompatible", {"dect-notify.dectorio"}}) + notification({"dect-notify.mod-portal", {"dect-notify.dectorio"}}) + notification({DECT.INCOMPATIBLE.REASONS[incompatible.reason], {"dect-notify.dectorio"}, incompatible.name}) end end end @@ -123,12 +123,12 @@ local function on_configuration_changed(data) -- Notify version and updates if data.mod_changes ~= nil and data.mod_changes["Dectorio"] ~= nil and data.mod_changes["Dectorio"].old_version == nil then - notification({"dect-notify-version", {"dect-notify-dectorio"}, data.mod_changes["Dectorio"].new_version}) + notification({"dect-notify.version", {"dect-notify.dectorio"}, data.mod_changes["Dectorio"].new_version}) elseif data.mod_changes ~= nil and data.mod_changes["Dectorio"] ~= nil and data.mod_changes["Dectorio"].old_version ~= nil then unlock_tech_and_recipes() local oldver = data.mod_changes["Dectorio"].old_version local newver = data.mod_changes["Dectorio"].new_version - notification({"dect-notify-newversion", {"dect-notify-dectorio"}, oldver, newver}) + notification({"dect-notify.new-version", {"dect-notify.dectorio"}, oldver, newver}) end -- Check for incompatible mods and notify @@ -155,7 +155,7 @@ local function on_configuration_changed(data) for _, tile in pairs(alien_biomes) do rec["dect-alien-biomes-"..tile].enabled = true end - notification({"dect-notify-supportedmod-added", {"dect-notify-dectorio"}, "Alien Biomes"}) + notification({"dect-notify.supported-mod-added", {"dect-notify.dectorio"}, "Alien Biomes"}) end end end @@ -171,7 +171,7 @@ local function on_configuration_changed(data) for _, tile in pairs(DECT.CONFIG.BASE_TILES) do rec["dect-base-"..tile].enabled = true end - notification({"dect-notify-supportedmod-removed", {"dect-notify-dectorio"}, "Alien Biomes"}) + notification({"dect-notify.supported-mod-removed", {"dect-notify.dectorio"}, "Alien Biomes"}) end end end @@ -185,10 +185,10 @@ local function create_sign_gui(player) if player.gui.center["dect-gui-sign"] then player.gui.center["dect-gui-sign"].destroy() end - sign_gui = player.gui.center.add({type="frame", name="dect-gui-sign", caption={"dect-gui-sign-title"}, direction="vertical"}) + sign_gui = player.gui.center.add({type="frame", name="dect-gui-sign", caption={"dect-gui.sign-title"}, direction="vertical"}) local gui_scroll = sign_gui.add({type="scroll-pane", name="dect-gui-scroll", vertical_scroll_policy="auto", horizontal_scroll_policy="auto", style="dect-scroll"}) local gui_table = gui_scroll.add({type="table", name="dect-icons-table", colspan=20, style="dect-icon-table"}) - local gui_cancel = sign_gui.add({type="button", name="dect-gui-button-cancel", caption={"dect-gui-sign-cancel"}}) + local gui_cancel = sign_gui.add({type="button", name="dect-gui-button-cancel", caption={"dect-gui.sign-cancel"}}) for _, icon in pairs(global.icons) do local match = false for _, child in pairs(gui_table.children_names) do @@ -275,4 +275,4 @@ script.on_event(defines.events.on_built_entity, on_built_entity) script.on_event(defines.events.on_preplayer_mined_item, on_mined_entity) script.on_event(defines.events.on_robot_pre_mined, on_mined_entity) script.on_event(defines.events.on_entity_died, on_mined_entity) -script.on_event(defines.events.on_gui_click, on_gui_click) \ No newline at end of file +script.on_event(defines.events.on_gui_click, on_gui_click) diff --git a/data.lua b/data.lua index f3bbf21..63c6e47 100644 --- a/data.lua +++ b/data.lua @@ -29,6 +29,7 @@ require("prototypes.entity.signs") require("prototypes.entity.walls") require("prototypes.entity.decoratives") +require("prototypes.item.item-group") require("prototypes.item.flooring") require("prototypes.item.lamp") require("prototypes.item.landscaping") diff --git a/graphics/item-group/dectorio.png b/graphics/item-group/dectorio.png new file mode 100644 index 0000000..c369a0a Binary files /dev/null and b/graphics/item-group/dectorio.png differ diff --git a/info.json b/info.json index 9b64ee5..4940902 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "Dectorio", - "version": "0.7.4", + "version": "0.7.5", "title": "Dectorio", "author": "PantherX", "contact": "", @@ -9,4 +9,4 @@ "dependencies": ["base >= 0.15", "? alien-biomes >= 0.2.7"], "license": "GNU GPLv3", "description": "Adds decorative elements to beautify your factory. Currently includes coloured signals, wooden, chain-link, stone and concrete walls, hazard gates, signs, wooden floorboards, gravel and painted concrete styles." -} \ No newline at end of file +} diff --git a/locale/cs/dectorio.cfg b/locale/cs/dectorio.cfg new file mode 100644 index 0000000..02d3f17 --- /dev/null +++ b/locale/cs/dectorio.cfg @@ -0,0 +1,115 @@ +[mod-name] + +[mod-description] + +[mod-setting-name] + +[mod-setting-description] + +[dect-gui] +sign-title=Vyberte ikonu +sign-cancel=Zrušit + +[dect-notify] +version=[__1__] Verze __2__ nainstalována. +new-version=[__1__] Aktualizováno z verze __2__ na verzi __3__. +incompatible=[__1__] Varování: Byl detekován nekompatibilní mod! +reason-signals=[__1__] Důvod: '__2__' přepisuje data signálů. Je doporučeno deaktivovat '__2__'. +reason-tech=[__1__] Důvod: '__2__' duplikuje technologii co již je v Dectoriu. Je doporučeno deaktivovat '__2__'. +reason-disable=[__1__] Důvod: '__2__' deaktivuje funkce přidané Dectoriem. Je doporučeno deaktivovat '__2__'. +mod-portal=[__1__] Přejděte na portál modu pro bližší informace. +supported-mod-added=[__1__] Přidána podpora pro __2__. +supported-mod-removed=[__1__] Odstraněna podpora pro __2__ . + +[dect-signal] + +[item-group-name] + +[item-name] +dect-base-dirt=Hlína +dect-base-sand=Písek +dect-base-sand-dark=Tmavý písek +dect-base-grass=Tráva +dect-base-grass-dry=Suchá tráva +dect-base-red-desert=Rudá poušť +dect-base-red-desert-dark=Tmavě rudá poušť +dect-base-water=Voda +dect-base-water-green=Zelená voda +hazard-concrete=Bezpečnostní beton +dect-paint-emergency=Nouzový beton +dect-paint-radiation=Radiační beton +dect-paint-safety=Bezpečnostní beton +dect-paint-caution=Bezpečnostní beton +dect-paint-danger=Bezpečnostní beton +dect-paint-defect=Poruchový beton +dect-paint-operations=Operační beton +dect-wood-floor=Dřevěné parkety +dect-small-lamp-glow=Zářivá lampa + +[item-description] +hazard-concrete=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-emergency=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-radiation=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-safety=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-caution=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-danger=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-defect=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-paint-operations=Stiskni __CONTROL__rotate__ pro otočení nabarvených polí. +dect-small-lamp-glow=Když tato lampa zaznamená signál, tak se rozsvítí silně do velkého okolí. + +[recipe-name] +dect-concrete-wall-from-stone-wall=Betonová zeď z kamenné zdi + +[entity-name] +dect-wood-wall=Dřevěná barikáda +dect-chain-wall=Řetězový plot +dect-concrete-wall=Betonová zeď +dect-hazard-gate=Bezpečnostní brána +dect-sign-wood=Dřevěná cedule +dect-sign-steel=Ocelová cedula +dect-small-lamp-glow=Zářivá lampa +dect-traffic-bollard=Dopravní stožár + +[tile-name] +hazard-concrete-left=Bezpečnostní beton +hazard-concrete-right=Bezpečnostní beton +dect-paint-emergency-left=Nouzový beton +dect-paint-emergency-right=Nouzový beton +dect-paint-radiation-left=Radiační beton +dect-paint-radiation-right=Radiační beton +dect-paint-safety-left=Bezpečnostní beton +dect-paint-safety-right=Bezpečnostní beton +dect-paint-caution-left=Bezpečnostní beton +dect-paint-caution-right=Bezpečnostní beton +dect-paint-danger-left=Bezpečnostní beton +dect-paint-danger-right=Bezpečnostní beton +dect-paint-defect-left=Poruchový beton +dect-paint-defect-right=Poruchový beton +dect-paint-operations-left=Operační beton +dect-paint-operations-right=Operační beton +dect-wood-floor=Dřevěné parkety +dect-gravel=Štěrk +dect-iron-gravel=Železný štěrk +dect-copper-gravel=Měděný štěrk +dect-coal-gravel=Uhelný štěrk + +[technology-name] +dect-landscaping=Úprava krajiny +dect-concrete-paint=Nabarvený beton +stone-walls=Základní zdi +dect-advanced-walls=Pokročilé zdi +dect-wood-floor=Dřevěné parkety +landfill=Zemní práce +dect-signs=Cedule + +[technology-description] +dect-landscaping=Umožní pokládání přírodních povrchů. +dect-concrete-paint=Barvení betonu pro dodatečné dekorace. +stone-walls=Základní zdi, které chrání vaši továrnu před útočníky. +dect-advanced-walls=Silnější zdi pro chranu vaší továrny. +dect-wood-floor=Jednoduchá dřevěná podlaha, která umožňuje rychlejší pohyb. +landfill=Umožňuje pokládání a ničení vodních polí. +dect-signs=Cedule pro jednodušší označování továrny. + +[virtual-signal-name] + diff --git a/locale/de/de.cfg b/locale/de/de.cfg deleted file mode 100644 index 11d3111..0000000 --- a/locale/de/de.cfg +++ /dev/null @@ -1,84 +0,0 @@ -dect-gui-sign-title=Wähle ein Symbol -dect-gui-sign-cancel=Abbrechen - -[item-name] -dect-base-dirt=Erde -dect-base-sand=Sand -dect-base-sand-dark=Dunkler Sand -dect-base-grass=Gras -dect-base-grass-dry=Trockenes Gras -dect-base-red-desert=Rote Wüste -dect-base-red-desert-dark=Dunkle rote Wüste -dect-base-water=Wasser -dect-base-water-green=Grünes Wasser -hazard-concrete=Beton mit Gefahrenmarkierung -dect-paint-emergency=Beton mit Notfallmarkierung -dect-paint-radiation=Beton mit Strahlungswarnung -dect-paint-safety=Beton mit Sicherheitsmarkierung -dect-paint-caution=Beton mit Warnungsmarkierung -dect-paint-danger=Beton mit Gefahrenmarkierung -dect-paint-defect=Beton mit Beschädigung -dect-paint-operations=Beton mit Betriebsmarkierung -dect-wood-floor=Holzboden -dect-small-lamp-glow=Glühende Lampe - -[item-description] -hazard-concrete=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-emergency=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-radiation=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-safety=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-caution=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-danger=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-defect=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-paint-operations=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. -dect-small-lamp-glow=Wenn diese Lampe ein Signal empfängt, leuchtet sie hell über einen großen Radius. - -[recipe-name] -dect-concrete-wall-from-stone-wall=Betonmauer aus Steinmauer - -[entity-name] -dect-wood-wall=Holzbarrikade -dect-chain-wall=Maschendrahtzaun -dect-concrete-wall=Betonmauer -dect-hazard-gate=Tor mit Gefahrenmarkierung -dect-sign-wood=Holzschild -dect-sign-steel=Stahlschild -dect-small-lamp-glow=Glühende Lampe - -[tile-name] -hazard-concrete-left=Beton mit Gefahrenmarkierung -hazard-concrete-right=Beton mit Gefahrenmarkierung -dect-paint-emergency-left=Beton mit Notfallmarkierung -dect-paint-emergency-right=Beton mit Notfallmarkierung -dect-paint-radiation-left=Beton mit Strahlungswarnung -dect-paint-radiation-right=Beton mit Strahlungswarnung -dect-paint-safety-left=Beton mit Sicherheitsmarkierung -dect-paint-safety-right=Beton mit Sicherheitsmarkierung -dect-paint-caution-left=Beton mit Warnungsmarkierung -dect-paint-caution-right=Beton mit Warnungsmarkierung -dect-paint-danger-left=Beton mit Gefahrenmarkierung -dect-paint-danger-right=Beton mit Gefahrenmarkierung -dect-paint-defect-left=Beton mit Beschädigung -dect-paint-defect-right=Beton mit Beschädigung -dect-paint-operations-left=Beton mit Betriebsmarkierung -dect-paint-operations-right=Beton mit Betriebsmarkierung -dect-wood-floor=Holzboden -dect-gravel=Kies - -[technology-name] -dect-landscaping=Landschaftsgestaltung -dect-concrete-paint=Bemalter Beton -stone-walls=Einfache Mauern -dect-advanced-walls=Erweiterte Mauern -dect-wood-floor=Holzboden -landfill=Landaufschüttung -dect-signs=Schilder - -[technology-description] -dect-landscaping= Erlaubt es dir natürliche Bodenarten zu bauen. -dect-concrete-paint=Bemale Betonoberflächen für mehr Dekoration. -stone-walls=Einfache Mauern, die deine Fabrik vor Angreifern beschützen. -dect-advanced-walls=Stabiler als einfache Mauern, machen deine Fabrik noch sicherer. -dect-wood-floor=Einfacher Holzboden, der es dir ermöglicht schneller zu laufen. -landfill=Erlaubt dir, Wasser hinzuzufügen und zu entfernen. -dect-signs=Schilder, die dir helfen deine Fabrik zu beschriften. \ No newline at end of file diff --git a/locale/de/dectorio.cfg b/locale/de/dectorio.cfg new file mode 100644 index 0000000..bc972ee --- /dev/null +++ b/locale/de/dectorio.cfg @@ -0,0 +1,160 @@ +[mod-name] +Dectorio=Dectorio + +[mod-description] + +[mod-setting-name] +dectorio-signals=Aktiviere Signale +dectorio-walls=Aktiviere Mauern und Tore +dectorio-landscaping=Aktiviere Landschaftsgestaltung +dectorio-flooring=Aktiviere Böden +dectorio-painted-concrete=Aktiviere bemalten Beton +dectorio-signs=Aktiviere Schilder +dectorio-vanilla-hazard-concrete-style=Verwende den Standard-Betonstil von Factorio +dectorio-landscaping-blueprintable=Landschaftsobjekte sind mit Blaupausen kopierbar +dectorio-decorative-removal-probability=Wahrscheinlichkeit, Dekoration zu entfernen +dectorio-flooring-stack-size=Stapelgröße von Bodentypen +dectorio-landscaping-stack-size=Stapelgröße von Landschaftsobjekten +dectorio-walls-stack-size=Stapelgröße von Mauern + +[mod-setting-description] +dectorio-signals=Aktiviert zusätzliche Signale für Lampen und Schaltungsnetze +dectorio-walls=Aktiviert zusätzliche Arten von Mauern und Toren +dectorio-landscaping=Aktiviert die Möglichkeit, Sand, Erde, Gras, rote Wüste und Wasser herzustellen +dectorio-flooring=Aktiviert die Möglichkeit, Bodentypen wie Holzboden und Kies herzustellen +dectorio-painted-concrete=Aktiviert bemalte Betontypen, die den normalen Beton mit Gefahrenmarkierung ersetzen +dectorio-signs=Aktiviert die Möglichkeit, Schilder zu herzustellen +dectorio-vanilla-hazard-concrete-style=Wenn diese Option aktiviert ist, sieht bemalter Beton mit Gefahrenmarkierung aus wie der normale Factorio-Beton mit Gefahrenmarkierung (erfordert, dass bemalter Beton aktiviert ist) +dectorio-landscaping-blueprintable=Wenn diese Option aktiviert ist, enthalten Blaupausen Landschaftsobjekte als Kacheln +dectorio-decorative-removal-probability=Wahrscheinlichkeit, dass Dekorationen wie Büsche und Gräser entfernt werden, wenn Böden platziert werden (1 = 100% werden enfernt (Standard), 0.5 = 50%, 0 = Dekorationen werden nicht enfernt) +dectorio-flooring-stack-size=Anzahl an Bodenkacheln, die in einem Inventarslot gestapelt werden können (Standard = 500) +dectorio-landscaping-stack-size=Anzahl an Landschaftsobjekten, die in einem Inventarslot gestapelt werden können (Standard = 500) +dectorio-walls-stack-size=Anzahl an Mauern, die in einem Inventarslot gestapelt werden können (Standard = 200) + +[dect-gui] +sign-title=Wähle ein Symbol +sign-cancel=Abbrechen + +[dect-notify] +dectorio=Dectorio +version=[__1__] Version __2__ installiert. +new-version=[__1__] Aktualisiert von Version __2__ auf Version __3__. +incompatible=[__1__] Warnung: Eine inkompatible Mod wurde gefunden! +reason-signals=[__1__] Grund: '__2__' überschreibt Signaldaten. Es ist empfohlen, '__2__' zu deaktivieren. +reason-tech=[__1__] Grund: '__2__' dupliziert Technologien, die bereits in Dectorio vorhanden sind. Es ist empfohlen, '__2__' zu deaktivieren. +mod-portal=[__1__] Gehe ins Mod-Portal für weitere Informationen. + +[dect-signal] +arrow-down=Unten +arrow-up=Oben +arrow-left=Links +arrow-right=Rechts +arrow-vertical=Vertikal +arrow-reset=Zurücksetzen +misc-clock=Uhr +misc-battery=Batterie +misc-power=Leistung +misc-nuclear=Nuklear +misc-rocket=Rakete +misc-temperature=Temperatur +misc-gears=Zahnrad +misc-star=Stern + +[item-group-name] + +[item-name] +dect-base-dirt=Erde +dect-base-sand=Sand +dect-base-sand-dark=Dunkler Sand +dect-base-grass=Gras +dect-base-grass-dry=Trockenes Gras +dect-base-red-desert=Rote Wüste +dect-base-red-desert-dark=Dunkle rote Wüste +dect-base-water=Wasser +dect-base-water-green=Grünes Wasser +hazard-concrete=Beton mit Gefahrenmarkierung +dect-paint-emergency=Beton mit Notfallmarkierung +dect-paint-radiation=Beton mit Strahlungswarnung +dect-paint-safety=Beton mit Sicherheitsmarkierung +dect-paint-caution=Beton mit Warnungsmarkierung +dect-paint-danger=Beton mit Gefahrenmarkierung +dect-paint-defect=Beton mit Beschädigung +dect-paint-operations=Beton mit Betriebsmarkierung +dect-wood-floor=Holzboden +dect-small-lamp-glow=Glühende Lampe + +[item-description] +hazard-concrete=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-emergency=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-radiation=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-safety=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-caution=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-danger=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-defect=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-paint-operations=Drücke __CONTROL__rotate__ um bemalte Kacheln zu drehen. +dect-small-lamp-glow=Wenn diese Lampe ein Signal empfängt, leuchtet sie hell über einen großen Radius. + +[recipe-name] +dect-concrete-wall-from-stone-wall=Betonmauer aus Steinmauer + +[entity-name] +dect-wood-wall=Holzbarrikade +dect-chain-wall=Maschendrahtzaun +dect-concrete-wall=Betonmauer +dect-hazard-gate=Tor mit Gefahrenmarkierung +dect-sign-wood=Holzschild +dect-sign-steel=Stahlschild +dect-small-lamp-glow=Glühende Lampe + +[tile-name] +hazard-concrete-left=Beton mit Gefahrenmarkierung +hazard-concrete-right=Beton mit Gefahrenmarkierung +dect-paint-emergency-left=Beton mit Notfallmarkierung +dect-paint-emergency-right=Beton mit Notfallmarkierung +dect-paint-radiation-left=Beton mit Strahlungswarnung +dect-paint-radiation-right=Beton mit Strahlungswarnung +dect-paint-safety-left=Beton mit Sicherheitsmarkierung +dect-paint-safety-right=Beton mit Sicherheitsmarkierung +dect-paint-caution-left=Beton mit Warnungsmarkierung +dect-paint-caution-right=Beton mit Warnungsmarkierung +dect-paint-danger-left=Beton mit Gefahrenmarkierung +dect-paint-danger-right=Beton mit Gefahrenmarkierung +dect-paint-defect-left=Beton mit Beschädigung +dect-paint-defect-right=Beton mit Beschädigung +dect-paint-operations-left=Beton mit Betriebsmarkierung +dect-paint-operations-right=Beton mit Betriebsmarkierung +dect-wood-floor=Holzboden +dect-gravel=Kies + +[technology-name] +dect-landscaping=Landschaftsgestaltung +dect-concrete-paint=Bemalter Beton +stone-walls=Einfache Mauern +dect-advanced-walls=Erweiterte Mauern +dect-wood-floor=Holzboden +landfill=Landaufschüttung +dect-signs=Schilder + +[technology-description] +dect-landscaping=Erlaubt es dir natürliche Bodenarten zu bauen. +dect-concrete-paint=Bemale Betonoberflächen für mehr Dekoration. +stone-walls=Einfache Mauern, die deine Fabrik vor Angreifern beschützen. +dect-advanced-walls=Stabiler als einfache Mauern, machen deine Fabrik noch sicherer. +dect-wood-floor=Einfacher Holzboden, der es dir ermöglicht schneller zu laufen. +landfill=Erlaubt dir, Wasser hinzuzufügen und zu entfernen. +dect-signs=Schilder, die dir helfen deine Fabrik zu beschriften. + +[virtual-signal-name] +signal-red=Rotes Signal +signal-orange=Oranges Signal +signal-tangerine=Orangerotes Signal +signal-yellow=Gelbes Signal +signal-green=Grünes Signal +signal-cyan=Zyanblaues Signal +signal-aqua=Türkises Signal +signal-blue=Blaues Signal +signal-purple=Lila Signal +signal-pink=Rosa Signal +signal-white=Weißes Signal +signal-grey=Graues Signal +signal-black=Schwarzes Signal diff --git a/locale/de/notifications.cfg b/locale/de/notifications.cfg deleted file mode 100644 index 06036e8..0000000 --- a/locale/de/notifications.cfg +++ /dev/null @@ -1,7 +0,0 @@ -dect-notify-dectorio=Dectorio -dect-notify-version=[__1__] Version __2__ installiert. -dect-notify-newversion=[__1__] Aktualisiert von Version __2__ auf Version __3__. -dect-notify-incompatible=[__1__] Warnung: Eine inkompatible Mod wurde gefunden! -dect-notify-reason-signals=[__1__] Grund: '__2__' überschreibt Signaldaten. Es ist empfohlen, '__2__' zu deaktivieren. -dect-notify-reason-tech=[__1__] Grund: '__2__' dupliziert Technologien, die bereits in Dectorio vorhanden sind. Es ist empfohlen, '__2__' zu deaktivieren. -dect-notify-modportal=[__1__] Gehe ins Mod-Portal für weitere Informationen. \ No newline at end of file diff --git a/locale/de/settings.cfg b/locale/de/settings.cfg deleted file mode 100644 index 643e5f0..0000000 --- a/locale/de/settings.cfg +++ /dev/null @@ -1,27 +0,0 @@ -[mod-setting-name] -dectorio-signals=Aktiviere Signale -dectorio-walls=Aktiviere Mauern und Tore -dectorio-landscaping=Aktiviere Landschaftsgestaltung -dectorio-flooring=Aktiviere Böden -dectorio-painted-concrete=Aktiviere bemalten Beton -dectorio-signs=Aktiviere Schilder -dectorio-vanilla-hazard-concrete-style=Verwende den Standard-Betonstil von Factorio -dectorio-landscaping-blueprintable=Landschaftsobjekte sind mit Blaupausen kopierbar -dectorio-decorative-removal-probability=Wahrscheinlichkeit, Dekoration zu entfernen -dectorio-flooring-stack-size=Stapelgröße von Bodentypen -dectorio-landscaping-stack-size=Stapelgröße von Landschaftsobjekten -dectorio-walls-stack-size=Stapelgröße von Mauern - -[mod-setting-description] -dectorio-signals=Aktiviert zusätzliche Signale für Lampen und Schaltungsnetze -dectorio-walls=Aktiviert zusätzliche Arten von Mauern und Toren -dectorio-landscaping=Aktiviert die Möglichkeit, Sand, Erde, Gras, rote Wüste und Wasser herzustellen -dectorio-flooring=Aktiviert die Möglichkeit, Bodentypen wie Holzboden und Kies herzustellen -dectorio-painted-concrete=Aktiviert bemalte Betontypen, die den normalen Beton mit Gefahrenmarkierung ersetzen -dectorio-signs=Aktiviert die Möglichkeit, Schilder zu herzustellen -dectorio-vanilla-hazard-concrete-style=Wenn diese Option aktiviert ist, sieht bemalter Beton mit Gefahrenmarkierung aus wie der normale Factorio-Beton mit Gefahrenmarkierung (erfordert, dass bemalter Beton aktiviert ist) -dectorio-landscaping-blueprintable=Wenn diese Option aktiviert ist, enthalten Blaupausen Landschaftsobjekte als Kacheln -dectorio-decorative-removal-probability=Wahrscheinlichkeit, dass Dekorationen wie Büsche und Gräser entfernt werden, wenn Böden platziert werden (1 = 100% werden enfernt (Standard), 0.5 = 50%, 0 = Dekorationen werden nicht enfernt) -dectorio-flooring-stack-size=Anzahl an Bodenkacheln, die in einem Inventarslot gestapelt werden können (Standard = 500) -dectorio-landscaping-stack-size=Anzahl an Landschaftsobjekten, die in einem Inventarslot gestapelt werden können (Standard = 500) -dectorio-walls-stack-size=Anzahl an Mauern, die in einem Inventarslot gestapelt werden können (Standard = 200) \ No newline at end of file diff --git a/locale/de/signals.cfg b/locale/de/signals.cfg deleted file mode 100644 index 0460b3f..0000000 --- a/locale/de/signals.cfg +++ /dev/null @@ -1,32 +0,0 @@ -[virtual-signal-name] -signal-red=Rotes Signal -signal-orange=Oranges Signal -signal-tangerine=Orangerotes Signal -signal-yellow=Gelbes Signal -signal-green=Grünes Signal -signal-cyan=Zyanblaues Signal -signal-aqua=Türkises Signal -signal-blue=Blaues Signal -signal-purple=Lila Signal -signal-pink=Rosa Signal -signal-white=Weißes Signal -signal-grey=Graues Signal -signal-black=Schwarzes Signal -dect-signal-arrow-down=Unten -dect-signal-arrow-up=Oben -dect-signal-arrow-left=Links -dect-signal-arrow-right=Rechts -dect-signal-arrow-vertical=Vertikal -dect-signal-arrow-horizontal=Horizontal -dect-signal-arrow-universal=Universal -dect-signal-arrow-reset=Zurücksetzen -dect-signal-misc-clock=Uhr -dect-signal-misc-alarm=Alarm -dect-signal-misc-battery=Batterie -dect-signal-misc-power=Leistung -dect-signal-misc-nuclear=Nuklear -dect-signal-misc-rocket=Rakete -dect-signal-misc-temperature=Temperatur -dect-signal-misc-finish=Finish -dect-signal-misc-gears=Zahnrad -dect-signal-misc-star=Stern \ No newline at end of file diff --git a/locale/en/dectorio.cfg b/locale/en/dectorio.cfg new file mode 100644 index 0000000..8e6bc93 --- /dev/null +++ b/locale/en/dectorio.cfg @@ -0,0 +1,177 @@ +[mod-name] +Dectorio=Dectorio + +[mod-description] +Dectorio=Adds decorative elements to beautify your factory. Currently includes coloured signals, wooden, chain-link, stone and concrete walls, hazard gates, signs, wooden floorboards, gravel and painted concrete styles. + +[mod-setting-name] +dectorio-signals=Enable Signals +dectorio-walls=Enable Walls and Gates +dectorio-landscaping=Enable Landscaping +dectorio-flooring=Enable Floorings +dectorio-painted-concrete=Enable Painted Concrete +dectorio-signs=Enable Signs +dectorio-decoratives=Enable Decoratives +dectorio-item-group=Separate Crafting Tab +dectorio-vanilla-hazard-concrete-style=Use default Factorio Hazard concrete style +dectorio-landscaping-blueprintable=Landscaping items are blueprintable +dectorio-decorative-removal-probability=Decoration removal probability +dectorio-flooring-stack-size=Flooring items stack size +dectorio-landscaping-stack-size=Landscaping items stack size +dectorio-walls-stack-size=Wall items stack size + +[mod-setting-description] +dectorio-signals=Enables additional signals for use in lamps or the circuit network +dectorio-walls=Enables additional wall and gate types +dectorio-landscaping=Enables the ability to craft sand, dirt, grass, red desert and water +dectorio-flooring=Enables the ability to craft flooring types including wooden floorboards and gravel +dectorio-painted-concrete=Enables painted concrete styles that replace the base Hazard concrete +dectorio-signs=Enables the ability to place signs +dectorio-decoratives=Enables the ability to craft decorative items for your factory +dectorio-item-group=Moves all decorative items into a dedicated crafting tab in the inventory +dectorio-vanilla-hazard-concrete-style=When enabled, Painted Hazard concrete will look like the default Factorio Hazard concrete when placed (requires Painted Concrete to be enabled) +dectorio-landscaping-blueprintable=When enabled, blueprints will include landscaping features as tiles +dectorio-decorative-removal-probability=The probability that decorations, such as bushes and grasses, are removed when flooring tiles are placed (1 = 100% are removed (default), 0.5 = 50%, 0 = none are removed) +dectorio-flooring-stack-size=The number of flooring items that can be stacked in one inventory slot (default = 500) +dectorio-landscaping-stack-size=The number of landscaping items that can be stacked in one inventory slot (default = 500) +dectorio-walls-stack-size=The number of walls that can be stacked in one inventory slot (default = 200) + +[dect-gui] +sign-title=Select an icon +sign-cancel=Cancel + +[dect-notify] +dectorio=Dectorio +version=[__1__] Version __2__ installed. +new-version=[__1__] Updated from version __2__ to version __3__. +incompatible=[__1__] Warning: An incompatible mod has been detected! +reason-signals=[__1__] Reason: '__2__' overwrites signal data. It is recommended to disable '__2__'. +reason-tech=[__1__] Reason: '__2__' duplicates technology that is already in Dectorio. It is recommended to disable '__2__'. +reason-disable=[__1__] Reason: '__2__' disables functionality that is added by Dectorio. It is recommended to disable '__2__'. +mod-portal=[__1__] Refer to the mod portal for further details. +supported-mod-added=[__1__] Added support for __2__ mod. +supported-mod-removed=[__1__] Removed support for __2__ mod. + +[dect-signal] +arrow-down=Down +arrow-up=Up +arrow-left=Left +arrow-right=Right +arrow-vertical=Vertical +arrow-horizontal=Horizontal +arrow-universal=Universal +arrow-reset=Reset +misc-clock=Clock +misc-alarm=Alarm +misc-battery=Battery +misc-power=Power +misc-nuclear=Nuclear +misc-rocket=Rocket +misc-temperature=Temperature +misc-finish=Finish +misc-gears=Gears +misc-star=Star + +[item-group-name] +dectorio=Dectorio + +[item-name] +dect-base-dirt=Dirt +dect-base-sand=Sand +dect-base-sand-dark=Dark sand +dect-base-grass=Grass +dect-base-grass-dry=Dry grass +dect-base-red-desert=Red desert +dect-base-red-desert-dark=Dark red desert +dect-base-water=Water +dect-base-water-green=Green water +hazard-concrete=Hazard concrete +dect-paint-emergency=Emergency concrete +dect-paint-radiation=Radiation hazard concrete +dect-paint-safety=Safety concrete +dect-paint-caution=Caution concrete +dect-paint-danger=Danger concrete +dect-paint-defect=Defect concrete +dect-paint-operations=Operations concrete +dect-wood-floor=Wooden floorboards +dect-small-lamp-glow=Glowing lamp + +[item-description] +hazard-concrete=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-emergency=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-radiation=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-safety=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-caution=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-danger=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-defect=Press __CONTROL__rotate__ to rotate painted tiles. +dect-paint-operations=Press __CONTROL__rotate__ to rotate painted tiles. +dect-small-lamp-glow=When this lamp is passed a signal, it will glow brightly over a large radius. + +[recipe-name] +dect-concrete-wall-from-stone-wall=Concrete wall from Stone wall + +[entity-name] +dect-wood-wall=Wooden barricade +dect-chain-wall=Chain-link fence +dect-concrete-wall=Concrete wall +dect-hazard-gate=Hazard gate +dect-sign-wood=Wooden sign +dect-sign-steel=Steel sign +dect-small-lamp-glow=Glowing lamp +dect-traffic-bollard=Traffic bollard + +[tile-name] +hazard-concrete-left=Hazard concrete +hazard-concrete-right=Hazard concrete +dect-paint-emergency-left=Emergency concrete +dect-paint-emergency-right=Emergency concrete +dect-paint-radiation-left=Radiation hazard concrete +dect-paint-radiation-right=Radiation hazard concrete +dect-paint-safety-left=Safety concrete +dect-paint-safety-right=Safety concrete +dect-paint-caution-left=Caution concrete +dect-paint-caution-right=Caution concrete +dect-paint-danger-left=Danger concrete +dect-paint-danger-right=Danger concrete +dect-paint-defect-left=Defect concrete +dect-paint-defect-right=Defect concrete +dect-paint-operations-left=Operations concrete +dect-paint-operations-right=Operations concrete +dect-wood-floor=Wooden floorboards +dect-gravel=Gravel +dect-iron-gravel=Iron Gravel +dect-copper-gravel=Copper Gravel +dect-coal-gravel=Coal Gravel + +[technology-name] +dect-landscaping=Landscaping +dect-concrete-paint=Painted concrete +stone-walls=Basic walls +dect-advanced-walls=Advanced walls +dect-wood-floor=Wooden floorboards +landfill=Earthworks +dect-signs=Signs + +[technology-description] +dect-landscaping=Allows you to place natural ground surfaces. +dect-concrete-paint=Paint concrete surfaces for added decoration. +stone-walls=Basic walls that protect your factory against attackers. +dect-advanced-walls=Stronger than basic walls, they protect your factory against attackers. +dect-wood-floor=Basic wooden flooring that covers the ground and allows you to move more quickly. +landfill=Allows you to place and remove water tiles. +dect-signs=Signs that help you to label your factory. + +[virtual-signal-name] +signal-red=Red signal +signal-orange=Orange signal +signal-tangerine=Tangerine signal +signal-yellow=Yellow signal +signal-green=Green signal +signal-cyan=Cyan signal +signal-aqua=Aqua signal +signal-blue=Blue signal +signal-purple=Purple signal +signal-pink=Pink signal +signal-white=White signal +signal-grey=Grey signal +signal-black=Black signal diff --git a/locale/en/en.cfg b/locale/en/en.cfg deleted file mode 100644 index b50cb98..0000000 --- a/locale/en/en.cfg +++ /dev/null @@ -1,88 +0,0 @@ -dect-gui-sign-title=Select an icon -dect-gui-sign-cancel=Cancel - -[item-name] -dect-base-dirt=Dirt -dect-base-sand=Sand -dect-base-sand-dark=Dark sand -dect-base-grass=Grass -dect-base-grass-dry=Dry grass -dect-base-red-desert=Red desert -dect-base-red-desert-dark=Dark red desert -dect-base-water=Water -dect-base-water-green=Green water -hazard-concrete=Hazard concrete -dect-paint-emergency=Emergency concrete -dect-paint-radiation=Radiation hazard concrete -dect-paint-safety=Safety concrete -dect-paint-caution=Caution concrete -dect-paint-danger=Danger concrete -dect-paint-defect=Defect concrete -dect-paint-operations=Operations concrete -dect-wood-floor=Wooden floorboards -dect-small-lamp-glow=Glowing lamp - -[item-description] -hazard-concrete=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-emergency=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-radiation=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-safety=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-caution=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-danger=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-defect=Press __CONTROL__rotate__ to rotate painted tiles. -dect-paint-operations=Press __CONTROL__rotate__ to rotate painted tiles. -dect-small-lamp-glow=When this lamp is passed a signal, it will glow brightly over a large radius. - -[recipe-name] -dect-concrete-wall-from-stone-wall=Concrete wall from Stone wall - -[entity-name] -dect-wood-wall=Wooden barricade -dect-chain-wall=Chain-link fence -dect-concrete-wall=Concrete wall -dect-hazard-gate=Hazard gate -dect-sign-wood=Wooden sign -dect-sign-steel=Steel sign -dect-small-lamp-glow=Glowing lamp -dect-traffic-bollard=Traffic bollard - -[tile-name] -hazard-concrete-left=Hazard concrete -hazard-concrete-right=Hazard concrete -dect-paint-emergency-left=Emergency concrete -dect-paint-emergency-right=Emergency concrete -dect-paint-radiation-left=Radiation hazard concrete -dect-paint-radiation-right=Radiation hazard concrete -dect-paint-safety-left=Safety concrete -dect-paint-safety-right=Safety concrete -dect-paint-caution-left=Caution concrete -dect-paint-caution-right=Caution concrete -dect-paint-danger-left=Danger concrete -dect-paint-danger-right=Danger concrete -dect-paint-defect-left=Defect concrete -dect-paint-defect-right=Defect concrete -dect-paint-operations-left=Operations concrete -dect-paint-operations-right=Operations concrete -dect-wood-floor=Wooden floorboards -dect-gravel=Gravel -dect-iron-gravel=Iron Gravel -dect-copper-gravel=Copper Gravel -dect-coal-gravel=Coal Gravel - -[technology-name] -dect-landscaping=Landscaping -dect-concrete-paint=Painted concrete -stone-walls=Basic walls -dect-advanced-walls=Advanced walls -dect-wood-floor=Wooden floorboards -landfill=Earthworks -dect-signs=Signs - -[technology-description] -dect-landscaping=Allows you to place natural ground surfaces. -dect-concrete-paint=Paint concrete surfaces for added decoration. -stone-walls=Basic walls that protect your factory against attackers. -dect-advanced-walls=Stronger than basic walls, they protect your factory against attackers. -dect-wood-floor=Basic wooden flooring that covers the ground and allows you to move more quickly. -landfill=Allows you to place and remove water tiles. -dect-signs=Signs that help you to label your factory. \ No newline at end of file diff --git a/locale/en/notifications.cfg b/locale/en/notifications.cfg deleted file mode 100644 index 7795b1c..0000000 --- a/locale/en/notifications.cfg +++ /dev/null @@ -1,10 +0,0 @@ -dect-notify-dectorio=Dectorio -dect-notify-version=[__1__] Version __2__ installed. -dect-notify-newversion=[__1__] Updated from version __2__ to version __3__. -dect-notify-incompatible=[__1__] Warning: An incompatible mod has been detected! -dect-notify-reason-signals=[__1__] Reason: '__2__' overwrites signal data. It is recommended to disable '__2__'. -dect-notify-reason-tech=[__1__] Reason: '__2__' duplicates technology that is already in Dectorio. It is recommended to disable '__2__'. -dect-notify-reason-disable=[__1__] Reason: '__2__' disables functionality that is added by Dectorio. It is recommended to disable '__2__'. -dect-notify-modportal=[__1__] Refer to the mod portal for further details. -dect-notify-supportedmod-added=[__1__] Added support for __2__ mod. -dect-notify-supportedmod-removed=[__1__] Removed support for __2__ mod. \ No newline at end of file diff --git a/locale/en/settings.cfg b/locale/en/settings.cfg deleted file mode 100644 index 2eded8e..0000000 --- a/locale/en/settings.cfg +++ /dev/null @@ -1,29 +0,0 @@ -[mod-setting-name] -dectorio-signals=Enable Signals -dectorio-walls=Enable Walls and Gates -dectorio-landscaping=Enable Landscaping -dectorio-flooring=Enable Floorings -dectorio-painted-concrete=Enable Painted Concrete -dectorio-signs=Enable Signs -dectorio-decoratives=Enable Decoratives -dectorio-vanilla-hazard-concrete-style=Use default Factorio Hazard concrete style -dectorio-landscaping-blueprintable=Landscaping items are blueprintable -dectorio-decorative-removal-probability=Decoration removal probability -dectorio-flooring-stack-size=Flooring items stack size -dectorio-landscaping-stack-size=Landscaping items stack size -dectorio-walls-stack-size=Wall items stack size - -[mod-setting-description] -dectorio-signals=Enables additional signals for use in lamps or the circuit network -dectorio-walls=Enables additional wall and gate types -dectorio-landscaping=Enables the ability to craft sand, dirt, grass, red desert and water -dectorio-flooring=Enables the ability to craft flooring types including wooden floorboards and gravel -dectorio-painted-concrete=Enables painted concrete styles that replace the base Hazard concrete -dectorio-signs=Enables the ability to place signs -dectorio-decoratives=Enables the ability to craft decorative items for your factory -dectorio-vanilla-hazard-concrete-style=When enabled, Painted Hazard concrete will look like the default Factorio Hazard concrete when placed (requires Painted Concrete to be enabled) -dectorio-landscaping-blueprintable=When enabled, blueprints will include landscaping features as tiles -dectorio-decorative-removal-probability=The probability that decorations, such as bushes and grasses, are removed when flooring tiles are placed (1 = 100% are removed (default), 0.5 = 50%, 0 = none are removed) -dectorio-flooring-stack-size=The number of flooring items that can be stacked in one inventory slot (default = 500) -dectorio-landscaping-stack-size=The number of landscaping items that can be stacked in one inventory slot (default = 500) -dectorio-walls-stack-size=The number of walls that can be stacked in one inventory slot (default = 200) \ No newline at end of file diff --git a/locale/en/signals.cfg b/locale/en/signals.cfg deleted file mode 100644 index 2e7b97c..0000000 --- a/locale/en/signals.cfg +++ /dev/null @@ -1,32 +0,0 @@ -[virtual-signal-name] -signal-red=Red signal -signal-orange=Orange signal -signal-tangerine=Tangerine signal -signal-yellow=Yellow signal -signal-green=Green signal -signal-cyan=Cyan signal -signal-aqua=Aqua signal -signal-blue=Blue signal -signal-purple=Purple signal -signal-pink=Pink signal -signal-white=White signal -signal-grey=Grey signal -signal-black=Black signal -dect-signal-arrow-down=Down -dect-signal-arrow-up=Up -dect-signal-arrow-left=Left -dect-signal-arrow-right=Right -dect-signal-arrow-vertical=Vertical -dect-signal-arrow-horizontal=Horizontal -dect-signal-arrow-universal=Universal -dect-signal-arrow-reset=Reset -dect-signal-misc-clock=Clock -dect-signal-misc-alarm=Alarm -dect-signal-misc-battery=Battery -dect-signal-misc-power=Power -dect-signal-misc-nuclear=Nuclear -dect-signal-misc-rocket=Rocket -dect-signal-misc-temperature=Temperature -dect-signal-misc-finish=Finish -dect-signal-misc-gears=Gears -dect-signal-misc-star=Star \ No newline at end of file diff --git a/locale/ko/dectorio.cfg b/locale/ko/dectorio.cfg new file mode 100644 index 0000000..785c650 --- /dev/null +++ b/locale/ko/dectorio.cfg @@ -0,0 +1,128 @@ +[mod-name] +Dectorio=Dectorio + +[mod-description] + +[mod-setting-name] +dectorio-signals=신호 활성화 +dectorio-walls=벽 및 출입구 활성화 +dectorio-painted-concrete=바닥 표시 콘크리트 활성화 +dectorio-signs=표지판 활성화 +dectorio-decoratives=장식 활성화 + +[mod-setting-description] + +[dect-gui] +sign-title=아이콘 선택 +sign-cancel=취소 + +[dect-notify] +dectorio=Dectorio +new-version=[__1__] __2__ 버전에서 __3__ 버전으로 업데이트 되었습니다. +incompatible=[__1__] 경고: 호환되지 않는 모드가 감지되었습니다! +supported-mod-added=[__1__] 모드 __2__에 대한 지원이 추가되었습니다. +supported-mod-removed=[__1__] 모드 __2__에 대한 지원이 제거되었습니다. + +[dect-signal] +arrow-down=하 +arrow-up=상 +arrow-vertical=수직 +arrow-horizontal=수평 +arrow-reset=초기화 +misc-clock=시간 +misc-power=전력 +misc-nuclear=원자력 +misc-rocket=로켓 +misc-temperature=온도 +misc-finish=완료 +misc-gears=기어 +misc-star=시작 + +[item-group-name] + +[item-name] +dect-base-dirt=흙 +dect-base-sand=모래 +dect-base-sand-dark=짙은 모래 +dect-base-grass=잔디 +dect-base-grass-dry=마른 잔디 +dect-base-red-desert=붉은 사막 +dect-base-red-desert-dark=어두운 붉은 사막 +dect-base-water=물 +dect-base-water-green=녹색 물 +hazard-concrete=위험 콘크리트 +dect-paint-emergency=응급 구역 콘크리트 +dect-paint-radiation=방사능 위험 구역 콘크리트 +dect-paint-safety=안전 구역 콘크리트 +dect-paint-caution=주의 구역 콘크리트 +dect-paint-danger=위험 구역 콘크리트 +dect-paint-defect=결함 구역 콘크리트 +dect-paint-operations=통제 구역 콘크리트 +dect-wood-floor=나무 바닥 + +[item-description] +dect-small-lamp-glow=이 조명에 신호가 전달되면 넓은 반경을 밝힙니다. + +[recipe-name] +dect-concrete-wall-from-stone-wall=돌 벽을 콘크리트 벽으로 전환 + +[entity-name] +dect-wood-wall=나무 울타리 +dect-chain-wall=철조망 +dect-concrete-wall=콘크리트 벽 +dect-hazard-gate=위험 출입구 +dect-sign-steel=철제 표지판 + +[tile-name] +hazard-concrete-left=위험 콘크리트 +hazard-concrete-right=위험 콘크리트 +dect-paint-emergency-left=응급 구역 콘크리트 +dect-paint-emergency-right=응급 구역 콘크리트 +dect-paint-radiation-left=방사능 위험 구역 콘크리트 +dect-paint-radiation-right=방사능 위험 구역 콘크리트 +dect-paint-safety-left=안전 구역 콘크리트 +dect-paint-safety-right=안전 구역 콘크리트 +dect-paint-caution-left=주의 구역 콘크리트 +dect-paint-caution-right=주의 구역 콘크리트 +dect-paint-danger-left=위험 구역 콘크리트 +dect-paint-danger-right=위험 구역 콘크리트 +dect-paint-defect-left=결함 구역 콘크리트 +dect-paint-defect-right=결함 구역 콘크리트 +dect-paint-operations-left=통제 구역 콘크리트 +dect-paint-operations-right=통제 구역 콘크리트 +dect-wood-floor=나무 바닥 +dect-gravel=자갈 +dect-iron-gravel=철 자갈 +dect-copper-gravel=구리 자갈 +dect-coal-gravel=석탄 자갈 + +[technology-name] +dect-concrete-paint=바닥 표시 콘크리트 +stone-walls=돌 벽 +dect-advanced-walls=고급 벽 +dect-wood-floor=나무 바닥 +landfill=매립 +dect-signs=표지판 + +[technology-description] +dect-landscaping=자연의 바닥을 지면에 배치 가능합니다. +dect-concrete-paint=다양한 종류의 콘크리트 배치 가능합니다. +stone-walls=공격자로부터 공장을 지키기 위한 벽입니다. +dect-advanced-walls=공격자로부터 공장을 지키기 위한 기존 벽보다 튼튼한 벽입니다. +landfill=방해되는 물을 메우는 데 사용합니다. +dect-signs=공장을 분류하여 표시 할 때 유용한 표지판입니다. + +[virtual-signal-name] +signal-red=빨간색 신호 +signal-orange=주황색 신호 +signal-tangerine=귤색 신호 +signal-yellow=노란색 신호 +signal-green=초록색 신호 +signal-cyan=청록색 신호 +signal-blue=파란색 신호 +signal-purple=보라색 신호 +signal-pink=분홍색 신호 +signal-white=하얀색 신호 +signal-grey=회색 신호 +signal-black=검정색 신호 + diff --git a/locale/pl/dectorio.cfg b/locale/pl/dectorio.cfg new file mode 100644 index 0000000..e54dcc0 --- /dev/null +++ b/locale/pl/dectorio.cfg @@ -0,0 +1,162 @@ +[mod-name] +Dectorio=Dectorio + +[mod-description] + +[mod-setting-name] +dectorio-signals=Włącz Sygnały +dectorio-walls=Włącz mury i bramy +dectorio-landscaping=Włącz prace ziemne +dectorio-flooring=Włącz drewniane podłoża +dectorio-painted-concrete=Włącz malowany beton +dectorio-signs=Włącz znaki +dectorio-vanilla-hazard-concrete-style=Użyj domyślnego stylu Ostrzeżeń Factorio +dectorio-landscaping-blueprintable=Elementy terenu są projektowalne +dectorio-decorative-removal-probability=Prawdopodobieństwo usunięcia dekoracji +dectorio-flooring-stack-size=Rozmiar stosu elementów podłogowych +dectorio-landscaping-stack-size=Rozmiar stosu elementów terenowych +dectorio-walls-stack-size=Rozmiar stosu elementów ogrodzeniowych + +[mod-setting-description] +dectorio-signals=Włącz dodatkowe sygnały do użycia w lampach lub sieci obwodowej +dectorio-walls=Włącza dodatkowe typy bram i murów +dectorio-landscaping=Włącza możliwości tworzenia piachu, podłoża błotnistego, trawiastego, pustyń i wody +dectorio-flooring=Włącza możliwość tworzenia podłoża wykonanego z drewna oraz żwiru +dectorio-painted-concrete=Włącz możliwość tworzenia malowania ostrzeżeń na betonie +dectorio-signs=Włącza możliwość stawiania znaków informacyjnych +dectorio-vanilla-hazard-concrete-style=Kiedy włączony, Malowane Ostrzeżenia na betonie będą takie jak domyślne ostrzeżenia Factorio (wymagany jest włączony dodatek Malowany Beton) +dectorio-landscaping-blueprintable=Kiedy włączony, plany terenów będą dołączane jako kafelki +dectorio-decorative-removal-probability=Prawdopodobieństwo że dekoracja podłogowa zarośnie trawą lub krzakami, usuwając ją (1 = 100% usuwania (domyślnie), 0.5 = 50%, 0 = nie będą usuwane) +dectorio-flooring-stack-size=Liczba elementów podłogowych które mogą być umieszczone w pozycji inwentarza (default = 500) +dectorio-landscaping-stack-size=Liczba elementów terenów które mogą być umieszczone w pozycji inwentarza (default = 500) +dectorio-walls-stack-size=Liczba elementów ogrodzeń które mogą być umieszczone w pozycji inwentarza (default = 200) + +[dect-gui] +sign-title=Wybierz ikonę +sign-cancel=Anuluj + +[dect-notify] +dectorio=Dectorio +version=[__1__] Wersja __2__ została zainstalowana. +new-version=[__1__] Aktualizacja z wersji __2__ do wersji __3__. +incompatible=[__1__] Ostrzeżenie: Niekompatybilny mod został wykryty! +reason-signals=[__1__] Powód: '__2__' nadpisał dane sygnału. Rekomendowane jest wyłączenie '__2__'. +reason-tech=[__1__] Powód: '__2__' duplikuje technologię, która już jest w Dectorio. Rekomendowane jest wyłączenie '__2__'. +mod-portal=[__1__] Więcej informacji można znaleźć w portalu z modyfikacjami Factorio. + +[dect-signal] +arrow-down=Dół +arrow-up=Góra +arrow-left=Lewo +arrow-right=Prawo +arrow-vertical=Pionowy +arrow-horizontal=Poziomy +arrow-universal=Uniwersalny +misc-clock=Zegar +misc-battery=Batera +misc-power=Moc +misc-nuclear=Atomowy +misc-rocket=Rakietowy +misc-temperature=Temperatura +misc-finish=Zapisz +misc-gears=Przekładnia +misc-star=Gwiazdy + +[item-group-name] + +[item-name] +dect-base-dirt=Błoto +dect-base-sand=Piach +dect-base-sand-dark=Ciemny piach +dect-base-grass=Trawa +dect-base-grass-dry=Sucha trawa +dect-base-red-desert=Czerwona pustynia +dect-base-red-desert-dark=Ciemna czerwona pustynia +dect-base-water=Woda +dect-base-water-green=Zielona woda +hazard-concrete=Beton z pasami ostrzegawczymi +dect-paint-emergency=Beton z przekazem awaryjnym +dect-paint-radiation=Beton z przekazem o promieniowaniu +dect-paint-safety=Beton z zabezpieczeniem +dect-paint-caution=Betn z przekazem ostrzegawczym +dect-paint-danger=Beton z przekazem o niebezpieczeństwie +dect-paint-defect=Uszkodzony beton +dect-paint-operations=Beton operacyjny +dect-wood-floor=Drewniane podłoże +dect-small-lamp-glow=Lapy oświetlające + +[item-description] +hazard-concrete=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-emergency=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-radiation=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-safety=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-caution=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-danger=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-defect=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-paint-operations=Wciśnij __CONTROL__rotate__ aby obrócić element. +dect-small-lamp-glow=Gdy lampa otrzyma sygnał, zacznie świecić światłem o dużym zasięgu. + +[recipe-name] +dect-concrete-wall-from-stone-wall=Betonowy mur z Kamiennego muru + +[entity-name] +dect-wood-wall=Drewniana barykada +dect-chain-wall=Ogrodzenie z metalowych drutów +dect-concrete-wall=Betonowy mur +dect-hazard-gate=Wrota z pasami ostrzegawczymi +dect-sign-wood=Drewniany znak +dect-sign-steel=Stalowy znak +dect-small-lamp-glow=Świecąca lampa + +[tile-name] +hazard-concrete-left=Beton z pasami ostrzegawczymi +hazard-concrete-right=Beton z pasami ostrzegawczymi +dect-paint-emergency-left=Beton z przekazem awaryjnym +dect-paint-emergency-right=Beton z przekazem awaryjnym +dect-paint-radiation-left=Beton z przekazem o promieniowaniu +dect-paint-radiation-right=Beton z przekazem o promieniowaniu +dect-paint-safety-left=Beton z zabezpieczeniem +dect-paint-safety-right=Beton z zabezpieczeniem +dect-paint-caution-left=Betn z przekazem ostrzegawczym +dect-paint-caution-right=Betn z przekazem ostrzegawczym +dect-paint-danger-left=Beton z przekazem o niebezpieczeństwie +dect-paint-danger-right=Beton z przekazem o niebezpieczeństwie +dect-paint-defect-left=Uszkodzony beton +dect-paint-defect-right=Uszkodzony beton +dect-paint-operations-left=Beton operacyjny +dect-paint-operations-right=Beton operacyjny +dect-wood-floor=Drewniane podłoże +dect-gravel=Żwir + +[technology-name] +dect-landscaping=Krajobraz +dect-concrete-paint=Malowany beton +stone-walls=Podstawowe ogrodzenia +dect-advanced-walls=Trwalsze ogrodzenia +dect-wood-floor=Drewniane podłoże +landfill=Prace ziemne +dect-signs=Znaki + +[technology-description] +dect-landscaping=Umożliwia umieszczenie naturalnych podłoży. +dect-concrete-paint=Malowanie betonowych powierzchni aby z dodatkowymi informacjami. +stone-walls=Podstawowe mury chroniące fabrykę przed napastnikami. +dect-advanced-walls=Silniejsze mury od podstawowych chroniące fabrykę przed agresorami. +dect-wood-floor=Podstawowe drewniane deski służą do okrywania ziemnego podłoża. Deski podłogowe przyśpieszają tempo poruszania się. +landfill=Pozwala na dodanie lub usunięcie terenów z wodą. +dect-signs=Znaki informacyjne które można ustawiać z informacją w formie przedmiotu. + +[virtual-signal-name] +signal-red=Czerwony kolor sygnału +signal-orange=Pomarańczowy kolor sygnału +signal-tangerine=Mandarynkowy kolor sygnału +signal-yellow=Żółty kolor sygnału +signal-green=Zielony kolor sygnału +signal-cyan=Błętkitny kolor sygnału +signal-aqua=Morski kolor sygnału +signal-blue=Niebieski kolor sygnału +signal-purple=Fioletowy kolor sygnału +signal-pink=Różowy kolor sygnału +signal-white=Biały kolor sygnału +signal-grey=Szary kolor sygnału +signal-black=Czarny kolor sygnału diff --git a/locale/pl/notifications.cfg b/locale/pl/notifications.cfg deleted file mode 100755 index 0b6894e..0000000 --- a/locale/pl/notifications.cfg +++ /dev/null @@ -1,7 +0,0 @@ -dect-notify-dectorio=Dectorio -dect-notify-version=[__1__] Wersja __2__ została zainstalowana. -dect-notify-newversion=[__1__] Aktualizacja z wersji __2__ do wersji __3__. -dect-notify-incompatible=[__1__] Ostrzeżenie: Niekompatybilny mod został wykryty! -dect-notify-reason-signals=[__1__] Powód: '__2__' nadpisał dane sygnału. Rekomendowane jest wyłączenie '__2__'. -dect-notify-reason-tech=[__1__] Powód: '__2__' duplikuje technologię, która już jest w Dectorio. Rekomendowane jest wyłączenie '__2__'. -dect-notify-modportal=[__1__] Więcej informacji można znaleźć w portalu z modyfikacjami Factorio. diff --git a/locale/pl/pl.cfg b/locale/pl/pl.cfg deleted file mode 100755 index 91b29e1..0000000 --- a/locale/pl/pl.cfg +++ /dev/null @@ -1,84 +0,0 @@ -dect-gui-sign-title=Wybierz ikonę -dect-gui-sign-cancel=Anuluj - -[item-name] -dect-base-dirt=Błoto -dect-base-sand=Piach -dect-base-sand-dark=Ciemny piach -dect-base-grass=Trawa -dect-base-grass-dry=Sucha trawa -dect-base-red-desert=Czerwona pustynia -dect-base-red-desert-dark=Ciemna czerwona pustynia -dect-base-water=Woda -dect-base-water-green=Zielona woda -hazard-concrete=Beton z pasami ostrzegawczymi -dect-paint-emergency=Beton z przekazem awaryjnym -dect-paint-radiation=Beton z przekazem o promieniowaniu -dect-paint-safety=Beton z zabezpieczeniem -dect-paint-caution=Betn z przekazem ostrzegawczym -dect-paint-danger=Beton z przekazem o niebezpieczeństwie -dect-paint-defect=Uszkodzony beton -dect-paint-operations=Beton operacyjny -dect-wood-floor=Drewniane podłoże -dect-small-lamp-glow=Lapy oświetlające - -[item-description] -hazard-concrete=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-emergency=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-radiation=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-safety=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-caution=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-danger=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-defect=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-paint-operations=Wciśnij __CONTROL__rotate__ aby obrócić element. -dect-small-lamp-glow=Gdy lampa otrzyma sygnał, zacznie świecić światłem o dużym zasięgu. - -[recipe-name] -dect-concrete-wall-from-stone-wall=Betonowy mur z Kamiennego muru - -[entity-name] -dect-wood-wall=Drewniana barykada -dect-chain-wall=Ogrodzenie z metalowych drutów -dect-concrete-wall=Betonowy mur -dect-hazard-gate=Wrota z pasami ostrzegawczymi -dect-sign-wood=Drewniany znak -dect-sign-steel=Stalowy znak -dect-small-lamp-glow=Świecąca lampa - -[tile-name] -hazard-concrete-left=Beton z pasami ostrzegawczymi -hazard-concrete-right=Beton z pasami ostrzegawczymi -dect-paint-emergency-left=Beton z przekazem awaryjnym -dect-paint-emergency-right=Beton z przekazem awaryjnym -dect-paint-radiation-left=Beton z przekazem o promieniowaniu -dect-paint-radiation-right=Beton z przekazem o promieniowaniu -dect-paint-safety-left=Beton z zabezpieczeniem -dect-paint-safety-right=Beton z zabezpieczeniem -dect-paint-caution-left=Betn z przekazem ostrzegawczym -dect-paint-caution-right=Betn z przekazem ostrzegawczym -dect-paint-danger-left=Beton z przekazem o niebezpieczeństwie -dect-paint-danger-right=Beton z przekazem o niebezpieczeństwie -dect-paint-defect-left=Uszkodzony beton -dect-paint-defect-right=Uszkodzony beton -dect-paint-operations-left=Beton operacyjny -dect-paint-operations-right=Beton operacyjny -dect-wood-floor=Drewniane podłoże -dect-gravel=Żwir - -[technology-name] -dect-landscaping=Krajobraz -dect-concrete-paint=Malowany beton -stone-walls=Podstawowe ogrodzenia -dect-advanced-walls=Trwalsze ogrodzenia -dect-wood-floor=Drewniane podłoże -landfill=Prace ziemne -dect-signs=Znaki - -[technology-description] -dect-landscaping=Umożliwia umieszczenie naturalnych podłoży. -dect-concrete-paint=Malowanie betonowych powierzchni aby z dodatkowymi informacjami. -stone-walls=Podstawowe mury chroniące fabrykę przed napastnikami. -dect-advanced-walls=Silniejsze mury od podstawowych chroniące fabrykę przed agresorami. -dect-wood-floor=Podstawowe drewniane deski służą do okrywania ziemnego podłoża. Deski podłogowe przyśpieszają tempo poruszania się. -landfill=Pozwala na dodanie lub usunięcie terenów z wodą. -dect-signs=Znaki informacyjne które można ustawiać z informacją w formie przedmiotu. diff --git a/locale/pl/settings.cfg b/locale/pl/settings.cfg deleted file mode 100755 index e49a84c..0000000 --- a/locale/pl/settings.cfg +++ /dev/null @@ -1,27 +0,0 @@ -[mod-setting-name] -dectorio-signals=Włącz Sygnały -dectorio-walls=Włącz mury i bramy -dectorio-landscaping=Włącz prace ziemne -dectorio-flooring=Włącz drewniane podłoża -dectorio-painted-concrete=Włącz malowany beton -dectorio-signs=Włącz znaki -dectorio-vanilla-hazard-concrete-style=Użyj domyślnego stylu Ostrzeżeń Factorio -dectorio-landscaping-blueprintable=Elementy terenu są projektowalne -dectorio-decorative-removal-probability=Prawdopodobieństwo usunięcia dekoracji -dectorio-flooring-stack-size=Rozmiar stosu elementów podłogowych -dectorio-landscaping-stack-size=Rozmiar stosu elementów terenowych -dectorio-walls-stack-size=Rozmiar stosu elementów ogrodzeniowych - -[mod-setting-description] -dectorio-signals=Włącz dodatkowe sygnały do użycia w lampach lub sieci obwodowej -dectorio-walls=Włącza dodatkowe typy bram i murów -dectorio-landscaping=Włącza możliwości tworzenia piachu, podłoża błotnistego, trawiastego, pustyń i wody -dectorio-flooring=Włącza możliwość tworzenia podłoża wykonanego z drewna oraz żwiru -dectorio-painted-concrete=Włącz możliwość tworzenia malowania ostrzeżeń na betonie -dectorio-signs=Włącza możliwość stawiania znaków informacyjnych -dectorio-vanilla-hazard-concrete-style=Kiedy włączony, Malowane Ostrzeżenia na betonie będą takie jak domyślne ostrzeżenia Factorio (wymagany jest włączony dodatek Malowany Beton) -dectorio-landscaping-blueprintable=Kiedy włączony, plany terenów będą dołączane jako kafelki -dectorio-decorative-removal-probability=Prawdopodobieństwo że dekoracja podłogowa zarośnie trawą lub krzakami, usuwając ją (1 = 100% usuwania (domyślnie), 0.5 = 50%, 0 = nie będą usuwane) -dectorio-flooring-stack-size=Liczba elementów podłogowych które mogą być umieszczone w pozycji inwentarza (default = 500) -dectorio-landscaping-stack-size=Liczba elementów terenów które mogą być umieszczone w pozycji inwentarza (default = 500) -dectorio-walls-stack-size=Liczba elementów ogrodzeń które mogą być umieszczone w pozycji inwentarza (default = 200) \ No newline at end of file diff --git a/locale/pl/signals.cfg b/locale/pl/signals.cfg deleted file mode 100755 index 47744a3..0000000 --- a/locale/pl/signals.cfg +++ /dev/null @@ -1,32 +0,0 @@ -[virtual-signal-name] -signal-red=Czerwony kolor sygnału -signal-orange=Pomarańczowy kolor sygnału -signal-tangerine=Mandarynkowy kolor sygnału -signal-yellow=Żółty kolor sygnału -signal-green=Zielony kolor sygnału -signal-cyan=Błętkitny kolor sygnału -signal-aqua=Morski kolor sygnału -signal-blue=Niebieski kolor sygnału -signal-purple=Fioletowy kolor sygnału -signal-pink=Różowy kolor sygnału -signal-white=Biały kolor sygnału -signal-grey=Szary kolor sygnału -signal-black=Czarny kolor sygnału -dect-signal-arrow-down=Dół -dect-signal-arrow-up=Góra -dect-signal-arrow-left=Lewo -dect-signal-arrow-right=Prawo -dect-signal-arrow-vertical=Pionowy -dect-signal-arrow-horizontal=Poziomy -dect-signal-arrow-universal=Uniwersalny -dect-signal-arrow-reset=Reset -dect-signal-misc-clock=Zegar -dect-signal-misc-alarm=Alarm -dect-signal-misc-battery=Batera -dect-signal-misc-power=Moc -dect-signal-misc-nuclear=Atomowy -dect-signal-misc-rocket=Rakietowy -dect-signal-misc-temperature=Temperatura -dect-signal-misc-finish=Zapisz -dect-signal-misc-gears=Przekładnia -dect-signal-misc-star=Gwiazdy diff --git a/locale/zh-CN/dectorio.cfg b/locale/zh-CN/dectorio.cfg new file mode 100644 index 0000000..c522137 --- /dev/null +++ b/locale/zh-CN/dectorio.cfg @@ -0,0 +1,97 @@ +[mod-name] + +[mod-description] + +[mod-setting-name] +dectorio-signals=启用信号 +dectorio-walls=启用墙 +dectorio-landscaping=启用景观美化 +dectorio-painted-concrete=启用涂层混凝土 + +[mod-setting-description] +dectorio-signals=使电路网络或灯发送附加信号 +dectorio-walls=使石材和混凝土墙被修改 + +[dect-gui] + +[dect-notify] +version=[__1__] 版本 __2__ 安装. +incompatible=[__1__] 警告:已检测到不兼容的MOD! +reason-signals=[__1__] 原因: '__2__' 存在冲突的数据覆盖。建议禁用 '__2__'. +reason-tech=[__1__] 原因: '__2__' 已经在Dectorio已经存在的科技。建议禁用 '__2__'. +mod-portal=[__1__] 详情请参考MOD主页. + +[dect-signal] + +[item-group-name] + +[item-name] +dect-base-dirt=泥土 +dect-base-sand=砂子 +dect-base-sand-dark=暗砂 +dect-base-grass=草 +dect-base-grass-dry=干草 +dect-base-red-desert=红色沙漠 +dect-base-red-desert-dark=暗红色的沙漠 +hazard-concrete=涂层混凝土 +dect-paint-emergency=应急混凝土 +dect-paint-radiation=辐射涂层混凝土 +dect-paint-safety=安全混凝土 +dect-wood-floor=木地板 + +[item-description] +hazard-concrete=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-emergency=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-radiation=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-safety=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-caution=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-danger=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-defect=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 +dect-paint-operations=按 __CONTROL__rotate__ 旋转彩绘瓷砖。 + +[recipe-name] + +[entity-name] +dect-wood-wall=木制路障 +dect-chain-wall=链接围栏 +dect-concrete-wall=混凝土墙 + +[tile-name] +hazard-concrete-left=涂层混凝土 +hazard-concrete-right=涂层混凝土 +dect-paint-emergency-left=应急混凝土 +dect-paint-emergency-right=应急混凝土 +dect-paint-radiation-left=辐射涂层混凝土 +dect-paint-radiation-right=辐射涂层混凝土 +dect-paint-safety-left=安全混凝土 +dect-paint-safety-right=安全混凝土 +dect-wood-floor=木地板 + +[technology-name] +dect-landscaping=景观美化 +dect-concrete-paint=混凝土涂料 +stone-walls=基础的墙体 +dect-advanced-walls=先进的墙体 +dect-wood-floor=木地板 + +[technology-description] +dect-landscaping=允许您制作自然的地面. +dect-concrete-paint=混凝土表面的油漆装饰. +stone-walls=保护你的工厂免受攻击的基本墙体. +landfill=允许您放置和删除水方块。 + +[virtual-signal-name] +signal-red=红色信号 +signal-orange=橙色信号 +signal-tangerine=橘红色信号 +signal-yellow=黄色信号 +signal-green=绿色信号 +signal-cyan=青色信号 +signal-aqua=碧绿色信号 +signal-blue=蓝色信号 +signal-purple=紫色信号 +signal-pink=粉红信号 +signal-white=白色信号 +signal-grey=灰度信号 +signal-black=黑色信号 + diff --git a/locale/zh-TW/dectorio.cfg b/locale/zh-TW/dectorio.cfg new file mode 100644 index 0000000..7bc4547 --- /dev/null +++ b/locale/zh-TW/dectorio.cfg @@ -0,0 +1,104 @@ +[mod-name] + +[mod-description] + +[mod-setting-name] +dectorio-signals=啟用信號 +dectorio-walls=啟用牆壁 +dectorio-landscaping=啟用景觀美化 +dectorio-painted-concrete=啟用畫混凝土 + +[mod-setting-description] +dectorio-signals=啟用在燈或電路網絡中使用的附加信號 +dectorio-walls=實現石牆和混凝土牆的修改 +dectorio-landscaping=能夠製作沙子,土壤和草坪 +dectorio-painted-concrete=實現了替代基礎危險混凝土的定制塗漆混凝土樣式 + +[dect-gui] + +[dect-notify] +version=[__1__] 版本 __2__ 已安裝. +new-version=[__1__] 版本更新從 __2__ 到版本 __3__. +reason-signals=[__1__] 原因: '__2__' 覆蓋信號數據。 建議禁用 '__2__'. +reason-tech=[__1__] 原因: '__2__' 重複的科技存在 Dectorio. 建議禁用 '__2__'. +mod-portal=[__1__] 有關詳細信息,請參閱門戶網站。 + +[dect-signal] + +[item-group-name] + +[item-name] +dect-base-dirt=污垢 +dect-base-sand=砂 +dect-base-sand-dark=黑沙 +dect-base-grass=草 +dect-base-grass-dry=乾草 +dect-base-red-desert=紅沙漠 +dect-base-red-desert-dark=深紅色的沙漠 +dect-base-water=水 +dect-base-water-green=綠水 +hazard-concrete=水泥地板[警告標誌] +dect-paint-emergency=水泥地板[緊急標誌] +dect-paint-radiation=水泥地板[輻射標誌] +dect-paint-safety=水泥地板[安全標誌] +dect-wood-floor=木地板 + +[item-description] +hazard-concrete=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-emergency=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-radiation=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-safety=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-caution=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-danger=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-defect=按__CONTROL__rotate__旋轉繪製的瓷磚。 +dect-paint-operations=按__CONTROL__rotate__旋轉繪製的瓷磚。 + +[recipe-name] + +[entity-name] +dect-wood-wall=木牆 +dect-chain-wall=鏈條圍欄 +dect-concrete-wall=水泥牆 + +[tile-name] +hazard-concrete-left=水泥地板[警告標誌] +hazard-concrete-right=水泥地板[警告標誌] +dect-paint-emergency-left=水泥地板[緊急標誌] +dect-paint-emergency-right=水泥地板[緊急標誌] +dect-paint-radiation-left=水泥地板[輻射標誌] +dect-paint-radiation-right=水泥地板[輻射標誌] +dect-paint-safety-left=水泥地板[安全標誌] +dect-paint-safety-right=水泥地板[安全標誌] +dect-wood-floor=木地板 + +[technology-name] +dect-landscaping=園林綠化 +dect-concrete-paint=多種水泥地板 +stone-walls=基本的牆壁 +dect-advanced-walls=先進的牆壁 +dect-wood-floor=木地板 +landfill=造陸工程 + +[technology-description] +dect-landscaping=讓您放置自然的地面。 +dect-concrete-paint=油漆混凝土表面加裝飾。 +stone-walls=基本的牆壁保護您的工廠免受攻擊。 +dect-advanced-walls=它比基本的牆壁更堅固,它們可以保護您的工廠不受攻擊者的傷害。 +dect-wood-floor=基本的木地板覆蓋地面,並允許您更快地移動。 +landfill=允許您造陸。 + +[virtual-signal-name] +signal-red=紅色信號 +signal-orange=橙色信號 +signal-tangerine=橘色信號 +signal-yellow=黃色信號 +signal-green=綠色信號 +signal-cyan=青色信號 +signal-aqua=水信號 +signal-blue=藍色信號 +signal-purple=紫色信號 +signal-pink=粉紅色信號 +signal-white=白色信號 +signal-grey=灰色信號 +signal-black=黑色信號 + diff --git a/prototypes/entity/decoratives.lua b/prototypes/entity/decoratives.lua index 71121bb..57fb8b0 100644 --- a/prototypes/entity/decoratives.lua +++ b/prototypes/entity/decoratives.lua @@ -4,16 +4,16 @@ if DECT.ENABLED["decoratives"] then data:extend({ { - type = "simple-entity", + type = "simple-entity-with-force", name = "dect-traffic-bollard", icon = "__Dectorio__/graphics/icons/traffic-bollard.png", - flags = {"placeable-neutral"}, + flags = {"placeable-neutral", "placeable-player", "player-creation"}, render_layer = "object", - minable = {mining_time = 1, result = "dect-traffic-bollard", count = 1}, + minable = {hardness = 0.2, mining_time = 0.3, result = "dect-traffic-bollard", count = 1}, max_health = 120, + corpse = "small-remnants", collision_box = {{-0.15, -0.15}, {0.25, 0.15}}, selection_box = {{-0.25, -1.4}, {0.25, 0.16}}, - drawing_box = {{-0.2, -1}, {0.2, 0.1}}, repair_sound = { filename = "__base__/sound/manual-repair-simple.ogg" }, mined_sound = { filename = "__core__/sound/deconstruct-small.ogg" }, vehicle_impact_sound = {filename = "__base__/sound/car-metal-impact.ogg", volume = 0.7}, @@ -29,4 +29,4 @@ if DECT.ENABLED["decoratives"] then } }) -end \ No newline at end of file +end diff --git a/prototypes/entity/signs.lua b/prototypes/entity/signs.lua index ffbca58..60ddc88 100644 --- a/prototypes/entity/signs.lua +++ b/prototypes/entity/signs.lua @@ -34,7 +34,7 @@ if DECT.ENABLED["signs"] then flags = {"placeable-neutral"}, render_layer = "object", minable = {mining_time = 1, result = "dect-sign-steel", count = 1}, - max_health = 40, + max_health = 65, collision_box = {{-0.15, -0.15}, {0.15, 0.15}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, drawing_box = {{-0.5, -1.6}, {0.5, 0.5}}, @@ -53,4 +53,4 @@ if DECT.ENABLED["signs"] then } }) -end \ No newline at end of file +end diff --git a/prototypes/item/decoratives.lua b/prototypes/item/decoratives.lua index 32139c9..696f882 100644 --- a/prototypes/item/decoratives.lua +++ b/prototypes/item/decoratives.lua @@ -2,15 +2,15 @@ if DECT.ENABLED["decoratives"] then - -- -- Add subgroup for decoratives - -- data:extend({ - -- { - -- type = "item-subgroup", - -- name = "decoratives", - -- group = "logistics", - -- order = "g-b" - -- } - -- }) + -- Add subgroup for decoratives + data:extend({ + { + type = "item-subgroup", + name = "decoratives", + group = DECT.ITEM_GROUP, + order = "e-b" + } + }) data:extend({ { @@ -18,13 +18,11 @@ if DECT.ENABLED["decoratives"] then name = "dect-traffic-bollard", icon = "__Dectorio__/graphics/icons/traffic-bollard.png", flags = {"goes-to-quickbar"}, - -- subgroup = "decoratives", - -- order = "a[traffic-bollard]", - subgroup = "terrain", - order = "w[traffic-bollard]", + subgroup = "decoratives", + order = "a[traffic-bollard]", place_result = "dect-traffic-bollard", stack_size = 50 } }) -end \ No newline at end of file +end diff --git a/prototypes/item/flooring.lua b/prototypes/item/flooring.lua index 0f45a1f..9c06a18 100644 --- a/prototypes/item/flooring.lua +++ b/prototypes/item/flooring.lua @@ -12,9 +12,9 @@ if DECT.ENABLED["painted-concrete"] then data:extend({ { type = "item-subgroup", - name = "concrete-paint", - group = "logistics", - order = "i" + name = "flooring", + group = DECT.ITEM_GROUP, + order = "i-b" } }) @@ -26,7 +26,7 @@ if DECT.ENABLED["painted-concrete"] then name = "dect-paint-"..variant, icon = "__Dectorio__/graphics/icons/paint-"..variant..".png", flags = {"goes-to-main-inventory"}, - subgroup = "concrete-paint", + subgroup = "flooring", order = _.."[paint-"..variant.."]", stack_size = DECT.CONFIG.SETTINGS["flooring_stack_size"], place_as_tile = { @@ -40,10 +40,10 @@ if DECT.ENABLED["painted-concrete"] then -- Move base hazard concrete item under painted concrete local base_hazard_item = data.raw["item"]["hazard-concrete"] - base_hazard_item.subgroup = "concrete-paint" + base_hazard_item.subgroup = "flooring" base_hazard_item.order = "00[a-hazard-concrete]" base_hazard_item.stack_size = DECT.CONFIG.SETTINGS["flooring_stack_size"] - + if not DECT.CONFIG.SETTINGS["vanilla_hazard_concrete"] then base_hazard_item.icon = "__Dectorio__/graphics/icons/paint-hazard.png" end @@ -60,8 +60,8 @@ if DECT.ENABLED["wood-floor"] then flags = {"goes-to-main-inventory"}, fuel_category = "chemical", fuel_value = "2MJ", - subgroup = "terrain", - order = "a[stone-brick]-b[wood-floor]", + subgroup = "flooring", + order = "00[0-wood-floor]", stack_size = DECT.CONFIG.SETTINGS["flooring_stack_size"], place_as_tile = { result = "dect-wood-floor", @@ -104,4 +104,4 @@ if DECT.ENABLED["gravel"] then condition = { "water-tile" } } -end \ No newline at end of file +end diff --git a/prototypes/item/item-group.lua b/prototypes/item/item-group.lua new file mode 100644 index 0000000..2cbd205 --- /dev/null +++ b/prototypes/item/item-group.lua @@ -0,0 +1,15 @@ +-- item/item-group + +if DECT.ENABLED["item-group"] then + + data:extend({ + { + type = "item-group", + name = "dectorio", + order = "d-a", + icon = "__Dectorio__/graphics/item-group/dectorio.png", + icon_size = 64, + } + }) + +end diff --git a/prototypes/item/landscaping.lua b/prototypes/item/landscaping.lua index 4b9afde..6eb465e 100644 --- a/prototypes/item/landscaping.lua +++ b/prototypes/item/landscaping.lua @@ -7,8 +7,8 @@ if DECT.ENABLED["landscaping"] then { type = "item-subgroup", name = "landscaping", - group = "logistics", - order = "g-a" + group = DECT.ITEM_GROUP, + order = "l-a" } }) @@ -41,9 +41,9 @@ if DECT.ENABLED["landscaping"] then data:extend({ { type = "item-subgroup", - name = "landscaping2", - group = "logistics", - order = "g-b" + name = "landscaping-rocks", + group = DECT.ITEM_GROUP, + order = "l-b" } }) @@ -62,7 +62,7 @@ if DECT.ENABLED["landscaping"] then name = "dect-base-"..rock, icon = data.raw["simple-entity"][rock].icon, flags = {"goes-to-main-inventory"}, - subgroup = "landscaping2", + subgroup = "landscaping-rocks", order = _.."[base-"..rock.."]", stack_size = DECT.CONFIG.SETTINGS["landscaping_stack_size"], place_result = rock, @@ -77,4 +77,4 @@ if DECT.ENABLED["landscaping"] then base_landfill.order = "7[landfill]" base_landfill.stack_size = DECT.CONFIG.SETTINGS["landscaping_stack_size"] -end \ No newline at end of file +end diff --git a/prototypes/item/signs.lua b/prototypes/item/signs.lua index cf76c94..1cfe5a3 100644 --- a/prototypes/item/signs.lua +++ b/prototypes/item/signs.lua @@ -2,14 +2,24 @@ if DECT.ENABLED["signs"] then + -- Add subgroup for signs + data:extend({ + { + type = "item-subgroup", + name = "signs", + group = DECT.ITEM_GROUP, + order = "0" + } + }) + data:extend({ { type = "item", name = "dect-sign-wood", icon = "__Dectorio__/graphics/icons/sign-wood.png", flags = {"goes-to-quickbar"}, - subgroup = "terrain", - order = "x[sign-wood]", + subgroup = "signs", + order = "a[sign-wood]", place_result = "dect-sign-wood", stack_size = 50 }, @@ -18,11 +28,11 @@ if DECT.ENABLED["signs"] then name = "dect-sign-steel", icon = "__Dectorio__/graphics/icons/sign-steel.png", flags = {"goes-to-quickbar"}, - subgroup = "terrain", - order = "y[sign-steel]", + subgroup = "signs", + order = "b[sign-steel]", place_result = "dect-sign-steel", stack_size = 50 } }) -end \ No newline at end of file +end diff --git a/prototypes/item/walls.lua b/prototypes/item/walls.lua index c376878..f222aab 100644 --- a/prototypes/item/walls.lua +++ b/prototypes/item/walls.lua @@ -53,4 +53,4 @@ if DECT.ENABLED["walls"] then base_stone_wall.stack_size = DECT.CONFIG.SETTINGS["walls_stack_size"] base_stone_wall.order = "a[b-stone-wall]" -end \ No newline at end of file +end diff --git a/prototypes/signal/signals.lua b/prototypes/signal/signals.lua index 3ed6026..c30e861 100755 --- a/prototypes/signal/signals.lua +++ b/prototypes/signal/signals.lua @@ -50,7 +50,7 @@ if DECT.ENABLED["signals"] then local lamp_glow = data.raw.lamp["dect-small-lamp-glow"] lamp_glow.signal_to_color_mapping = colors - + -- Icon signals -- ---------- @@ -87,6 +87,7 @@ if DECT.ENABLED["signals"] then { type = "virtual-signal", name = "dect-signal-"..iconset.name.."-"..icon, + localised_name = { "dect-signal."..iconset.name.."-"..icon }, icons = { { icon = "__base__/graphics/icons/signal/signal_grey.png", tint = iconset.background }, { icon = "__Dectorio__/graphics/signal/"..iconset.name.."-"..icon..".png" } @@ -99,4 +100,4 @@ if DECT.ENABLED["signals"] then end end -end \ No newline at end of file +end diff --git a/settings.lua b/settings.lua index a41e1df..5aefa1d 100644 --- a/settings.lua +++ b/settings.lua @@ -50,6 +50,13 @@ data:extend({ default_value = true, order = "a-g" }, + { + type = "bool-setting", + name = "dectorio-item-group", + setting_type = "startup", + default_value = true, + order = "a-h" + }, { type = "bool-setting", name = "dectorio-vanilla-hazard-concrete-style",