- Introduction
- How To Build
- Creating
- Setting Data
- Virtual Data Mode
- Virtual Bookmarks
- Custom Colors
- Templates
- Methods
Expand
- ClearData
- Create
- CreateDialogCtrl
- Destroy
- ExecuteCmd
- GetActualWidth
- GetBookmarks
- GetCacheSize
- GetCapacity
- GetCaretPos
- GetCharsExtraSpace
- GetCodepage
- GetColors
- GetData
- GetDataSize
- GetDateInfo
- GetDlgItemHandle
- GetFont
- GetGroupSize
- GetMenuHandle
- GetOffset
- GetPagesCount
- GetPagePos
- GetPageSize
- GetScrollRatio
- GetSelection
- GetTemplates
- GetUnprintableChar
- GetWndHandle
- GoToOffset
- HasSelection
- HitTest
- IsCmdAvail
- IsCreated
- IsDataSet
- IsInfoBar
- IsMutable
- IsOffsetAsHex
- IsOffsetVisible
- IsVirtual
- ModifyData
- PreTranslateMsg
- Redraw
- SetCapacity
- SetCaretPos
- SetCharsExtraSpace
- SetCodepage
- SetColors
- SetConfig
- SetData
- SetDateInfo
- SetDlgProperties
- SetFont
- SetGroupSize
- SetMutable
- SetOffsetMode
- SetPageSize
- SetRedraw
- SetScrollRatio
- SetSelection
- SetUnprintableChar
- SetVirtualBkm
- SetWindowPos
- ShowInfoBar
- Structures
- Interfaces
- Enums
- Notification Messages
Expand
- HEXCTRL_MSG_BKMCLICK
- HEXCTRL_MSG_CONTEXTMENU
- HEXCTRL_MSG_DESTROY
- HEXCTRL_MSG_DLGBKMMGR
- HEXCTRL_MSG_DLGCODEPAGE
- HEXCTRL_MSG_DLGDATAINTERP
- HEXCTRL_MSG_DLGGOTO
- HEXCTRL_MSG_DLGMODIFY
- HEXCTRL_MSG_DLGSEARCH
- HEXCTRL_MSG_DLGTEMPLMGR
- HEXCTRL_MSG_MENUCLICK
- HEXCTRL_MSG_SETCAPACITY
- HEXCTRL_MSG_SETCARET
- HEXCTRL_MSG_SETCODEPAGE
- HEXCTRL_MSG_SETDATA
- HEXCTRL_MSG_SETFONT
- HEXCTRL_MSG_SETGROUPSIZE
- HEXCTRL_MSG_SETSELECTION
- Licensing
HexCtrl is a fully-featured Hex-Editor Control written in C++/MFC. It's implemented as a pure abstract interface and can be used even if you don't use MFC directly.
- View and edit data up to 16EB (exabyte)
- Two working modes: Memory and Virtual Data Mode
- Fully-featured Bookmarks Manager
- Fully-featured Search and Replace
- Changeable codepage for the text area
- Many options to Copy/Paste to/from clipboard
- Undo/Redo
- Modify data with Filling and many predefined Operations options
- Ability to visually divide data into pages
- Print whole document/pages range/selection
- Set individual colors for the data chunks with Custom Colors
- Powerful system of Templates
- Assignable keyboard shortcuts via external config file
- Customizable look and appearance
- Written with the /std:c++20 standard conformance
Clone the repo with all submodules:
git clone https://github.com/jovibor/HexCtrl.git
To build HexCtrl from the sources:
- Add all files from the
HexCtrl
folder into your project - Make sure to disable Precompiled Header usage for all
*.ixx
files in the project - Add
#include "HexCtrl.h"
- Declare HexCtrl object:
auto myHex { HEXCTRL::CreateHexCtrl() };
- Create control instance
Note
You can skip adding rapidjson-amalgam.h into your project, to avoid polluting project's global namespace.
Note
If you want to build HexCtrl from the sources in non-MFC app:
- Set the Use MFC in a Shared DLL option in the project settings
- Add
/DHEXCTRL_MANUAL_MFC_INIT
compiler option
To build and use HexCtrl as a DLL:
- Build HexCtrl{x86/x64/ARM64}.dll and HexCtrl{x86/x64/ARM64}.lib with the HexCtrl DLL.vcxproj project
- Include
HexCtrl.h
into your project - Add
/DHEXCTRL_DYNAMIC_LIB
compiler option, or alternatively#define
it before includingHexCtrl.h
:#define HEXCTRL_DYNAMIC_LIB #include "HexCtrl.h"
- Declare
IHexCtrlPtr
object:IHexCtrlPtr myHex { HEXCTRL::CreateHexCtrl() };
- Create control instance
Note
HexCtrl's DLL is built with the MFC Static Linking. So, even if you are to use it in your own MFC project, even with a different MFC version, there should be no interferences.
Building HexCtrl with the MFC Shared DLL turned out to be a little tricky. Even with the AFX_MANAGE_STATE(AfxGetStaticModuleState())
macro help there are always MFC debug assertions, which origins are quite hard to comprehend.
First you need to create a HexCtrl object:
HEXCTRL::IHexCtrlPtr myHex { HEXCTRL::CreateHexCtrl() };
Then call the IHexCtrl::Create
method, which takes the HEXCREATE
struct with the all necessary information for the HexCtrl creation. The HEXCREATE::dwStyle
and dwExStyle
are Window and Extended Window styles respectively, set these styles according to your needs. For all available options see the HEXCREATE
struct description.
To use HexCtrl in a Dialog you can create it with the Classic Approach: call Create
method and provide all the necessary information.
But there is another option:
- Put the Custom Control from the Toolbox in Visual Studio dialog designer onto your dialog template.
- In the Properties of this control in the Class field within the Misc section write: HexCtrl_MainWnd.
- Declare
IHexCtrlPtr
member variable within your dialog class:IHexCtrlPtr m_myHex { CreateHexCtrl() };
- Call the
CreateDialogCtrl
method from dialog'sOnInitDialog
method.BOOL CMyDialog::OnInitDialog() { CDialogEx::OnInitDialog(); m_myHex->CreateDialogCtrl(IDC_MY_HEX, m_hWnd); }
[[nodiscard]] IHexCtrlPtr CreateHexCtrl();
This is the main factory function for creating HexCtrl object. The IHexCtrlPtr
class is a IHexCtrl
interface pointer wrapped into a standard std::unique_ptr
with custom deleter, so you don't need to worry about its destruction.
To set a data for the HexCtrl the SetData
method is used. The code below shows how to construct HexCtrl
object and display first 0x1FF
bytes of the current app's memory:
IHexCtrlPtr myHex { CreateHexCtrl() };
HEXCREATE hcs;
hcs.hWndParent = m_hWnd;
hcs.rect = {0, 0, 600, 400}; //Window rect.
myHex->Create(hcs);
HEXDATA hds;
hds.spnData = { reinterpret_cast<std::byte*>(GetModuleHandle(nullptr)), 0x1FF };
myHex->SetData(hds);
The next example shows how to display std::string
's text as hex data:
std::string str = "My string";
HEXDATA hds;
hds.spnData = { reinterpret_cast<std::byte*>(str.data()), str.size() };
myHex->SetData(hds);
Besides the standard mode, when the HexCtrl just holds a pointer to a data in a memory, it can also work in the Virtual mode. This mode can be useful in cases where you need to display a very large amount of a data that can't fit in the memory all at once.
If HEXDATA::pHexVirtData
pointer is set, then the whole data routine will be done through it. This pointer is of IHexVirtData
class type, which is a pure abstract base class.
You have to derive your own class from it and implement all its public methods.
Then provide a pointer to the created object of this derived class through the HEXDATA::pHexVirtData
member, prior to call the SetData
method.
HexCtrl has innate functional to work with any amount of bookmarked regions. These regions can be assigned with individual background and text colors and description.
But if you have big and complicated data logic and want to handle all these bookmarks yourself, you can do it with the help of the Virtual Bookmarks mode. In this mode all bookmark's burden is handled by yourself, by implementing the IHexBookmarks
interface and providing pointer to this implementation to the HexCtrl by calling the SetVirtualBkm
method.
If you'd like to colorize data regions with different colors, use the IHexVirtColors
interface.
HexCtrl's templates is a powerful system of a data structures' description with a simple .json
file. These files can be loaded through the HexControl's internal template manager, or through the API.
{
"$schema": "https://raw.githubusercontent.com/jovibor/HexCtrl/master/docs/HexCtrl.Templates.Schema.json",
"TemplateName": "SampleTemplate",
"Data": {
"endianness": "little",
"clrBk": "#999999",
"clrText": "#FFFFFF",
"Fields": [
{
"name": "MyCustomDataSingle",
"type": "MyCustomType"
},
{
"name": "CustomComplexData",
"type": "MyCustomComplexType"
},
{
"name": "ArrayOfDWORDs",
"type": "DWORD",
"array": 10
},
{
"name": "MyCustomDataArray",
"type": "MyCustomType",
"array": 4
}
]
},
"CustomTypes": [
{
"TypeName": "MyCustomType",
"Fields": [
{
"name": "myCustomTypeField1",
"type": "DWORD"
},
{
"name": "myCustomTypeField2",
"type": "DWORD"
}
]
},
{
"TypeName": "MyCustomComplexType",
"Fields": [
{
"name": "MyCustomTypeData1",
"type": "MyCustomType"
},
{
"name": "MyCustomTypeData2",
"type": "MyCustomType"
}
]
}
]
}
Every such file contains the following properties:
- TemplateName [mandatory, string] - the name of the template
- Data [mandatory, object] - main object that contains all template field's information
- CustomTypes [optional, array] - array of a user defined types, that can be then referenced in the type property of the Fields
CustomTypes objects are the same as Fields objects, the only difference is the TypeName property which Fields objects don't have.
Every Data or CustomType object contains Fields property with actual struct members.
Fields [array] - is an array of objects where every object represents a struct data member. Any such object can have its own Fields sub-objects, which will represent nested structs.
The Fields's properties include:
- name - [mandatory, string] - name of the field
- description - [optional, string] - field description
- type - [optional, string] - field type, such as:
bool
,char
,unsigned char
,byte
,short
,unsigned short
,WORD
,long
,unsigned long
,int
,unsigned int
,DWORD
,long long
,unsigned long long
,QWORD
,float
,double
,time32_t
,time64_t
,FILETIME
,SYSTEMTIME
,GUID
, or any custom type defined in the CustomTypes section - size - [optional, int] - size of the field in bytes, if the type field is not provided
- array - [optional, int] - size of the array, if the given field is an array of fields
- endianness - [optional, string] - field endianness, "little" or "big". By default all fields are little-endian.
- clrBk - [optional, string] - field background color
- clrText - [optional, string] - field text color
The endianness, clrBk and clrText properties that locate at the same level as the Fields property, would mean the default properties for all the Fields objects of that level and below the line, unless they explicitly redefined in the field itself.
For the available templates check the Templates
directory.
The HexCtrl has plenty of methods that you can use to manage its behavior.
void ClearData();
Clears data from the HexCtrl view, not touching data itself.
bool Create(const HEXCREATE& hcs);
Main initialization method. Takes the HEXCREATE
struct as argument. Returns true
if created successfully, false
otherwise.
bool CreateDialogCtrl(UINT uCtrlID, HWND hwndDlg);
Creates HexCtrl from a Custom Control dialog's template. Takes control id, and dialog's window handle as arguments. See Creating section for more info.
void Destroy();
Destroys the control.
You only invoke this method if you use a raw IHexCtrl
pointer, otherwise don't use it.
Important
You usually don't need to call this method unless you use the HexCtrl through a raw pointer. If you use HexCtrl in the standard way, through the IHexCtrlPtr
pointer obtained by the CreateHexCtrl
function, this method will be called automatically.
void ExecuteCmd(EHexCmd eCmd)const;
Executes one of the predefined commands of the EHexCmd
enum. All these commands are basically replicating HexCtrl's inner menu.
[[nodiscard]] auto GetActualWidth()const->int;
Returns the width of the HexCtrl bounding rectangle, i.e. the width of the drawn working area.
[[nodiscard]] auto GetBookmarks()const->IHexBookmarks*;
Returns pointer to the IHexBookmarks
interface, which responds for the bookmarks machinery.
[[nodiscard]] auto GetCacheSize()const->DWORD;
Returns current cache size set in HEXDATA
.
[[nodiscard]] auto GetCapacity()const->DWORD;
Returns current capacity.
[[nodiscard]] auto GetCaretPos()const->ULONGLNG;
Retrieves current caret position offset.
[[nodiscard]] auto GetCharsExtraSpace()const->DWORD;
Get extra space between chars, in pixels. This extra space can be set with the SetCharsExtraSpace
method.
[[nodiscard]] auto GetColors()const->const HEXCOLORS&;
Returns reference to the current HEXCOLORS
struct.
[[nodiscard]] auto GetData(HEXSPAN hss)const->std::byte*;
Returns a pointer to the data offset no matter what mode the control works in.
Note
In the Virtual mode returned data size can not exceed current cache size, and therefore may be less than the size acquired. In the default mode returned pointer is just an offset from the data pointer set in the SetData
method.
[[nodiscard]] auto GetDataSize()const->ULONGLONG;
Returns currently set data size.
[[nodiscard]] auto GetDateInfo()const->std::tuple<DWORD, wchar_t>;
Returns tuple of the current date format-ordering specifier, and date separator.
[[nodiscard]] auto GetDlgItemHandle(EHexWnd eWnd, EHexDlgItem eItem)const->HWND;
Returns HWND
of a dialog's internal child control.
[[nodiscard]] auto GetCodepage()const->int;
Returns code page that is currently in use.
[[nodiscard]] auto GetFont()const->LOGFONTW;
Returns current font's LOGFONTW
.
[[nodiscard]] auto GetGroupSize()const->DWORD;
Returns current data grouping size.
[[nodiscard]] auto GetMenuHandle()const->HMENU;
Returns the HMENU
handle of the HexCtrl context menu. You can use this handle to customize menu for your needs.
HexCtrl's internal menu uses ID
s starting from 0x8001
. So if you wish to add your own new menu, assign menu ID
starting from 0x9000
to not interfere.
When a user clicks custom menu, control sends WM_NOTIFY
message to its parent window with LPARAM
pointing to HEXMENUINFO
with its hdr.code
member set to HEXCTRL_MSG_MENUCLICK
, and wMenuID
field containing ID
of the menu clicked.
[[nodiscard]] auto GetOffset(ULONGLONG ullOffset, bool fGetVirt)const->ULONGLONG;
Converts offset from virtual to flat, and vice versa.
[[nodiscard]] auto GetPagesCount()const->ULONGLONG;
Returns current count of pages set by the SetPageSize
method.
[[nodiscard]] auto GetPagePos()const->ULONGLONG;
Returns a page number that the cursor stays at.
[[nodiscard]] auto GetPageSize()const->DWORD;
Returns current page size set by the SetPageSize
method.
[[nodiscard]] auto GetScrollRatio()const->std::tuple<float, bool>;
Returns tuple of the current scroll ratio and fLines
flag set by the SetScrollRatio
method.
[[nodiscard]] auto GetSelection()const->std::vector<HEXSPAN>;
Returns std::vector
with the offsets and sizes of the current selection.
[[nodiscard]] auto GetTemplates()const->IHexTemplates*;
Returns pointer to the internal IHexTemplates
interface that is responsible for templates machinery.
[[nodiscard]] auto GetUnprintableChar()const->wchar_t;
Returns replacement char for unprintable characters.
[[nodiscard]] auto GetWndHandle(EHexWnd eWnd, bool fCreate = true)const->HWND;
Returns HWND
for HexCtrl's main window or one of its internal dialogs
. If fCreate
flag is true
, the dialog window will be created first before returning, if it was not already.
void GoToOffset(ULONGLONG ullOffset, int iPosAt = 0);
Go to the given offset. The second argument iPosAt
can take three values:
-1
- offset will appear at the top line- Â
0
- offset will appear in the center - Â
1
- offset will appear at the bottom line
[[nodiscard]] bool HasSelection()const;
Returns true
if HexCtrl has any area selected.
[[nodiscard]] auto HitTest(POINT pt, bool fScreen = true)const->std::optional<HEXHITTEST>;
Hit testing of given point in a screen fScreen = true
, or client fScreen = false
coordinates. In case of success returns HEXHITTEST
structure.
[[nodiscard]] bool IsCmdAvail(EHexCmd eCmd)const;
Returns true
if the given command can be executed at the moment, false
otherwise.
[[nodiscard]] bool IsCreated()const;
Shows whether HexCtrl is created or not.
[[nodiscard]] bool IsDataSet()const;
Shows whether a data was set to HexCtrl or not
[[nodiscard]] bool IsInfoBar()const;
Shows whether the bottom Info bar is visible at the moment or not.
[[nodiscard]] bool IsMutable()const;
Shows whether HexCtrl is currently in edit mode or not.
[[nodiscard]] bool IsOffsetAsHex()const;
Is "Offset" currently represented (shown) as Hex or as Decimal. It can be changed by double clicking at offset area.
[[nodiscard]] auto IsOffsetVisible(ULONGLONG ullOffset)const->HEXVISION;
Checks for offset visibility and returns HEXVISION
as a result.
[[nodiscard]] bool IsVirtual()const;
Returns true
if HexCtrl currently works in Virtual Data Mode.
void ModifyData(const HEXMODIFY& hms);
Modify data currently set in HexCtrl, see the HEXMODIFY
struct for details.
[[nodiscard]] bool PreTranslateMsg(MSG* pMsg);
This method is mostly intended to use in non MFC apps, or if HexCtrl is used as a dll. The HexCtrl has many internal dialog windows. In order for dialog keyboard navigation to work correctly, this method must be hooked into your app's main message loop before TranslateMessage
and DispatchMessage
, or into MFC's PreTranslateMessage
virtual function.
while (GetMessageW(&msg, nullptr, 0, 0)) {
if (!TranslateAcceleratorW(msg.hwnd, hAccelTable, &msg)) {
if (!m_pHexCtrl->PreTranslateMsg(&msg)) { //Process further only if it returns false.
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
}
If this method returns true
it means that no further message processing should be made, HexCtrl has done all processing by itself.
void Redraw();
Redraws main window.
void SetCapacity(DWORD dwCapacity);
Sets HexCtrl's current capacity.
void SetCaretPos(ULONGLONG ullOffset, bool fHighLow = true, bool fRedraw = true);
Sets the caret to the given offset. The fHighLow
flag shows which part of the hex chunk, low or high, a caret must be set to.
void SetCharsExtraSpace(DWORD dwSpace);
Sets extra space to add between chars, in pixels.
void SetCodepage(int iCodePage);
Sets the code page for the HexCtrl's text area. Takes code page identifier as an argument, or -1
for default ASCII-only characters.
Note
Code page identifier must represent Single-byte Character Set. Multi-byte character sets are not currently supported.
void SetColors(const HEXCOLORS& clr);
Sets all the colors for the control. Takes HEXCOLORS
as the argument.
bool SetConfig(std::wstring_view wsvPath);
Sets the path to a JSON config file with keybindings to use in HexCtrl, or empty path (L""
) for default. This file is using EHexCmd
enum values as keys and strings array as values:
{
"CMD_DLG_SEARCH": [ "ctrl+f", "ctrl+h" ],
"CMD_SEARCH_NEXT": [ "f3" ],
"CMD_SEARCH_PREV": [ "shift+f3" ]
}
For default values see the IDR_HEXCTRL_JSON_KEYBIND.json
file from the project sources.
void SetData(const HEXDATA& hds, bool fAdjust = false)
Main method to set data for HexCtrl. It takes HEXDATA
struct as an argument.
The fAdjust
flag when set to true
allows adjusting already set data. For example to switch between virtual and normal data modes.
void SetDateInfo(DWORD dwFormat, wchar_t wchSepar);
Sets date format-ordering specifier, along with date separator.
void SetDlgProperties(EHexWnd eWnd, std::uint64_t u64Flags);
Sets various properties to the HexCtrl's internal dialogs, in form of flags. Flags can be combined together with the OR (|
) operation.
Available flags:
HEXCTRL_FLAG_DLG_NOESC //Prevent dialog from closing on Esc key.
void SetFont(const LOGFONTW& lf);
Sets a new font for the HexCtrl. This font has to be monospaced.
void SetGroupSize(DWORD dwSize);
Sets current data grouping size in bytes.
void SetMutable(bool fMutable);
Enables or disables mutable mode. In the mutable mode all the data can be modified.
void SetOffsetMode(bool fHex);
Sets offset area being shown as Hex (fHex=true
) or as Decimal (fHex=false
).
void SetPageSize(DWORD dwSize, std::wstring_view wsvName = L"Page");
Sets the size of the page to draw the divider line between. This size should be multiple to the current capacity size to take effect. The second argument sets the name to be displayed in the bottom info area of the HexCtrl ("Page", "Sector", etc...).
To remove the divider just set dwSize
to 0.
void SetRedraw(bool fRedraw);
Should the main HexCtrl window be redrawn or not. E.g. should the WM_PAINT
message be handled or not.
void SetScrollRatio(float flRatio, bool fLines);
Sets the scroll amount for one scroll-page. Page is the one mouse-wheel tick or page-down key. When fLines
is true
the flRatio
is the amount of text lines to scroll. When it's false
flRatio
is a ratio of visible screen height to scroll.
void SetSelection(const std::vector<HEXSPAN>& vecSel, bool fRedraw = true, bool fHighlight = false);
Sets current selection or highlight in the selection, if fHighlight
is true
.
void SetUnprintableChar(wchar_t wch);
Sets replacement char for unprintable characters.
void SetVirtualBkm(IHexBookmarks* pVirtBkm);
Sets a pointer for the Virtual Bookmarks mode, or disables this mode if nullptr
is set.
void SetWindowPos(HWND hWndAfter, int iX, int iY, int iWidth, int iHeight, UINT uFlags);
Sets HexCtrl window position. This method replicates behavior of the SetWindowPos
Windows function.
void ShowInfoBar(bool fShow);
Show/hide bottom Info bar.
Below are listed all HexCtrl's structures.
Main bookmarks structure, used with the IHexBookmarks interface.
struct HEXBKM {
VecSpan vecSpan { }; //Vector of offsets and sizes.
std::wstring wstrDesc { }; //Bookmark description.
ULONGLONG ullID { }; //Bookmark ID, assigned internally by framework.
ULONGLONG ullData { }; //User defined custom data.
HEXCOLOR stClr { }; //Bookmark bk/text color.
};
using PHEXBKM = HEXBKM*;
The member vecSpan
is of a std::vector<HEXSPAN>
type because a bookmark may have few non adjacent areas. For instance, when selection is made as a block, with Alt pressed.
Bookmark information struct.
struct HEXBKMINFO {
NMHDR hdr { }; //Standard Windows header.
PHEXBKM pBkm { }; //Bookmark pointer.
};
using PHEXBKMINFO = HEXBKMINFO*;
Background and Text color struct.
struct HEXCOLOR {
COLORREF clrBk { }; //Bk color.
COLORREF clrText { }; //Text color.
auto operator<=>(const HEXCOLOR&)const = default;
};
using PHEXCOLOR = HEXCOLOR*;
Struct for hex chunks' color information.
struct HEXCOLORINFO {
NMHDR hdr { }; //Standard Windows header.
ULONGLONG ullOffset { }; //Offset for the color.
HEXCOLOR stClr { }; //Colors of the given offset.
};
This structure describes all HexCtrl colors. All these colors have their default values.
struct HEXCOLORS {
COLORREF clrFontHex { GetSysColor(COLOR_WINDOWTEXT) }; //Hex-chunks font color.
COLORREF clrFontText { GetSysColor(COLOR_WINDOWTEXT) }; //Text font color.
COLORREF clrFontSel { GetSysColor(COLOR_HIGHLIGHTTEXT) }; //Selected hex/text font color.
COLORREF clrFontBkm { RGB(0, 0, 0) }; //Bookmarks font color.
COLORREF clrFontDataInterp { RGB(250, 250, 250) }; //Data Interpreter text/hex font color.
COLORREF clrFontCaption { RGB(0, 0, 180) }; //Caption font color
COLORREF clrFontInfoParam { GetSysColor(COLOR_WINDOWTEXT) }; //Font color of the Info bar parameters.
COLORREF clrFontInfoData { RGB(0, 0, 150) }; //Font color of the Info bar data.
COLORREF clrFontCaret { RGB(255, 255, 255) }; //Caret font color.
COLORREF clrBk { GetSysColor(COLOR_WINDOW) }; //Background color.
COLORREF clrBkSel { GetSysColor(COLOR_HIGHLIGHT) }; //Background color of the selected Hex/Text.
COLORREF clrBkBkm { RGB(240, 240, 0) }; //Bookmarks background color.
COLORREF clrBkDataInterp { RGB(147, 58, 22) }; //Data Interpreter Bk color.
COLORREF clrBkInfoBar { GetSysColor(COLOR_BTNFACE) }; //Background color of the bottom Info bar.
COLORREF clrBkCaret { RGB(0, 0, 255) }; //Caret background color.
COLORREF clrBkCaretSel { RGB(0, 0, 200) }; //Caret background color in selection.
};
The main initialization struct used for the HexCtrl creation.
struct HEXCREATE {
HWND hWndParent { }; //Parent window handle.
const HEXCOLORS* pColors { }; //HexCtrl colors, nullptr for default.
const LOGFONTW* pLogFont { }; //Monospaced font for HexCtrl, nullptr for default.
RECT rect { }; //Initial window rect.
UINT uID { }; //Control ID if it's a child window.
DWORD dwStyle { }; //Window styles.
DWORD dwExStyle { }; //Extended window styles.
DWORD dwCapacity { 16UL }; //Initial capacity size.
DWORD dwGroupSize { 1UL }; //Initial data grouping size.
float flScrollRatio { 1.0F }; //Either a screen-ratio or lines amount to scroll with Page-scroll (mouse-wheel).
bool fScrollLines { false }; //Treat flScrollRatio as screen-ratio (false) or as amount of lines (true).
bool fInfoBar { true }; //Show bottom Info bar or not.
bool fOffsetHex { true }; //Show offset digits as Hex or Decimal.
bool fCustom { false }; //If it's a custom control in a dialog.
};
The main struct to set a data to display in the HexCtrl.
struct HEXDATA {
SpanByte spnData; //Data span to display.
IHexVirtData* pHexVirtData { }; //Pointer for VirtualData mode.
IHexVirtColors* pHexVirtColors { }; //Pointer for Custom Colors class.
ULONGLONG ullMaxVirtOffset { }; //Maximum virtual offset.
DWORD dwCacheSize { 0x800000UL }; //Data cache size for VirtualData mode.
bool fMutable { false }; //Is data mutable or read-only.
bool fHighLatency { false }; //Do not redraw until scroll thumb is released.
};
Used to set maximum Virtual data offset. This is needed for the offset digits amount calculation.
Struct for a data information used in IHexVirtData
.
struct HEXDATAINFO {
NMHDR hdr { }; //Standard Windows header.
HEXSPAN stHexSpan { }; //Offset and size of the data bytes.
SpanByte spnData { }; //Data span.
};
Structure is used in HitTest
method.
struct HEXHITTEST {
ULONGLONG ullOffset { }; //Offset.
bool fIsText { false }; //Is cursor at Text or Hex area.
bool fIsHigh { false }; //Is it High or Low part of the byte.
};
This struct is used to represent data modification parameters.
When eModifyMode
is set to MODIFY_ONCE
, bytes from pData
just replace corresponding data bytes as is.
If eModifyMode
is equal to MODIFY_REPEAT
then block by block replacement takes place few times.
For example, if:
SUM(vecSpan.ullSize) == 9
spnData.size() == 3
eModifyMode
is set toMODIFY_REPEAT
- bytes in memory at
vecSpan.ullOffset
are010203040506070809
- bytes pointed to by
spnData.data()
are030405
then, after modification, bytes at vecSpan.ullOffset
will become 030405030405030405
.
If eModifyMode
is equal to the MODIFY_OPERATION
then the eOperMode
shows what kind of operation must be performed on the data.
struct HEXMODIFY {
EHexModifyMode eModifyMode { }; //Modify mode.
EHexOperMode eOperMode { }; //Operation mode, used if eModifyMode == MODIFY_OPERATION.
EHexDataType eDataType { }; //Data type of the underlying data, used if eModifyMode == MODIFY_OPERATION.
SpanCByte spnData { }; //Span of the data to modify with.
VecSpan vecSpan { }; //Vector of data offsets and sizes to modify.
bool fBigEndian { false }; //Treat data as the big endian, used if eModifyMode == MODIFY_OPERATION.
};
Menu information struct.
struct HEXMENUINFO {
NMHDR hdr { }; //Standard Windows header.
POINT pt { }; //Mouse position when clicked.
WORD wMenuID { }; //Menu identifier.
bool fShow { true }; //Whether to show menu or not, in case of HEXCTRL_MSG_CONTEXTMENU.
};
using PHEXMENUINFO = HEXMENUINFO*;
This struct is used mostly in selection and bookmarking routines. It holds offset and size of the data region.
struct HEXSPAN {
ULONGLONG ullOffset { };
ULONGLONG ullSize { };
};
using VecSpan = std::vector<HEXSPAN>;
This struct is returned from IsOffsetVisible
method. Two members i8Vert
and i8Horz
represent vertical and horizontal visibility respectively. These members can be in three different states:
-1
— offset is higher, or at the left, of the visible area.- Â
1
— offset is lower, or at the right. - Â
0
— offset is visible.
struct HEXVISION {
std::int8_t i8Vert { }; //Vertical offset.
std::int8_t i8Horz { }; //Horizontal offset.
operator bool()const { return i8Vert == 0 && i8Horz == 0; }; //For test simplicity: if(IsOffsetVisible()).
};
The IHexBookmarks
interface responds for the HexCtrl's bookmarks machinery. To obtain pointer to this interface use the GetBookmarks
method.
class IHexBookmarks {
public:
virtual auto AddBkm(const HEXBKM& hbs, bool fRedraw = true) -> ULONGLONG = 0; //Add new bookmark, returns the new bookmark's ID.
[[nodiscard]] virtual auto GetByID(ULONGLONG ullID) -> PHEXBKM = 0; //Get bookmark by ID.
[[nodiscard]] virtual auto GetByIndex(ULONGLONG ullIndex) -> PHEXBKM = 0; //Get bookmark by index.
[[nodiscard]] virtual auto GetCount() -> ULONGLONG = 0; //Get bookmarks count.
[[nodiscard]] virtual auto HitTest(ULONGLONG ullOffset) -> PHEXBKM = 0; //HitTest for given offset.
virtual void RemoveAll() = 0; //Remove all bookmarks.
virtual void RemoveByID(ULONGLONG ullID) = 0; //Remove by a given ID.
};
ULONGLONG AddBkm(const HEXBKM& hbs, bool fRedraw = false)
Adds new bookmark to the control, returns created bookmark's ID.
Example:
HEXBKM hbs;
hbs.vecSpan.emplace_back(0x1, 10);
hbs.clrBk = RGB(0, 255, 0);
hbs.clrText = RGB(255, 255, 255);
hbs.wstrDesc = L"My bookmark, with green bk and white text.";
myHex->GetBookmarks()->Add(hbs);
GetByID(ULONGLONG ullID)->HEXBKM*;
Get bookmark by ID.
auto GetByIndex(ULONGLONG ullIndex)->HEXBKM*;
Get bookmark by index.
ULONGLONG GetCount();
Get bookmarks' count.
auto HitTest(ULONGLONG ullOffset)->HEXBKM*;
Test given offset and retrieves a pointer to HEXBKM
if offset contains a bookmark.
void RemoveAll();
Removes all bookmarks.
void RemoveByID(ULONGLONG ullID);
Removes bookmark with the given ID.
class IHexTemplates {
public:
virtual auto AddTemplate(const HEXTEMPLATE& hts) -> int = 0; //Adds existing template.
virtual auto ApplyTemplate(ULONGLONG ullOffset, int iTemplateID) -> int = 0; //Applies template to offset, returns AppliedID.
virtual void DisapplyAll() = 0;
virtual void DisapplyByID(int iAppliedID) = 0;
virtual void DisapplyByOffset(ULONGLONG ullOffset) = 0;
virtual auto LoadTemplate(const wchar_t* pFilePath) -> int = 0; //Returns TemplateID on success, null otherwise.
virtual void ShowTooltips(bool fShow) = 0;
virtual void UnloadAll() = 0; //Unload all templates.
virtual void UnloadTemplate(int iTemplateID) = 0; //Unload/remove loaded template from memory.
[[nodiscard]] static HEXCTRLAPI auto __cdecl LoadFromFile(const wchar_t* pFilePath)->std::unique_ptr<HEXTEMPLATE>;
};
[[nodiscard]] static auto LoadFromFile(const wchar_t* pFilePath)->std::unique_ptr<HEXTEMPLATE>;
This static
method can be used to upfront load a template from a file. The loaded template can then be added to multiple HexCtrl instances, through the IHexTemplates::AddTemplate
method. This approach allows to avoid loading the same template from the disk multiple times if multiple HexCtrls would load it through the IHexTemplates::LoadTemplate
, each individually.
class IHexVirtColors {
public:
virtual bool OnHexGetColor(HEXCOLORINFO&) = 0; //Should return true if colors are set.
};
This interface is used to set custom bk/text colors for data regions.
To use this feature set the HEXDATA::pHexVirtColors
member to a valid instance of your class implementing this interface, prior to calling the SetData
method.
The OnHexGetColor
method of this interface takes HEXCOLORINFO
struct as an argument and should return true
if it sets custom colors.
class IHexVirtData {
public:
virtual void OnHexGetData(HEXDATAINFO&) = 0; //Data to get.
virtual void OnHexGetOffset(HEXDATAINFO& hdi, bool fGetVirt) = 0; //Offset<->VirtOffset conversion.
virtual void OnHexSetData(const HEXDATAINFO&) = 0; //Data to set, if mutable.
};
Internally HexCtrl operates with flat data offsets. If you set data of 1MB size, HexCtrl will have working offsets in the [0-1'048'575]
diapason. However, from the user perspective the real data offsets may differ. For instance, in processes memory model very high virtual memory addresses can be used, like 0x7FF96BA622C0
. The process data can be mapped by operating system to literally any virtual address.
The OnHexGetOffset
method serves exactly for the Flat<->Virtual offset converting purpose.
Enum of commands that can be executed within HexCtrl.
enum class EHexCmd : std::uint8_t {
CMD_SEARCH_DLG = 0x01, CMD_SEARCH_NEXT, CMD_SEARCH_PREV,
CMD_NAV_GOTO_DLG, CMD_NAV_REPFWD, CMD_NAV_REPBKW, CMD_NAV_DATABEG, CMD_NAV_DATAEND,
CMD_NAV_PAGEBEG, CMD_NAV_PAGEEND, CMD_NAV_LINEBEG, CMD_NAV_LINEEND, CMD_GROUPDATA_BYTE,
CMD_GROUPDATA_WORD, CMD_GROUPDATA_DWORD, CMD_GROUPDATA_QWORD, CMD_GROUPDATA_INC, CMD_GROUPDATA_DEC,
CMD_BKM_ADD, CMD_BKM_REMOVE, CMD_BKM_NEXT, CMD_BKM_PREV, CMD_BKM_REMOVEALL, CMD_BKM_DLG_MGR,
CMD_CLPBRD_COPY_HEX, CMD_CLPBRD_COPY_HEXLE, CMD_CLPBRD_COPY_HEXFMT, CMD_CLPBRD_COPY_TEXTCP,
CMD_CLPBRD_COPY_BASE64, CMD_CLPBRD_COPY_CARR, CMD_CLPBRD_COPY_GREPHEX, CMD_CLPBRD_COPY_PRNTSCRN,
CMD_CLPBRD_COPY_OFFSET, CMD_CLPBRD_PASTE_HEX, CMD_CLPBRD_PASTE_TEXTUTF16, CMD_CLPBRD_PASTE_TEXTCP,
CMD_MODIFY_OPERS_DLG, CMD_MODIFY_FILLZEROS, CMD_MODIFY_FILLDATA_DLG, CMD_MODIFY_UNDO, CMD_MODIFY_REDO,
CMD_SEL_MARKSTART, CMD_SEL_MARKEND, CMD_SEL_ALL, CMD_SEL_ADDLEFT, CMD_SEL_ADDRIGHT, CMD_SEL_ADDUP,
CMD_SEL_ADDDOWN, CMD_DATAINTERP_DLG, CMD_CODEPAGE_DLG, CMD_APPEAR_FONT_DLG, CMD_APPEAR_FONTINC,
CMD_APPEAR_FONTDEC, CMD_APPEAR_CAPACINC, CMD_APPEAR_CAPACDEC, CMD_PRINT_DLG, CMD_ABOUT_DLG,
CMD_CARET_LEFT, CMD_CARET_RIGHT, CMD_CARET_UP, CMD_CARET_DOWN,
CMD_SCROLL_PAGEUP, CMD_SCROLL_PAGEDOWN,
CMD_TEMPL_APPLYCURR, CMD_TEMPL_DISAPPLY, CMD_TEMPL_DISAPPALL, CMD_TEMPL_DLG_MGR
};
Enum of the data type used in the HEXMODIFY
struct with the EHexModifyMode::MODIFY_OPERATION
mode.
enum class EHexDataType : std::uint8_t {
DATA_INT8, DATA_UINT8, DATA_INT16, DATA_UINT16, DATA_INT32,
DATA_UINT32, DATA_INT64, DATA_UINT64, DATA_FLOAT, DATA_DOUBLE
};
Enum of the data modification modes, used in HEXMODIFY
.
enum class EHexModifyMode : std::uint8_t {
MODIFY_ONCE, MODIFY_REPEAT, MODIFY_OPERATION, MODIFY_RAND_MT19937, MODIFY_RAND_FAST
};
Enum of the data operation modes, used in HEXMODIFY
when HEXMODIFY::enModifyMode
is set to MODIFY_OPERATION
.
enum class EHexOperMode : std::uint8_t {
OPER_ASSIGN, OPER_ADD, OPER_SUB, OPER_MUL, OPER_DIV, OPER_CEIL, OPER_FLOOR, OPER_OR,
OPER_XOR, OPER_AND, OPER_NOT, OPER_SHL, OPER_SHR, OPER_ROTL, OPER_ROTR, OPER_SWAP,
OPER_BITREV
};
Enum of all HexCtrl's internal windows, used in the GetWndHandle
method.
enum class EHexWnd : std::uint8_t {
WND_MAIN, DLG_BKMMGR, DLG_DATAINTERP, DLG_MODIFY,
DLG_SEARCH, DLG_ENCODING, DLG_GOTO, DLG_TEMPLMGR
};
During its work the HexCtrl sends notification messages to its parent window through WM_NOTIFY mechanism.
The LPARAM
of the WM_NOTIFY
message contains a pointer to the NMHDR standard Windows struct. Depending on the notification message LPARAM
can then be casted to a pointer to another struct, see the messages description for details.
Sent if a bookmark is clicked, LPARAM
contains a pointer to the HEXBKMINFO
struct.
Sent when a context menu is about to be displayed, LPARAM
contains a pointer to the HEXMENUINFO
struct. You can disable menu showing-up by setting the PHEXMENUINFO->fShow
flag to false
in response to this message.
Sent to indicate that the HexCtrl's window is about to be destroyed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Bookmark Manager dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Codepage dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Data interpreter dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Go to dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Modify Data dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Search dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the Template Manager dialog is about to be displayed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when a user-defined custom menu has been clicked, LPARAM
contains a pointer to the HEXMENUINFO
struct.
Sent when the capacity has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when the caret position has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when the codepage of the text area has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent to indicate that the data has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when font has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when the data grouping size has changed, LPARAM
contains a pointer to the NMHDR
struct.
Sent when a selection has been made, LPARAM
contains a pointer to the NMHDR
struct.
This software is available under "The HexCtrl License", it is free for any NON-COMMERCIAL use.
See the LICENSE file.