Releases: jordanbtucker/ff7r-data-editor
Releases · jordanbtucker/ff7r-data-editor
v2.0.0 Alpha 2
Fixed
- Files are now saved in the chosen location instead of in the original path. (#16)
v2.0.0 Alpha 1
Fixed
- Fixed "Do not know how to serialize a BigInt" error. (#15)
- FName values show as disabled since they cannot be changed.
v2.0.0 Alpha 0
BREAKING CHANGES
- Works exclusively with Final Fantasy VII Rebirth.
- FName values cannot be changed.
Fixed
- FName values are displayed correctly.
v1.0.0 Beta 8
Added
- Data can be imported and exported to and from CSV files.
- Errors can easily be reported to the issue tracker.
Changed
- The Find feature works on headers.
- The Open File window remembers the last used location.
Fixed
- Boolean values in arrays are read properly. This fixes an issue with
BattleAICharaSpec
files. - The Save menu option is disabled until a file has been opened.
- The correct filename shows in the save notificaiton.
- A visual bug causing some text to appear over headers is fixed.
- A bug causing text values to appear next to text IDs is fixed.
- Errors are less likely to cause silent failures.
v1.0.0 Beta 7
Changed
- The index column stays in place to help you keep track of which row you're
editing.
Fixed
- A bug that caused arrays to be saved incorrectly is fixed.
v1.0.0 Beta 6
Added
- Text can be search for via Edit > Find.
v1.0.0 Beta 5
Fixed
- Incorrect characters in text values are fixed.
v1.0.0 Beta 4
Added
- Numeric values are validated for type and range.
v1.0.0 Beta 3
Added
- Text IDs can be shown as their values. This is enabled by default.
v1.0.0 Beta 2
Added
- FName elements in arrays can be modified.