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Glossary
A glossary of terms used in these documents.
A command line interface (CLI) is a means of interacting with a computer program where the user issues commands to the program in the form of successive lines of text (command lines). Most people will recognize the Windows Command Prompt as an example of a common CLI. Read more about this topic on wikipedia.
The primary tool for editing the game's data files. Read more about the Creation Kit for Skyrim and Fallout 4.
An integrated development environment (IDE) is a software application that provides comprehensive facilities to computer programmers for software development. An IDE normally consists of at least a source code editor, build automation tools, and a debugger. Read more about this topic on wikipedia.
The user folder is the default import for user created scripts.
An import folder is a directory of Papyrus source files and namespaces.
The import root is the directory where namespaces will resolve their paths.
The installation refers to where the game is installed.
This is a part of your script's "type".
A package refers to all the files included with a project including non-source.
A project refers to the modification your working on.
The Script Extender family of projects have existed for many years with support for titles reaching back to Morrowind and beyond.
Because of this, each Script Extender has adopted a naming scheme of the game's prefix followed by SE
.
For example, the Script Extender project for Skyrim is called SKSE
, Fallout 4 is called F4SE
, or just xSE
to refer to the project in general.
Although some elements of the Script Extender source code has been carried from one game to another, each is essentially a standalone project. The Script Extender project is graciously hosted by SilverLock, visit the official websites for SKSE and F4SE.
Visual Studio Code is a lightweight but powerful source code editor which runs on your desktop.

Extension
Features
- Language Definition
- IntelliSense
- Code Navigation
- Refactoring
- Compilation
-
Debugging
- Debug View
- [Debug Console](Debug Console)
- [Assembly View](Assembly View)
Creation Engine
Language
Help