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DebugServer: fix compile
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nikitalita committed Feb 12, 2023
1 parent 7e563eb commit 6fdf4ae
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Showing 4 changed files with 93 additions and 144 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
<PreLinkEventUseInBuild>false</PreLinkEventUseInBuild>
<OutDir>F:\Games\fallout_4_mods_folder\mods\Papyrus Debug Extension\F4SE\Plugins\</OutDir>
<OutDir>$(ProjectDir)bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(ProjectDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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Original file line number Diff line number Diff line change
Expand Up @@ -52,23 +52,20 @@
<Filter>State</Filter>
</ClCompile>
<ClCompile Include="pdsPCH.cpp" />
<ClCompile Include="Protocol\websocket_server.cpp">
<ClCompile Include="Protocol\struct_extensions.cpp">
<Filter>Protocol</Filter>
</ClCompile>
<ClCompile Include="Protocol\websocket_reader_writer.cpp">
<Filter>Protocol</Filter>
</ClCompile>
<ClCompile Include="Protocol\struct_extensions.cpp">
<ClCompile Include="Protocol\websocket_server.cpp">
<Filter>Protocol</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="version.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="protocol\debugger.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="DebugServer.h" />
<ClInclude Include="PapyrusDebugger.h" />
<ClInclude Include="Pex.h" />
Expand Down Expand Up @@ -116,16 +113,19 @@
<Filter>State</Filter>
</ClInclude>
<ClInclude Include="pdsPCH.h" />
<ClInclude Include="Protocol\websocket_reader_writer.h">
<ClInclude Include="protocol\debugger.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_server.h">
<ClInclude Include="Protocol\struct_extensions.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_impl.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\struct_extensions.h">
<ClInclude Include="Protocol\websocket_reader_writer.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_server.h">
<Filter>Protocol</Filter>
</ClInclude>
</ItemGroup>
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Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
Expand Down Expand Up @@ -38,14 +37,10 @@
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label="LocalAppDataPlatform" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label="LocalAppDataPlatform" />
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
Expand Down Expand Up @@ -202,50 +197,22 @@
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="BreakpointManager.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="DebugExecutionManager.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="DebugServer.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="DebugServerSession.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="BreakpointManager.cpp" />
<ClCompile Include="DebugExecutionManager.cpp" />
<ClCompile Include="DebugServer.cpp" />
<ClCompile Include="FormTypeMacros.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="GameInterfaces.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="IdHandleBase.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="IdMap.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="IdProvider.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="GameInterfaces.cpp" />
<ClCompile Include="IdHandleBase.cpp" />
<ClCompile Include="IdMap.cpp" />
<ClCompile Include="IdProvider.cpp" />
<ClCompile Include="LocalScopeStateNode.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="main.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="MetaNode.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
Expand All @@ -254,30 +221,16 @@
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="PapyrusDebugger.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="Pex.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="PexCache.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="protocol\cputil.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="protocol\vscodeprotocol.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="RuntimeEvents.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
<ClCompile Include="PapyrusDebugger.cpp" />
<ClCompile Include="pdsPCH.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Pex.cpp" />
<ClCompile Include="PexCache.cpp" />
<ClCompile Include="Protocol\struct_extensions.cpp" />
<ClCompile Include="Protocol\websocket_reader_writer.cpp" />
<ClCompile Include="Protocol\websocket_server.cpp" />
<ClCompile Include="RuntimeEvents.cpp" />
<ClCompile Include="RuntimeState.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
Expand All @@ -294,52 +247,47 @@
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="pdsPCH.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="StructStateNode.cpp" />
<ClCompile Include="ValueStateNode.cpp">
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pdsPCH.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pdsPCH.h</ForcedIncludeFiles>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="version.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ArrayStateNode.h" />
<ClInclude Include="BreakpointManager.h" />
<ClInclude Include="DebugExecutionManager.h" />
<ClInclude Include="DebugServer.h" />
<ClInclude Include="DebugServerSession.h" />
<ClInclude Include="FormMetadata.h" />
<ClInclude Include="FormTypeMacros.h" />
<ClInclude Include="GameInterfaces.h" />
<ClInclude Include="PDError.h" />
<ClInclude Include="IdHandleBase.h" />
<ClInclude Include="IdMap.h" />
<ClInclude Include="IdProvider.h" />
<ClInclude Include="LocalScopeStateNode.h" />
<ClInclude Include="MetaNode.h" />
<ClInclude Include="ObjectStateNode.h" />
<ClInclude Include="PapyrusDebugger.h" />
<ClInclude Include="pdsPCH.h" />
<ClInclude Include="Pex.h" />
<ClInclude Include="PexCache.h" />
<ClInclude Include="protocol\cputil.h" />
<ClInclude Include="protocol\debugger.h" />
<ClInclude Include="protocol\protocol.h" />
<ClInclude Include="protocol\torelease.h" />
<ClInclude Include="protocol\vscodeprotocol.h" />
<ClInclude Include="Protocol\struct_extensions.h" />
<ClInclude Include="Protocol\websocket_impl.h" />
<ClInclude Include="Protocol\websocket_reader_writer.h" />
<ClInclude Include="Protocol\websocket_server.h" />
<ClInclude Include="RuntimeEvents.h" />
<ClInclude Include="RuntimeState.h" />
<ClInclude Include="StackFrameStateNode.h" />
<ClInclude Include="StackStateNode.h" />
<ClInclude Include="StateNodeBase.h" />
<ClInclude Include="pdsPCH.h" />
<ClInclude Include="StructStateNode.h" />
<ClInclude Include="Utilities.h" />
<ClInclude Include="ValueStateNode.h" />
<ClInclude Include="version.h" />
<ClInclude Include="Websocket.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="version.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
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Original file line number Diff line number Diff line change
Expand Up @@ -9,25 +9,6 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="protocol\cputil.cpp">
<Filter>Protocol</Filter>
</ClCompile>
<ClCompile Include="DebugServer.cpp" />
<ClCompile Include="DebugServerSession.cpp" />
<ClCompile Include="Pex.cpp" />
<ClCompile Include="PexCache.cpp" />
<ClCompile Include="RuntimeEvents.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="PapyrusDebugger.cpp" />
<ClCompile Include="protocol\vscodeprotocol.cpp">
<Filter>Protocol</Filter>
</ClCompile>
<ClCompile Include="BreakpointManager.cpp" />
<ClCompile Include="DebugExecutionManager.cpp" />
<ClCompile Include="IdMap.cpp" />
<ClCompile Include="IdProvider.cpp" />
<ClCompile Include="IdHandleBase.cpp" />
<ClCompile Include="GameInterfaces.cpp" />
<ClCompile Include="ArrayStateNode.cpp">
<Filter>State</Filter>
</ClCompile>
Expand Down Expand Up @@ -58,42 +39,31 @@
<ClCompile Include="FormTypeMacros.cpp">
<Filter>State</Filter>
</ClCompile>
<ClCompile Include="pdsPCH.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="version.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="protocol\cputil.h">
<ClCompile Include="Protocol\struct_extensions.cpp">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="protocol\debugger.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="protocol\protocol.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="protocol\torelease.h">
</ClCompile>
<ClCompile Include="Protocol\websocket_reader_writer.cpp">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="protocol\vscodeprotocol.h">
</ClCompile>
<ClCompile Include="Protocol\websocket_server.cpp">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Websocket.h" />
<ClInclude Include="DebugServer.h" />
<ClInclude Include="DebugServerSession.h" />
<ClInclude Include="PapyrusDebugger.h" />
<ClInclude Include="Pex.h" />
<ClInclude Include="PexCache.h" />
<ClInclude Include="RuntimeEvents.h" />
<ClInclude Include="version.h" />
<ClInclude Include="BreakpointManager.h" />
<ClInclude Include="Utilities.h" />
<ClInclude Include="DebugExecutionManager.h" />
<ClInclude Include="IdMap.h" />
<ClInclude Include="IdProvider.h" />
<ClInclude Include="IdHandleBase.h" />
<ClInclude Include="GameInterfaces.h" />
</ClCompile>
<ClCompile Include="BreakpointManager.cpp" />
<ClCompile Include="DebugExecutionManager.cpp" />
<ClCompile Include="DebugServer.cpp" />
<ClCompile Include="GameInterfaces.cpp" />
<ClCompile Include="IdHandleBase.cpp" />
<ClCompile Include="IdMap.cpp" />
<ClCompile Include="IdProvider.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="PapyrusDebugger.cpp" />
<ClCompile Include="pdsPCH.cpp" />
<ClCompile Include="Pex.cpp" />
<ClCompile Include="PexCache.cpp" />
<ClCompile Include="RuntimeEvents.cpp" />
<ClCompile Include="StructStateNode.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ArrayStateNode.h">
<Filter>State</Filter>
</ClInclude>
Expand Down Expand Up @@ -127,7 +97,38 @@
<ClInclude Include="FormTypeMacros.h">
<Filter>State</Filter>
</ClInclude>
<ClInclude Include="PDError.h" />
<ClInclude Include="protocol\debugger.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\struct_extensions.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_impl.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_reader_writer.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="Protocol\websocket_server.h">
<Filter>Protocol</Filter>
</ClInclude>
<ClInclude Include="BreakpointManager.h" />
<ClInclude Include="DebugExecutionManager.h" />
<ClInclude Include="DebugServer.h" />
<ClInclude Include="GameInterfaces.h" />
<ClInclude Include="IdHandleBase.h" />
<ClInclude Include="IdMap.h" />
<ClInclude Include="IdProvider.h" />
<ClInclude Include="PapyrusDebugger.h" />
<ClInclude Include="pdsPCH.h" />
<ClInclude Include="Pex.h" />
<ClInclude Include="PexCache.h" />
<ClInclude Include="RuntimeEvents.h" />
<ClInclude Include="StructStateNode.h" />
<ClInclude Include="Utilities.h" />
<ClInclude Include="version.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="version.rc" />
</ItemGroup>
</Project>

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