1.3.1 (2024-12-16)
- Improved file selection by using the last file's directory as initial directory (thanks @slgeay)
1.3.0 (2021-08-27)
- Added support for sending HTTP GET requests to http://localhost:53135/play to trigger "Play All Testcases" on CodinGame. This works regardless of what Auto Play is set to in CG Local's settings.
- Fixed the "Open CodinGame" button on Linux systems that don't have the GNOME libraries installed.
1.2.0 (2021-05-05)
- Moved the UI from JavaFX with TornadoFX to Swing. This change makes the application work with Java versions newer than 8 and means it is no longer required to run the application with a JRE or JDK with JavaFX available.
- Fixed a bug where the server would sometimes not be able to bind to its port if the application was quit a short time ago.
1.1.1 (2021-10-08)
- Made the window resizable to fix issues on KDE
1.1.0 (2021-10-06)
- Removed the FXLauncher dependency, which previously handled the auto-updating. Since the application is considered stable, this is no longer necessary. By removing FXLauncher, I am not required to keep up a webhost to host the files on, and the application will launch faster because it doesn't have to do an up-to-date check.
- Fixed font rendering issues on Linux
- Fixed the "Open CodinGame" button on Linux
- Fixed an issue where changes in vim and gedit were not detected properly
- Initial release