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sprites2.c
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/* Jedi/Sector One */
#include "ping.h"
#include "spr_dsp.h"
void sprite_normBool(unsigned char *where, const int deca)
{
#include "inc/normbool.inc"
}
void sprite_tinyBool(unsigned char *where, const int deca)
{
#include "inc/tinybool.inc"
}
void sprite_midBool(unsigned char *where, const int deca)
{
#include "inc/midbool.inc"
}
#if BIGBOOL_SUPPORT
void sprite_bigBool(unsigned char *where, const int deca)
{
#include "inc/bigbool.inc"
}
#endif
/* */
#include "spr_load.h"
void load_normBool(register unsigned char *where, const ptrdiff_t offset)
{
#include "inc/normbool.inc"
}
void load_tinyBool(register unsigned char *where, const ptrdiff_t offset)
{
#include "inc/tinybool.inc"
}
void load_midBool(register unsigned char *where, const ptrdiff_t offset)
{
#include "inc/midbool.inc"
}
#if BIGBOOL_SUPPORT
void load_bigBool(register unsigned char *where, const ptrdiff_t offset)
{
#include "inc/bigbool.inc"
}
#endif