-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmahjong-tracker.cpp
165 lines (145 loc) · 4.22 KB
/
mahjong-tracker.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#include <iostream>
#include <string>
#include <map>
using namespace std;
int main( int argc, char * argv[] )
{
map<string, int> players;
int points[11] = {2,4,8,16,32,48,64,96,128,256,512};
string test = "8";
cout << stoi(test);
string p1;
cout << "Enter player 1 name: ";
getline(cin, p1);
players[p1] = 0;
string p2;
cout << "Enter player 2 name: ";
getline(cin, p2);
players[p2] = 0;
string p3;
cout << "Enter player 3 name: ";
getline(cin, p3);
players[p3] = 0;
string p4;
cout << "Enter player 4 name: ";
getline(cin, p4);
players[p4] = 0;
int game_num = 1;
bool countinue_game = true;
while (countinue_game) {
cout << "Game number: " << game_num << endl;
string winner;
while (players.count(winner) == 0) {
cout << "Enter winner's name: ";
getline(cin, winner);
}
string type_of_win;
while (type_of_win == "") {
cout << "Enter s for self-draw or d for discarder: ";
getline(cin, type_of_win);
if (type_of_win != "s" && type_of_win != "d") {
type_of_win = "";
cout << "Incorrect input, enter s or d" << endl;
}
}
int fan = 0;
string fan_input = "";
while(fan_input == "") {
try {
cout << "Number of Fan (1-10): ";
getline(cin, fan_input);
fan = stoi(fan_input);
if (fan < 1 || fan > 10) {
fan_input = "";
cout << "Incorrect input" << endl;
}
} catch (...) {
fan_input = "";
cout << "Incorrect input" << endl;
}
}
if (type_of_win == "d") {
string nine_card_penalty;
while (nine_card_penalty == "") {
cout << "9 card penalty (y/n)? ";
getline(cin, nine_card_penalty);
if (nine_card_penalty != "y" && nine_card_penalty != "n") {
nine_card_penalty = "";
cout << "Incorrect input, enter y or n" << endl;
}
}
string discarder;
while (players.count(discarder) == 0 || discarder == winner) {
cout << "Enter discarder's name: ";
getline(cin, discarder);
if (players.count(discarder) == 0 || discarder == winner) {
cout << "Incorrect input." << endl;
}
}
players[winner] += points[fan]*2;
if (nine_card_penalty == "y") {
players[discarder] -= points[fan]*2;
} else {
std::map<std::string, int>::iterator it = players.begin();
while (it != players.end()) {
std::string player = it->first;
if (player != winner) {
if (player == discarder) {
players[player] -= points[fan];
} else {
players[player] -= points[fan]/2;
}
}
it++;
}
}
} else {
string tweleve_card_penalty;
while (tweleve_card_penalty == "") {
cout << "12 card penalty (y/n)? ";
getline(cin, tweleve_card_penalty);
if (tweleve_card_penalty != "y" && tweleve_card_penalty != "n") {
tweleve_card_penalty = "";
cout << "Incorrect input, enter y or n" << endl;
}
}
if (tweleve_card_penalty == "y") {
string discarder;
while (players.count(discarder) == 0 || discarder == winner) {
cout << "Enter discarder's name: ";
getline(cin, discarder);
if (players.count(discarder) == 0 || discarder == winner) {
cout << "Incorrect input." << endl;
}
}
players[discarder] -= points[fan] * 3;
players[winner] += points[fan] * 3;
} else {
std::map<std::string, int>::iterator it = players.begin();
while (it != players.end()) {
std::string player = it->first;
if (player != winner) {
players[player] -= points[fan];
}
it++;
}
}
}
std::map<std::string, int>::iterator it = players.begin();
while (it != players.end()) {
std::string word = it->first;
int count = it->second;
std::cout << word << ": " << count << std::endl;
it++;
}
string finished_game;
cout << "Finished Game (y/n): ";
getline(cin, finished_game);
if (finished_game == "y") {
countinue_game = false;
} else {
game_num++;
}
}
return 0;
}