-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathjitter.rs
597 lines (527 loc) · 19 KB
/
jitter.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
use std::{
collections::VecDeque,
sync::{
atomic::{AtomicBool, AtomicU32, AtomicU64, Ordering},
Arc, Mutex,
},
};
use opus::Decoder;
use serde_json::json;
use std::fmt;
use str0m::media::{Frequency, MediaData};
use systemstat::Duration;
use tokio::time::Instant;
use crate::{
debugger::{Debugger, StatKind},
rtc::resampler::{Chunk, Resampler, ResamplerConfig},
};
use super::{audio::opus_channels, utils::UserId};
pub struct JitterBufConfig {
pub sample_rate: u32,
pub channels: u16,
pub debugger: Debugger,
pub user_id: UserId,
}
impl fmt::Debug for JitterBufConfig {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("JitterBufConfig")
.field("sample_rate", &self.sample_rate)
.field("channels", &self.channels)
.field("user_id", &self.user_id)
.finish()
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
enum Status {
/// No packets received yet
WaitingForFirstPacket,
/// First packet received, waiting for more
WaitingForMorePackets,
/// Enough packets received, ready to play
Normal,
/// Buffer is empty, increasing buffer to reach min buffer
IncreasingBuffer,
/// Buffer is full, decreasing buffer to reach max buffer
DecreasingBuffer,
}
pub struct JitterBuffer {
sample_rate: u32,
channels: u16,
packets: Arc<Mutex<VecDeque<Arc<MediaData>>>>,
decoder: Arc<Mutex<Decoder>>,
// sample_builder: Arc<Mutex<SampleBuilder<OpusPacket>>>,
audio_buffer: Arc<Mutex<VecDeque<f32>>>,
decoder_output_buffer: Arc<Mutex<Vec<f32>>>,
/// If sample builder couldn't fix missing packet, used to decode FEC in OPUS
previous_lost: AtomicBool,
current_tick: AtomicU64,
// "ptime" ms
packet_duration: Arc<AtomicU32>,
total_lost: Arc<AtomicU64>,
total_packets: Arc<AtomicU64>,
total_fec: Arc<AtomicU64>,
curr_instant: Arc<Mutex<Instant>>,
status: Arc<Mutex<Status>>,
slow_speed_resampler: Arc<Mutex<Resampler>>,
}
const PACKET_DURATION_MS: u16 = 20;
// const MAX_LATE_MS: u16 = 100;
// const MIN_BUFFER_MS: usize = 2000;
// const MAX_BUFFER_MS: usize = 2400;
// static jitter buffer
const MIN_BUFFER_MS: usize = 100; // prev: 80
const MAX_BUFFER_MS: usize = 1000; // prev: 500
const ACCELERATE_WHEN_PACKETS_HELD_BACK: usize = 20; // prev: 15
const CAP_PACKETS_HELD_BACK: usize = 80; // prev: 15
pub const MAX_10MS_SAMPLE_COUNT: usize = 10 /* ms */ * (48_000 / 1000) * 2 /* channels */;
impl Drop for JitterBuffer {
fn drop(&mut self) {
info!("jitter buffer dropped.");
}
}
impl JitterBuffer {
pub fn new(config: JitterBufConfig) -> Self {
let decoder = Arc::new(Mutex::new(
opus::Decoder::new(config.sample_rate, opus_channels(config.channels))
.expect("failed to create decoder"),
));
// Pre-alloc sync buffer for 2000ms of audio
let audio_buffer = Arc::new(Mutex::new(VecDeque::with_capacity(
MAX_10MS_SAMPLE_COUNT * (MAX_BUFFER_MS / 10),
)));
// must be filled with 0.0
let decoder_output_buffer = Arc::new(Mutex::new(vec![0.0f32; MAX_10MS_SAMPLE_COUNT * 2]));
let previous_lost = AtomicBool::new(false);
let packet_duration = Arc::new(AtomicU32::new(0));
let current_tick = AtomicU64::new(0);
let total_lost = Arc::new(AtomicU64::new(0));
let total_packets = Arc::new(AtomicU64::new(0));
let total_fec = Arc::new(AtomicU64::new(0));
let status = Arc::new(Mutex::new(Status::WaitingForFirstPacket));
// used for 0.5x
let slow_speed_resampler = Arc::new(Mutex::new(Resampler::new(ResamplerConfig {
input_sample_rate: config.sample_rate,
output_sample_rate: (config.sample_rate as f32 / 0.75).floor() as u32,
channels: config.channels,
chunk: Chunk::TwoAndHalfMs,
})));
// it was set at 100 causing way too much delay
// packet size is 20ms
// 300 / 20 = 30
let packets = Arc::new(Mutex::new(VecDeque::with_capacity(CAP_PACKETS_HELD_BACK)));
info!("New Jitter Buffer - config={:#?}", &config);
let audio_buffer_clone = Arc::downgrade(&audio_buffer);
let decoder_clone = Arc::downgrade(&decoder);
let debugger_clone = config.debugger.clone();
let packet_duration_clone = packet_duration.clone();
let total_lost_clone = total_lost.clone();
let total_packets_clone = total_packets.clone();
let total_fec_clone = total_fec.clone();
let user_id_clone = config.user_id.clone();
let status_clone = status.clone();
let packets_clone = packets.clone();
tokio::task::spawn_local(async move {
let debugger = debugger_clone;
let mut interval = tokio::time::interval(Duration::from_millis(250));
let mut log_to_console = 0;
while let Some(audio_buffer) = audio_buffer_clone.upgrade() {
log_to_console += 1;
interval.tick().await;
let buffer_len = { audio_buffer.as_ref().lock().expect("poisened").len() };
let (bw, lpd, smpr) = {
if let Some(d) = decoder_clone.upgrade() {
let mut decoder = d.as_ref().lock().expect("poisened");
(
decoder.get_bandwidth().unwrap_or(opus::Bandwidth::Auto),
decoder.get_last_packet_duration().unwrap_or(1),
decoder.get_sample_rate().unwrap_or(1),
)
} else {
(opus::Bandwidth::Auto, 1, 1)
}
};
let status = { *status_clone.lock().expect("to have status") };
let packet_len = { packets_clone.lock().expect("to get packets len").len() };
debugger.stat(
StatKind::PacketDurationMs,
json!(packet_duration_clone.load(Ordering::Relaxed)),
Some(&user_id_clone),
);
debugger.stat(
StatKind::JitterPacketBuffer,
json!(packet_len),
Some(&user_id_clone),
);
debugger.stat(
StatKind::JitterStatus,
json!(format!("{:#?}", status)),
Some(&user_id_clone),
);
debugger.stat(
StatKind::FECCount,
json!(total_fec_clone.load(Ordering::Relaxed)),
Some(&user_id_clone),
);
debugger.stat(
StatKind::PacketLoss,
json!(total_lost_clone.load(Ordering::Relaxed)),
Some(&user_id_clone),
);
debugger.stat(
StatKind::PacketReceived,
json!(total_packets_clone.load(Ordering::Relaxed)),
Some(&user_id_clone),
);
debugger.stat(StatKind::PacketDuration, json!(lpd), Some(&user_id_clone));
debugger.stat(
StatKind::JitterBufferSamples,
json!(buffer_len),
Some(&user_id_clone),
);
if log_to_console % 16 == 0 {
// only log ever 4s in console
debug!(
"jitter stats: audio_buffer_len={} bandwidth={:?} last_packet={} sample_rate={}",
buffer_len, bw, lpd, smpr
);
}
}
});
Self {
sample_rate: config.sample_rate,
channels: config.channels,
decoder,
// sample_builder,
packets,
audio_buffer,
decoder_output_buffer,
packet_duration,
previous_lost,
current_tick,
total_lost,
total_packets,
total_fec,
curr_instant: Arc::new(Mutex::new(Instant::now())),
status,
slow_speed_resampler,
}
}
// new methods
pub fn insert_packet(&self, p: Arc<MediaData>) {
let _timestamp = p.time.rebase(Frequency::MILLIS); // MILLIS
// debug!(
// "packet inserted time={} va={:#?} seq={:#?}-{:#?} nettime={}ms",
// p.time.as_ntp_32(),
// p.ext_vals.voice_activity.unwrap_or(false),
// p.seq_range.start(),
// p.seq_range.end(),
// p.network_time.elapsed().as_millis()
// );
// debug!("incoming packet {:?} now {:?}", &p, ×tamp);
// Push to sample_builder
// self.sample_builder.lock().expect("poisened").push(p);
{
let mut packets = self.packets.lock().expect("poisened");
// Clear except for 1 packets
if packets.len() > CAP_PACKETS_HELD_BACK {
debug!("max packets held back, clearing except 1");
for _ in 0..CAP_PACKETS_HELD_BACK {
let _ = packets.pop_front();
}
trace!("len after = {}", &packets.len());
}
// push the new packet
packets.push_back(p);
}
if self.status() == Status::WaitingForFirstPacket {
// got first packet, store it we use it in tick()
self.set_status(Status::WaitingForMorePackets);
}
// after getting first packet, start tick skipping to accumolate buffer
//
}
pub fn get_packets_len(&self) -> usize {
self.packets.lock().expect("poisened").len()
}
/// Get 10ms of audio
pub fn get_audio(&self, output: &mut [f32]) -> usize {
let required_initial_buffer_amount = MIN_BUFFER_MS / 10 * self.sample_count_10ms();
let status = self.status();
if status == Status::WaitingForFirstPacket || status == Status::WaitingForMorePackets {
if self.audio_buffer.lock().expect("poisened").len() > required_initial_buffer_amount {
self.set_status(Status::Normal);
} else {
// wait for a bit of audio buffer
return self.generate_silence(1, output);
}
}
self.pop_audio(output)
}
/// Called every 20ms after first packet
pub fn tick(&self) {
// on each tick, check if we have a sample to decode
// 1. if has a valid sample: decode, add to audio buffer
// 2. if packet loss: mark as has packet loss, so we decode FEC in the next tick
// 3. if we have a full audio buffer,
if self.status() == Status::WaitingForFirstPacket {
trace!("waiting for first packet");
// no ticks yet until we get our first packet, then we buffer a bit and start playing
return;
}
if let Some(sample) = { self.packets.lock().expect("to have packets").pop_front() } {
// if let Some(sample) = { self.packets.lock().expect("po").pop_back() } {
// if let Some(sample) = self.pop() {
let mut decoder_output_buffer = self
.decoder_output_buffer
.lock()
.expect("to have decoder output buffer");
let mut decoder = self.decoder.lock().expect("posiened");
// self.trace(&sample, &decoder);
if sample.data.len() < 3 {
trace!("got empty sample: {:#?}", sample);
}
// if pev lost, decode extra before
// let adjusted_dropped = Self::adjusted_packet_drop(&sample);
let (last_packet_dur, last_packet_samples) = self.last_packet_duration_ms(&mut decoder);
// if self.was_previous_lost() && adjusted_dropped > 0 {
if self.was_previous_lost() {
trace!(
"detected prev packet loss, last_packet_dur={}ms",
last_packet_dur
);
// Decode FEC
trace!("last_packet_samples={}", &last_packet_samples);
let result = decoder.decode_float(sample.data.as_ref(), &mut decoder_output_buffer, true);
/* for packet loss, pass &[] + FEC = 1 */
// info!("packet loss decoding logs below:");
if let Ok(total_samples) = self.push_decoder_result(
&result,
&decoder_output_buffer,
last_packet_samples as usize,
last_packet_dur,
) {
trace!("pushed FEC decoded data to audio buffer {}", total_samples);
self.total_fec.fetch_add(1, Ordering::Relaxed);
}
// done
self.clear_mark_as_lost();
}
// decode
let packet = sample.data.as_ref();
let result = decoder.decode_float(packet, &mut decoder_output_buffer, false);
let sample_count = if let Ok(samples) = &result {
// 960
samples
} else {
&0
};
/* this time FEC = false */
let _ = self.push_decoder_result(
&result,
&decoder_output_buffer,
*sample_count,
last_packet_dur,
);
// Save packet duration
if *sample_count > 0 {
self.save_p_dur_from_samples(sample_count);
}
self.total_packets.fetch_add(1, Ordering::Relaxed);
} else {
// mark as lost (so in the next packet we'll try decoding)
self.mark_as_lost();
self.total_lost.fetch_add(1_u64, Ordering::Relaxed);
}
// increase tick
self.current_tick.fetch_add(1, Ordering::Relaxed);
}
// UTILS
fn save_p_dur_from_samples(&self, nb_samples: &usize) {
let packet_duration = self.samples_to_ms(*nb_samples as u32);
self
.packet_duration
.store(packet_duration as u32, Ordering::Relaxed)
}
fn current_tick(&self) -> u64 {
self.current_tick.load(Ordering::Relaxed)
}
fn status(&self) -> Status {
*self.status.lock().expect("to have status")
}
fn set_status(&self, status: Status) {
let mut s = self.status.lock().expect("to have status");
*s = status;
}
fn was_previous_lost(&self) -> bool {
self.previous_lost.load(Ordering::Relaxed)
}
fn mark_as_lost(&self) {
self.previous_lost.store(true, Ordering::Relaxed);
}
fn clear_mark_as_lost(&self) {
self.previous_lost.store(false, Ordering::Relaxed);
}
fn samples_to_ms(&self, sample_count_per_chan: u32) -> usize {
// sample_count as usize / (self.sample_rate as usize / 1000 * self.channels as usize)
sample_count_per_chan as usize / (self.sample_rate as usize / 1000)
}
/// Gets last packet duration samples and converts to ms, if not present, returns 20ms default
fn last_packet_duration_ms(&self, decoder: &mut opus::Decoder) -> (usize, u32) {
let last_packet_samples = decoder.get_last_packet_duration().unwrap_or(0);
(
// find duration in ms
if last_packet_samples == 0 {
PACKET_DURATION_MS as usize
} else {
self.samples_to_ms(last_packet_samples)
},
last_packet_samples,
)
}
fn push_decoder_result(
&self,
result: &Result<usize, opus::Error>,
decoder_output_buffer: &[f32],
samples_per_chann: usize,
_last_packet_dur_ms: usize,
) -> Result<usize, ()> {
if let Err(err) = result {
error!("failed to decode {:?}", err);
trace!("did not push silence when FEC failed");
// DO NOT ADD
// add silence?
// self.push_audio(&self.generate_silence(last_packet_dur_ms / 10));
// trace!("pushed silence (bc failed to decode)");
return Err(());
// } else if let Ok(sample_count_per_chan) = result {
} else if result.is_ok() {
// sample_count from decode is per channel
let total_samples = samples_per_chann * self.channels as usize;
self.push_audio(&decoder_output_buffer[0..total_samples]);
return Ok(total_samples);
}
Err(())
}
fn push_audio(&self, audio_frame: &[f32]) {
let mut audio_buffer = self.audio_buffer.lock().expect("poisened");
if audio_buffer.len() + audio_frame.len() > audio_buffer.capacity() {
// not enough capacity
// flush from new packets in back to skip a bit
audio_buffer.drain(0..audio_frame.len());
trace!("flushed audio buffer in jitter buffer");
}
for sample in audio_frame {
audio_buffer.push_back(*sample);
}
}
fn pop_audio(&self, output: &mut [f32]) -> usize {
let mut audio_buffer = self.audio_buffer.lock().expect("poisened");
// if audio_buffer.len() >= self.sample_count_10ms() {
// trace!("pop_audio has_buffer={}", audio_buffer.len());
let packet_len = self.get_packets_len();
let buffer_len = audio_buffer.len();
let samples_10ms = self.sample_count_10ms();
// let is_over_buffer = buffer_len > (MAX_BUFFER_MS / 10) * samples_10ms;
let has_too_many_packets = packet_len > ACCELERATE_WHEN_PACKETS_HELD_BACK;
let is_over_buffer =
buffer_len > ((MAX_BUFFER_MS / 10 - 4) * samples_10ms) && has_too_many_packets;
let is_under_buffer = buffer_len < (MIN_BUFFER_MS / 10) * samples_10ms;
let is_buffer_normal = !is_over_buffer && !is_under_buffer;
let is_critically_under_buffer = buffer_len < samples_10ms; // this is when we hit 0 and switch to IncreasingBuffer
let current_status = self.status();
let next_status = if current_status == Status::IncreasingBuffer && is_buffer_normal {
Status::Normal
} else if current_status == Status::DecreasingBuffer && is_buffer_normal {
Status::Normal
} else if current_status == Status::Normal && is_over_buffer {
Status::DecreasingBuffer
// } else if current_status == Status::Normal && is_under_buffer {
} else if current_status == Status::Normal && is_critically_under_buffer {
Status::IncreasingBuffer
// Status::Normal // Do not do anything yet
} else {
// don't touch it
current_status
};
// save status
self.set_status(next_status);
if next_status == Status::IncreasingBuffer {
trace!("increasing buffer by 10ms");
// silence until we've buffer min amount
return self.generate_silence(1, output);
}
let playback_speed: f32 = if next_status == Status::DecreasingBuffer {
2.0 // 20ms fast forward
} else if next_status == Status::IncreasingBuffer {
// 0.75 // 5ms slow down
1.0 // 5ms slow down
} else {
1.0 // 10ms normal
};
if playback_speed != 1.0 {
debug!("play {}x speed, buffer={}", playback_speed, buffer_len)
}
// have audio data
let sample_count = (samples_10ms as f32 * playback_speed).floor() as usize;
let mut output_i = 0;
// let mut output = Vec::with_capacity(sample_count);
for i in 0..sample_count / self.channels as usize {
// loop over left/right samples in interleaved
if playback_speed == 2.0 && i % 2 == 0 {
// every other sample, discard;
for _ in 0..self.channels {
let _ = audio_buffer.pop_front();
}
} else {
// sample / channel
for _j in 0..self.channels {
output[output_i] = audio_buffer.pop_front().expect("sample in buff");
output_i += 1;
// output.push(audio_buffer.pop_front().expect("sample in buff"));
}
}
}
drop(audio_buffer);
if playback_speed == 0.75 {
let mut resampler = self
.slow_speed_resampler
.lock()
.expect("to have slow resampler");
let slow_output = { resampler.process(output) };
output.copy_from_slice(slow_output);
// output.clear();
// output.extend_from_slice(slow_output);
}
assert!(
output.len() == samples_10ms,
"pop_audio did not give 10ms of samples, output.len()={} expected={}",
output.len(),
samples_10ms
);
// output
output_i
}
pub fn sample_count_10ms(&self) -> usize {
self.sample_rate as usize / 1000 * 10 * self.channels as usize
}
/// Allocate enough in a vec for each call to get_audio
pub fn allocate_output_buffer(&self) -> Vec<f32> {
let samples_in_each_tick = self.sample_count_10ms();
vec![0.0f32; samples_in_each_tick]
}
fn generate_silence(&self, num_10ms_frames: usize, output: &mut [f32]) -> usize {
let samples_count = self.sample_count_10ms() * num_10ms_frames;
assert!(
output.len() == samples_count,
"output slice passed to generate silence len {} did not match {}",
output.len(),
&samples_count
);
for i in 0..samples_count {
output[i] = 0.0f32;
}
// output[..samples_count] = &[0.0f32; samples_count];
// vec![0.0f32; samples_count]
samples_count
}
}