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Web development in the modern interface is marked by its expense, primarily due to the lack of standardization in visual interface development. While other proprietary technologies like C# and Java have enjoyed stability, the open nature of JavaScript and the web ecosystem has led to a proliferation of opportunities and challenges. However, the absence of a standardized approach to graphical user interfaces has hindered efficiency and innovation in the field.
Despite the demand and potential for improvement, organizations have largely neglected investing time and effort in finding efficient solutions for interface development. Graphical user interfaces have been a longstanding challenge, dating back to the 1970s. However, the lack of standardization stemmed from a failure to recognize the commonalities in technology, resulting in divergent approaches to dominance in the market.
In recognizing this challenge, I took it upon myself as a personal mission to find a solution. The prospect of going against the crowd and the aspiration to make a meaningful impact drove me to embark on a journey of self-learning, research, and original thinking. The realization that I could bring about change not only in the world but also in my own perspective motivated me to take on this challenge.
The problem I set out to solve was unifying the diverse UI frameworks on the client side. Initially, I developed a code generator targeting any framework. However, I later expanded my vision to unify solutions, irrespective of whether the interface was generated on the backend or the client side. To achieve this, I conceived a design interaction language with the aim of mimicking the actions of designers and using them as the primary source of truth.
This approach provided me with a unique leverage point in comparison to trending projects such as Svelte and server-rendered React projects. Working independently and free from external opinions allowed me to progress at my own pace and stay true to the vision of my project.
From a simple code generator, my design evolved to support low code, no code, and most recently, design-to-code functionality. What sets my project apart is its contribution to a broader trend in the market—AI-driven computing. As a cost-efficient alternative to AI, low code systems offer a similar solution, motivating me to continue and innovate in this space.
At the core of frontend development is the manipulation of the show/hidden state of components and their variants. Isolating API data from the view layer prompted me to standardize the composition of components for building larger ones. I established a philosophy for component composition that can be applied across frameworks for scalable systems.
The rules are as follows:
- A component can have distinct visual variants.
- A component can have child components.
- A parent component can decide to show/hide its child components.
- A component can have content.
- Content can be text, an image, or another component.
These rules formed the basis for a code generator that seamlessly scaled across different frameworks. The transition to a design-to-code approach was achieved by recognizing that designers conceptualize everything as rectangles with colors and spacing. This simple rule paved the way for finding common ground between design and development.
- A component is a rectangle.
- It inherits the rules mentioned above.
The overarching goal of this project is to build an efficient system capable of generating code for different business domains. To tackle this wide-ranging challenge, I narrowed down the problem to developing an efficient technique for building UIs. By recursively building UIs, I aim to extend this technique to address other challenges, such as backend development and business-specific domains, fundamentally addressing the core of the problem.
This project is a testament to the potential for innovation and efficiency when confronting challenges with a thoughtful and systematic approach. The journey from code generation to a comprehensive design-to-code solution reflects not only the evolution of the project but also its adaptability to emerging trends in the tech landscape.
The process of code generation in the context of ReactJS within the ui-editor project is a key aspect that addresses challenges in web development. This document provides insights into how the code generator was conceived, designed, and implemented to offer an efficient solution for frontend engineering.
Web development is often costly due to the lack of standards in visual interface development. Proprietary technologies like C# and Java have their own standards, but the JavaScript ecosystem, driven by open tech support, lacks a unified approach. The absence of standardization led to challenges in knowledge sharing and hindered the efficient development of custom interfaces.
Recognizing the need for a standardized approach, the ui-editor project took on the challenge of unifying diverse UI frameworks on the client side. The initial focus was on building a code generator that could target any framework, providing flexibility and scalability.
The initial phase involved building a code generator that operated based on a philosophy of component composition. This laid the foundation for scalable systems, adhering to the principles of component-driven development. The core rules included the existence of components, distinct visual variants, child components, content types (text, image, or another component), and the ability to show/hide child components.
To further enhance the solution, the project introduced a design interaction language. Inspired by mimicking what designers do, the goal was to empower designers as the source of truth. This language, coupled with a design tool, enabled the generation of code directly from designers' input. It aimed to bridge the gap between backend-generated and client-generated interfaces.
Taking inspiration from the simplicity of rectangles in design, the project transitioned to a design-to-code paradigm. This involved defining a component as a rectangle, inheriting the rules established in the component-based code generation phase. This approach provided a clear, unified language for both designers and developers.
The ui-editor project's code generation approach holds significance in several aspects:
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Scalability: The code generator scales across different frameworks, making it versatile and adaptable.
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Low Code and No Code: The evolution of the design interaction language and design-to-code paradigm positions the project in the low code and no code space, offering efficient solutions at a lower cost.
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Lesson for AI-Driven Computing: The project serves as a lesson in the trend of AI-driven computing. As a low code system, it competes with AI by providing similar solutions at a more efficient cost.
The code-generation-to-ReactJS aspect of the ui-editor project represents a thoughtful evolution aimed at solving challenges in frontend engineering. By unifying diverse UI frameworks, introducing a design interaction language, and transitioning to a design-to-code paradigm, the project offers a unique and efficient solution for UI development.
Explore the specifics of how code generation works in the context of ReactJS within the ui-editor project.
2. Features
Learn about the various features offered by the ui-editor tool, enhancing the development of UI components.
3. Goals
This document outlines the goals and objectives that the ui-editor project aims to achieve, focusing on UX design, UI building, and schema creation.
4. Ideas
Explore innovative ideas and concepts related to the ui-editor project, offering insights into potential future developments.
Delve into challenging features that the ui-editor project tackles, providing a deeper understanding of its technical aspects.
Welcome to the ui-editor wiki! Below are basic tutorials on how to use the tool to build and generate component code for a ReactJS project.
A beginner-friendly guide on getting started with the ui-editor tool, covering the initial setup and navigation.
Learn how to create a simple UI component using the ui-editor tool, providing a foundational understanding of component creation.
Explore the process of creating a component with dynamic content sourced from state, enhancing the interactivity of the UI.
Understand how to create a component with dynamic content, expanding the capabilities of UI elements.
Learn to create components with dynamic styles, allowing for flexibility and customization in the visual presentation.
Discover the art of composing larger components using smaller ones, emphasizing the principles of component-driven development.
Gain insights into component composition by learning how to subscribe to child events, fostering inter-component communication.
Delve into the details of code generation in the context of ReactJS, exploring how the ui-editor tool facilitates the generation of efficient code.
Explore the concept of drag and drop functionality within the ui-editor tool.
Understand the concept of an unlimited canvas space, providing expansive possibilities for UI design.
Dive into the concept of a layout designer, exploring the tools and features that enhance the design process.
Gain insights into the concept of code generation specific to ReactJS within the ui-editor project.
Explore the process of building a todo app using the ui-editor tool.
Learn how to add events to screen elements, enhancing the interactivity of the UI.
Get a glimpse of various editor parts and pieces within the ui-editor tool.
Understand the architectural concept of message passing between components, highlighting the communication infrastructure.
Learn the concept of building a component with dynamic state, offering insights into state management.
Explore the concept of building a component with dynamic contents, adding versatility to UI elements.
Understand the concept of building a component with dynamic state, emphasizing the dynamic nature of UI elements.
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