v0.6.0
- Added
Dialog.ShowAsync
. - Added
InputDialog
,ListDialog
,MessageDialog
andTabListDialog
classes which contain useful methods for it's type of dialog. - Added
Vector2
structure. - Updated vehicle parameter setters to use the
VehicleParameterValue
to maintain the proper states of other vehicle parameters. - Updated mono API used to 4.0.0. The minimum mono version required is 4.0 now.
- breaking The
Vector
structure has been renamed toVector3
. - Removed
GetHashCode
from wrapper classes. - Removed
double
constructors fromVector3
sructure. - Fixed auto loading of empty filterscript (which allows
OnRconCommand
to be used) - Fixed a small memory leak in the initialization script in the plugin.
- Fixed a bug where Callnative array throws errors when a
out float[]
argument is used. - Fixed
TextEventArgs.SendToPlayers
(#118). - (incomplete) Started creating interfaces of wrapper classes.
The SampSharp.GameMode library is available on NuGet:
http://sampsharp.timpotze.nl/package-manager
The attached binaries contains the Windows plugin. If you need the linux version of the plugin you need to compile it yourself.