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v0.6.0

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@ikkentim ikkentim released this 25 Jun 11:57
· 682 commits to master since this release
  • Added Dialog.ShowAsync.
  • Added InputDialog, ListDialog, MessageDialog and TabListDialog classes which contain useful methods for it's type of dialog.
  • Added Vector2 structure.
  • Updated vehicle parameter setters to use the VehicleParameterValue to maintain the proper states of other vehicle parameters.
  • Updated mono API used to 4.0.0. The minimum mono version required is 4.0 now.
  • breaking The Vector structure has been renamed to Vector3.
  • Removed GetHashCode from wrapper classes.
  • Removed double constructors from Vector3 sructure.
  • Fixed auto loading of empty filterscript (which allows OnRconCommand to be used)
  • Fixed a small memory leak in the initialization script in the plugin.
  • Fixed a bug where Callnative array throws errors when a out float[] argument is used.
  • Fixed TextEventArgs.SendToPlayers (#118).
  • (incomplete) Started creating interfaces of wrapper classes.

The SampSharp.GameMode library is available on NuGet:
http://sampsharp.timpotze.nl/package-manager

The attached binaries contains the Windows plugin. If you need the linux version of the plugin you need to compile it yourself.