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Updated changelogs
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ikkentim committed Mar 25, 2022
1 parent 4863805 commit d6d5252
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Showing 4 changed files with 16 additions and 4 deletions.
5 changes: 4 additions & 1 deletion changelogs/CHANGES-SampSharp.Core.md
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### 0.10.0
### 0.10.0-alpha2
- Fixed HostedGameModeClient.ServerPath not returning correct path

### 0.10.0-alpha1
- Added support for "fastnative" calls, this improves time consumed by calls to native functions by 95% (#365)
- Added support for varargs in "fastnative" calls (#260)
- Added `IGameModeClient.NativeObjectProxyFactory`
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5 changes: 4 additions & 1 deletion changelogs/CHANGES-SampSharp.Entities.md
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### 0.10.0
### 0.10.0-alpha2
- Fixed components not being removed from global component registry when destroying an entity

### 0.10.0-alpha1
- Added support for player names as command arguments (#354)
- Added timers (#326)
- Updated to .NET Standard 2.1
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5 changes: 4 additions & 1 deletion changelogs/CHANGES-SampSharp.GameMode.md
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### 0.10.0
### 0.10.0-alpha2
- Added `ListDialog<T>` (#383, #395)

### 0.10.0-alpha1
- Added `BasePlayer.CancelEdit` (#362)
- Added `BasePlayer.SetMapIcon` and `BasePlayer.RemoveMapIcon` (#364)
- Updated to .NET Standard 2.1
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5 changes: 4 additions & 1 deletion changelogs/CHANGES-plugin.md
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### 0.10.0
### 0.10.0-alpha2
- Added coreclr detection based on `SAMPSHARP_RUNTIME` environment variable

### 0.10.0-alpha1
- Added automatic coreclr and gamemode detection
- Added support for "fastnative" calls (#365)
- Added callback name to "Callback parameters count mismatch" error (#342)
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