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Castle screen, Recruit Creature window, add a button to access Town Population screen (as by the well) #9448

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LeHerosInconnu opened this issue Jan 14, 2025 · 0 comments
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improvement New feature, request or improvement ui UI/GUI related stuff

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@LeHerosInconnu
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Describe the problem requiring a solution

I suggest to add a button to access the Town Population screen in the Recruit Creature window.
Image is for explanation only.
The size of the window will have to be enlarged for a better visual appearance (to be determined later).
I've used the “castle” button in the explanatory image, but a specific graphic button would be preferable.

The button to access the Town Population screen in a creature recruitment window.
Castle screen castle well button dwelling 01

No well built in the town.
Castle screen no well 01

The Town Population screen.
Town Population screen 01

This would allow access to the Town Population screen when a creature recruitment window is open, and this even when the well is not built in the town.
This could also be a complementary feature for users of smaller touchscreen devices.

Describe the possible solution

Add a button to access Town Population screen in the Recruit Creature window.

Additional info

No response

@LeHerosInconnu LeHerosInconnu added the improvement New feature, request or improvement label Jan 14, 2025
@oleg-derevenetz oleg-derevenetz added the ui UI/GUI related stuff label Jan 14, 2025
@oleg-derevenetz oleg-derevenetz added this to the Beyond OG scope milestone Jan 14, 2025
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Labels
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