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I suggest to add a button to access the Town Population screen in the Recruit Creature window.
Image is for explanation only.
The size of the window will have to be enlarged for a better visual appearance (to be determined later).
I've used the “castle” button in the explanatory image, but a specific graphic button would be preferable.
The button to access the Town Population screen in a creature recruitment window.
No well built in the town.
The Town Population screen.
This would allow access to the Town Population screen when a creature recruitment window is open, and this even when the well is not built in the town.
This could also be a complementary feature for users of smaller touchscreen devices.
Describe the possible solution
Add a button to access Town Population screen in the Recruit Creature window.
Additional info
No response
The text was updated successfully, but these errors were encountered:
Preliminary checks
Describe the problem requiring a solution
I suggest to add a button to access the Town Population screen in the Recruit Creature window.
Image is for explanation only.
The size of the window will have to be enlarged for a better visual appearance (to be determined later).
I've used the “castle” button in the explanatory image, but a specific graphic button would be preferable.
The button to access the Town Population screen in a creature recruitment window.
No well built in the town.
The Town Population screen.
This would allow access to the Town Population screen when a creature recruitment window is open, and this even when the well is not built in the town.
This could also be a complementary feature for users of smaller touchscreen devices.
Describe the possible solution
Add a button to access Town Population screen in the Recruit Creature window.
Additional info
No response
The text was updated successfully, but these errors were encountered: