A simulation that models the COVID infection rate
- Environment
- 50 Agents
- agent code
- tasklist/location list
- on trigger enter
- not all trigger enters --> infection, calculate a percent that does.
- infection from particles in room
- model room particles
- updating trigger radius based on distancing measure...?
- change color for infection
- time limit for infection
- cured agent tag and material
- get room function so cant get infected through wall
- outside vs inside infection chance
- simulation
- mask
- enforce better social distancing
- initializing agents
- collecting data
- results struct
- displaying data
- interacting with system?
- UI buttons for variables
- UI show results
- UI interacts with simulation