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Localization Explorer
[DEPRECATED] Please refer to new documentation
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Localization explorer lets you manage your localized assets in a single window. You can access the window via
Window -> GameToolkit -> Localization -> Localization Explorer
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- Add a localized asset by clicking
Localization Explorer -> Create
.- Select an asset type from dropdown menu opened.
- Give a name for the created asset. The asset created is shown in the localization explorer.
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-
Selected localized asset can be renamed by clicking
Rename
button and deleted by clickingDelete
button. -
Built-in
Duplicate (Ctrl+D)
,Delete (Shift+Del)
andFrame Selected (F)
commands works with multi-selection. -
Expand the created asset and add locale (language & value pair) as many as you want by clicking
+
button. Also you can remove the selected locale by clicking-
button through the explorer.- Enter a value with selecting corresponding language
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You can translate missing locale(s) automatically by clicking Translate By
button:
- Choose a language that has already translated
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Quick Translate option is available only for Text assets and it must be configured. See Quick Translate Configuration to learn how to configure it correctly.