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scene-config-instructions.md

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Scene Config File Specification

The file is a list of objects.

  • object <string objPath> <float emissiveness> <float3 emissionColor> <float metalness> <float3 baseColor>
    • objPath is the path to the OBJ model.
    • emissiveness defines the probability the material will emit light.
    • emissionColor is the color of the emitted light (3 floats separated by spaces).
    • metalness defines the metalness of the material (use 0.0 or 1.0 only, intermediate values aren't realistic).
    • baseColor is the albedo of the material (3 floats separated by spaces).

Example scene configs can be found here.