Skip to content

Blender import/export .md2 and .mdx for Quake 2 and Kingpin

Notifications You must be signed in to change notification settings

hypov8/blender_kingpin_models

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Blender Script for Kingpin

This script is an importer and exporter for Kingpin Models (.md2 and .mdx)

Tested to work in blender 2.79, 2.80, 2.92, 3.2.1

Skins can be set using image textures or materials. if it is longer than 63 characters it is truncated.

Import mesh animation as vertex or shapekey

Frame names can be read/set for timeline

Thanks to:

  • DarkRain
  • Bob Holcomb. for MD2_NORMALS taken from his exporter.
  • David Henry. for the documentation about the MD2 file format.
  • Bob Holcomb
  • Sebastian Lieberknecht
  • Dao Nguyen
  • Bernd Meyer
  • Damien Thebault
  • Erwan Mathieu
  • Takehiko Nawata

hypov8 plugin update log

v1.1.1 (blender 2.79)

  • fix teture bug
  • added importing of GL commands. for enhanced uv pricision
  • added skin search path for texcture not im nodel folder
  • added multi part player model bbox fix. all parts must be visable in sceen
  • fixed texture issue in glCommands. not checking for uv match, just vertex id

v1.2.0 (blender 2.80) jan 2020

  • updated to work with new blender
  • merged md2/mdx into 1 script
  • loading/saving allows selection of both file types
  • option for imported models to set timeline range if animated
  • multi model selection support for exports
  • hitbox will be created for each selected object

v1.2.1 (blender 2.80) nov 2020

  • fixed a texture missing bug
  • fixed texture string formatting
  • export no longer fails if a skin was not found
  • fixed skin string issue being null
  • added matrix for non shape key exports

v1.2.2 (blender 2.79+2.80) sep 2022

  • import using 1 shape key (using animall plugin method to set keys)
  • option to switch keyframe import modes ()
  • merge blender 2.7 into 1 script
  • 2.79. import textures using nodes
  • using blenders .obj addon as a base for mesh data

About

Blender import/export .md2 and .mdx for Quake 2 and Kingpin

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages