0.1.6 alpha
Pre-release
Pre-release
Bug fixes and some improvements.
- Fixed water tileset animation not working.
- Added proper grass tileset (block id 4).
- New CC0 background.
- Game now accepts command-line parameters to choose resolution.
- Improved memory usage due to a better flyweight pattern usage.
- New file "config.properties" from which is possible to customize some of the game configuration.
- Fixed missing null-initialization of game_map and world variables.
- Slightly improved menus.
- Added eclipse build configuration for experimental fgeal SFML wrapper.
- Added very experimental eclipse build configurations for MSVC (except Allegro 5.0 and SFML 1.6)
- Converted progressive jpeg images to non-progressive jpeg for compatibility with SFML wrapper.
- Better compiler linker flags when dealing with Allegro 5.
- Lots of refactoring.
(Again if you wish to build the game from source, it's easier to use the terrarium-xxx-source.tar.gz
package instead of the Github-generated package, since the former already contains its git submodules' source code shipped.)