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0.1.3 alpha

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@hydren hydren released this 24 Nov 19:54
· 234 commits to master since this release

Some fixes, improvements and new experimental makefiles.

  • Fixed camera glitch.
  • Some improvements in physics memory handling.
  • Added experimental makefiles to build with SDL 1.2, SDL 2.0 or Allegro 5.0.
  • Using new sprite class from fgeal.
  • New usage of fgeal, as submodule.
  • Also using rapidxml from a submodule instead of the code directly.
  • Smaller example maps.

Note: read again BUILDING.md, as there are changes as how to build. Old way of building is available (more or less) in BUILDING_FGEAL.md.

(If you wish to build the game from source, it's easier to use the terrarium-xxx-source.tar.gz package instead of the Github-generated package, since the former already contains its git submodules' source code shipped.)