Releases: hybrasyl/xml
Releases · hybrasyl/xml
Hybrasyl XML 0.9.4.8
Hybrasyl XML 0.9.4.7
- Fix error in default regen formulas
Hybrasyl XML 0.9.4.6
- Add equality operators for
CreatureBehaviorSet
,CreatureCastable
,CreatureCastables
- Add additional testing for types that use
Import
keyword (right now, behavior sets) - Add new priorities to targeting:
AllyWithLowestHp
,AllyWithLowestMp
,AllyWithHighestMp
,AllyWithHighestHp
,AllyWithLessThanMaxHp
,AllyWithLessThanMaxMp
,AllyWithStatusConditions
,AllyWithNoStatusConditions
- For imported behavior sets, resolve
StatModifiers
correctly (additive) - Update npc surcharge, which was inexplicably named
Percent
but set toint
Hybrasyl XML 0.9.4.3
- Update default formulas, add DisplayName to reactors / Map NPC placements, add job intervals to constants
Hybrasyl XML 0.9.4.2
- Add support for certain formulas to be defined at
ServerConfig
level - Remove half-baked implementation of
<Formula>
that no one really wanted
Hybrasyl XML 0.9.4.1
- Add support for a variety of new conditions (no healing, no hp/mp regen, etc)
Hybrasyl XML 0.9.4
-
Allow requirements and prerequisites for spells to require or forbid certain cookies.
- Requirement: you can use a cookie to control whether or not the spell is even displayed at a trainer
- Prerequisite: you can use it to control whether a spell can be learned and send a message to the player if they cannot learn it.
-
Don't silently eat individual item variant errors.
-
Fix various client setting / time null edge cases.
Hybrasyl XML 0.9.3.37
- Fix bug in variant generation
Hybrasyl XML 0.9.3.36
- Fix stupid xsd2code bug in 0.9.3.35.
Hybrasyl XML 0.9.3.35
- Implement item tags, to be used by lore et al
- Add
RemoveChance
for statuses - Add prerequisite support requiring specific cookies to exist / not exist in order to learn a skill/spell