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tetris.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" >
<title>tetrisChallenge</title>
<link href="tetris.css" type="text/css" rel="stylesheet"/>
<script type="text/javascript" src="./Common/webgl-utils.js"></script>
<script type="text/javascript" src="./Common/initShaders.js"></script>
<script type="text/javascript" src="./Common/MV.js"></script>
<script type="text/javascript" src="tetris.js"></script>
<script id="vertex-shader" type="x-shader/x-vertex">
precision highp float;
attribute vec4 vPosition;
attribute vec4 vColor;
varying vec4 fColor;
void main()
{
fColor = vColor;
gl_Position = vPosition;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision highp float;
varying vec4 fColor;
void main()
{
gl_FragColor = fColor;
}
</script>
<script id="pre-vertex-shader" type="x-shader/x-vertex">
precision highp float;
attribute vec4 pre_vPosition;
attribute vec4 pre_vColor;
varying vec4 pre_fColor;
void main()
{
pre_fColor = pre_vColor;
gl_Position = pre_vPosition;
}
</script>
<script id="pre-fragment-shader" type="x-shader/x-fragment">
precision highp float;
varying vec4 pre_fColor;
void main()
{
gl_FragColor = pre_fColor;
}
</script>
</head>
<body>
<canvas id="gl-canvas" width="420" height="720">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
<canvas id="pre-gl-canvas" width="120" height="120">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
<button id="playbutton" onclick="playButtonClicked();">开始游戏</button>
<div id="info">
分数:<span id="score">0</span>
<div id="instruction1"> ↑:旋转 </div>
<div id="instruction2"> ←:左移 </div>
<div id="instruction3"> →:右移 </div>
<div id="instruction4"> ↓:下移 </div>
</div>
</body>
</html>