Skip to content

Commit

Permalink
adjusted last few classes with hp
Browse files Browse the repository at this point in the history
  • Loading branch information
higps committed Mar 9, 2024
1 parent d8452d3 commit c92425a
Show file tree
Hide file tree
Showing 79 changed files with 280 additions and 64 deletions.
10 changes: 5 additions & 5 deletions berobot_dmg_handler.sp
Original file line number Diff line number Diff line change
Expand Up @@ -1510,26 +1510,26 @@ public Action Event_post_inventory_application(Event event, const char[] name, b

if (IsValidEntity(Weapon1))
{
stat1 = 0.80;
TF2Attrib_SetByName(Weapon1, "Reload time increased", stat1);
TF2Attrib_SetByName(Weapon1, "projectile penetration", 1.0);
}

if (IsValidEntity(Weapon2))
{
TF2Attrib_SetByName(Weapon2, "Reload time increased", stat1);
TF2Attrib_SetByName(Weapon2, "projectile penetration", 1.0);
stat1 = 0.80;
TF2Attrib_SetByName(Weapon2, "Reload time increased", stat1);
TF2Attrib_SetByName(Weapon2, "projectile penetration", 1.0);
}


if (IsStockOrAllClassWeapon(Weapon3) && Weapon1 != -1 && Weapon2 != -1)
{
stat1 = 1.5;
stat2 = 0.8;
// TF2Attrib_SetByName(client, "maxammo primary increased", 1.5);
// // TF2Attrib_SetByName(Weapon2, "maxammo secondary increased", 1.5);
stat3 = 20.0;
TF2Attrib_AddCustomPlayerAttribute(client, "maxammo primary increased", stat1);
TF2Attrib_AddCustomPlayerAttribute(client, "maxammo secondary increased", stat1);
stat3 = 20.0;
TF2Attrib_SetByName(Weapon3, "max health additive bonus", stat3);

Format(chat_display, sizeof(chat_display), "%s\n{teamcolor}Bat: All weapons gain {orange}+%0.0f%% maxammo and +%0.0f%%% faster reload",chat_display, MoreIsMore(stat1), LessIsMore(stat2));
Expand Down
2 changes: 1 addition & 1 deletion cfg/robots/AA_test_zoomer.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
"model" "models/bots/heavy_boss/bot_heavy_boss.mdl"
"health" "90000"
"health_bonus_per_player" "250"
"difficulty" "1"
"difficulty" "99"
"rc_cost" "50000"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_grenades_demoman_LED.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Grenades have 40%%%% faster projectile speed, 25%%%% faster firing speed"
"health" "3000"
"health" "2700"
"health_bonus_per_player" "60"
"scale" "1.75"
"difficulty" "1"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_grenades_demoman_carpetomber.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Bombs explodes in to smaller bombs\nReduced damage vs buildings"
"health" "3300"
"health" "3000"
"health_bonus_per_player" "60"
"difficulty" "2"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_grenades_demoman_dreysidel.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Set up multiple traps!"
"health" "3000"
"health" "2700"
"health_bonus_per_player" "60"
"difficulty" "3"
//"scale" "1.75"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_grenades_demoman_mortarmack.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Fire and reload the entire clip at once!"
"health" "3000"
"health" "2700"
"health_bonus_per_player" "60"
"difficulty" "1"
"sounds"
{
Expand Down
5 changes: 3 additions & 2 deletions cfg/robots/free_damage_grenades_demoman_raid.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Rapid Short Iron Bomber"
"health" "4500"
"health" "3800"
"health_bonus_per_player" "60"
"difficulty" "3"
"sounds"
{
Expand Down Expand Up @@ -52,7 +53,7 @@
"clip size bonus" "2.25"
"killstreak tier" "1.0"
"faster reload rate" "1.45"
"projectile speed decreased" "0.6"
"projectile speed decreased" "0.7"
"hidden primary max ammo bonus" "3.0"
"dmg penalty vs buildings" "0.5"
"fuse bonus" "0.5"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_grenades_demoman_solarlight.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Grenades"
"tips" "Be demoknight TF2"
"health" "2000"
"health" "2700"
"health_bonus_per_player" "60"
"difficulty" "3"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_damage_hitscan_scout_b4nny.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Hitscan"
"tips" "Rapid reload scattergun"
"health" "1250"
"health_bonus_per_player" "40"
"difficulty" "1"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_damage_hitscan_scout_funke.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Melee"
"tips" "Batsaber deals minicrits to bleeding enemies\nYour cleavers recharge faster"
"health" "1250"
"health_bonus_per_player" "100"
"difficulty" "2"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_damage_hitscan_scout_mechaface.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Hitscan"
"tips" "Move speed increases from damage dealt\n30%%%% damage bonus"
"health" "1250"
"health_bonus_per_player" "40"
"difficulty" "2"

"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_melee_demoman_roboknight.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Melee"
"tips" "Longer charge\nBetter turn control\n20% charge refill on hit"
"health" "2500"
"health" "2200"
"health_bonus_per_player" "100"
"difficulty" "2"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_damage_melee_heavy_boxing_champ.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Melee"
"tips" "Kill enemies to get long time crits!\nYou have melee resist\nCrit boosts activates when you let go of crouch"
"health" "3000"
"health_bonus_per_player" "150"
"scale" "1.5"
"difficulty" "2"
"sounds"
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_damage_melee_sniper_fatmagic.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Melee"
"tips" "Rapid swing Bushwacka\nBecome briefly ubered when jarate'd\nYou regenerate health over time!"
"health" "2250"
"health_bonus_per_player" "110"
"difficulty" "3"
"scale" "1.65"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_rockets_soldier_bazookajoe.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Rockets"
"tips" "Long reload\nReduced self damage\nShoot at your feet and jump to glide!"
"health" "3800"
"health" "3500"
"health_bonus_per_player" "40"
"difficulty" "1"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_rockets_soldier_drgrordbot.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Rockets"
"tips" "You have rapid reload Cow Mangler & Electroball"
"health" "3800"
"health" "3500"
"health_bonus_per_player" "40"
"difficulty" "2"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_rockets_soldier_icebear.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"tips" "You have the rocket specialist perk!"
"deathtip" "Reflect or Short Circuit away the rockets"
"model" "models/bots/soldier_boss/bot_soldier_boss.mdl"
"health" "3800"
"health" "3500"
"health_bonus_per_player" "40"
"difficulty" "1"
"scale" "1.75"

Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_rockets_soldier_ivory.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Rockets"
"tips" "Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes"
"health" "3800"
"health" "3500"
"health_bonus_per_player" "40"
"difficulty" "3"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_damage_rockets_soldier_shounic.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Damage"
"subclass" "Rockets"
"tips" "Fire rocket launchers firing rockets, aim where to aim all rocket launchers"
"health" "3800"
"health" "3500"
"health_bonus_per_player" "40"
"difficulty" "3"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_disruptor_demoman_samureye.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Disruptor"
"tips" "Samurai Anti Mann\nCharge refill on hit"
"health" "2175"
"health_bonus_per_player" "50"
"difficulty" "2"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_disruptor_demoman_toofty.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Disruptor"
"tips" "Land on enemies to deal stomp damage"
"health" "1750"
"health_bonus_per_player" "50"
"difficulty" "2"
"sounds"
{
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_disruptor_heavy_hoovy.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "Disruptor"
"tips" "Tickle enemies\nTaunt kill enemies for an AOE explosion!"
"health" "3000"
"health_bonus_per_player" "50"
"difficulty" "1"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_disruptor_soldier_elmaxo.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,8 @@
"deathtip" "Blast jumpers can be countered heavily by the Reserve Shooter"
"role" "Disruptor"
"subclass" "Disruptor"
"health" "2000"
"health" "1600"
"health_bonus_per_player" "60"
"scale" "1.65"
"difficulty" "2"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_disruptor_soldier_tonetech.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Disruptor"
"subclass" "Disruptor"
"tips" "Market gardening sends you flying in reverse\nYou generate additional resources on death for your team\nYou can rocket jump"
"health" "2000"
"health" "1600"
"health_bonus_per_player" "70"
"difficulty" "3"
"scale" "1.65"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_engineer_barricade.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Engineer"
"subclass" "SingleClass"
"tips" "Build teamporters to easily teleport your team to the front lines"
"health" "1250"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"scale" "1.65"
"sounds"
Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_engineer_dane.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "SingleClass"
"tips" "Buildings build and upgrade instantly when hit by a wrench\nBuild teamporters to teleport your team to the front lines"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "1"
"scale" "1.65"

Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_engineer_wranglerbill.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "SingleClass"
"tips" "Build teamporters to teleport your team to the front lines"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "2"
"scale" "1.65"

Expand Down
1 change: 1 addition & 0 deletions cfg/robots/free_engineer_zonical.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
"subclass" "SingleClass"
"tips" "Gain Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"scale" "1.65"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_arrayseven.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Increase your team's damage output with the Kritzkrieg\nDefend yourself with the Blutsauger"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "1"

"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_death_negator.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Uber builds fasts, negates death"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "2"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_drcrossbowcop.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Strong Heal Bolts\nActivate Strength Bolts with M2\nProvide special buffs to other Cop bots"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_rust_repair.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Each organ gives 0.5 additional self-buff duration\nMini-Crit Injection grants speed and mini-crits"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_sentro.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Fireball gets stronger when kritze\nYour uber AOE heals all teammes in close proximity"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "1"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_healer_medic_theory-y.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Healer"
"subclass" "Healer"
"tips" "Bullet charge = mini-crits\nExplosive charge = Conch buff\nFire charge = Battalions Buff"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "1"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_sniper_CarbineCassidy.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Sniper"
"subclass" "Sniper"
"tips" "Carbine crits on headshot"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_sniper_crocotron.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Sniper"
"subclass" "Sniper"
"tips" "Immune to afterburn\nYour rifle causes Jarate splash on hit\nDefend yourself with your Bushwacka"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "2"
"sounds"
{
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_sniper_huntsbot.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Sniper"
"subclass" "Sniper"
"tips" "Arrows penetrate enemies!\nArrows reload faster\nDefend yourself with your Kukri"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"scale" "1.5"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_sniper_jbird.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,8 @@
"deathtip" "Jbird has explosive headshots\nCounter-snipe or backstab sniper bots while they are distracted"
"role" "Sniper"
"subclass" "Sniper"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "2"
"scale" "1.65"
"sounds"
Expand Down
3 changes: 2 additions & 1 deletion cfg/robots/free_sniper_skeeter.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@
"role" "Sniper"
"subclass" "Sniper"
"tips" "Your shots deal knockback on target\nCharge rifle for greater knockback\nDefend yourself with your secondary"
"health" "1500"
"health" "1250"
"health_bonus_per_player" "60"
"difficulty" "3"
"scale" "1.65"
"sounds"
Expand Down
Loading

0 comments on commit c92425a

Please sign in to comment.