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config.yml
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game:
title: Planet Explorer
welcome: Welcome to
persistence:
dir: ./data/saves
file: game.json
logging:
colored: true
level: trace
report_caller: true
gui:
fullscreen: false
fg_color: [255,255,255]
bg_color: [0,0,0]
cursor_color: [0,102,0]
map_area:
width: 200
height: 90
text_area:
height: 6
map:
default:
fg_color: [0,0,0]
floor:
chr: "."
fg_color: [0,127,127]
wall:
chr: "#"
fg_color: [0,255,0]
down_exit:
chr: "v"
fg_color: [0,255,255]
up_exit:
chr: "^"
fg_color: [0,255,255]
right_exit:
chr: ">"
fg_color: [0,255,255]
left_exit:
chr: "<"
fg_color: [0,255,255]
npcs:
count: 8
chr: ☺
fg_color: [0,255,0]
bg_color: [0,0,0]
init_x: 7
init_y: 20
player:
name: "Player"
chr: "@"
stats:
max_hp: 80
starting_hp: 80
defense: 2
power: 8
fg_color: [255,255,0]
bg_color: [0,0,0]
view_range:
tile_count: 8
monsters:
fg_color: [255,0,0]
bg_color: [0,0,0]
view_range:
tile_count: 3
goblin:
name: "Goblin"
chr: "g"
stats:
max_hp: 10
starting_hp: 10
defense: 1
power: 2
orc:
name: "Orc"
chr: "o"
stats:
max_hp: 20
starting_hp: 20
defense: 2
power: 3
rooms:
max_count: 30
min_size: 6
max_size: 10
max_monsters: 4
max_items: 2
items:
health_potion:
name: "Health Potion"
chr: "i"
fg_color: [255,0,255]
bg_color: [0,0,0]
power: 8
magic_missile_scroll:
name: "Magic Missile Scroll"
chr: ")"
fg_color: [0,255,255]
bg_color: [0,0,0]
range: 6
power: 8
fireball_scroll:
name: "Fireball Scroll"
chr: ")"
fg_color: [255,153,0]
bg_color: [0,0,0]
radius: 3
range: 6
power: 20
confusion_scroll:
name: "Confusion Scroll"
chr: ")"
fg_color: [255,153,204]
bg_color: [0,0,0]
range: 6
power: 4 # this is number of turns