-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathLocaldump.cc
106 lines (71 loc) · 3.3 KB
/
Localdump.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
//Localdump.cc - Generic particle interactions: dump all particle (kinetic) energy locally and destroy particle.
//
//Programming notes:
// -Do not make items here "const", because they will not show up when loading.
// -Avoid using macro variables here because they will be obliterated during loading.
// -Wrap dynamically-loaded code with extern "C", otherwise C++ compilation will mangle function names, etc.
//
// From man page for dlsym/dlopen: For running some 'initialization' code prior to finishing loading:
// "Instead, libraries should export routines using the __attribute__((constructor)) and __attribute__((destructor)) function attributes. See the gcc info pages for
// information on these. Constructor routines are executed before dlopen() returns, and destructor routines are executed before dlclose() returns."
// ---for instance, we can use this to seed a random number generator with a random seed. However, in order to pass in a specific seed (and pass that seed to the library)
// we need to define an explicitly callable initialization function. In general, these libraries should have both so that we can quickly adjust behaviour if desired.
//
#include <iostream>
#include <string>
#include <vector>
#include <memory>
#include <cmath>
#include "./Misc.h"
#include "./Constants.h"
#include "./Structs.h"
#ifdef __cplusplus
extern "C" {
#endif
std::string MODULE_NAME(__FILE__);
std::string FILE_TYPE("INTERACTION");
std::string INTERACTION_TYPE("LOCALDUMP");
bool VERBOSE = false;
#ifdef __GNUG__
__attribute__((constructor)) static void init_on_dynamic_load(void){
//Do something automatic here.
if(VERBOSE) FUNCINFO("Loaded lib_localdump.so");
return;
}
__attribute__((destructor)) static void cleanup_on_dynamic_unload(void){
//Cleanup memory (if needed) automatically here.
if(VERBOSE) FUNCINFO("Closed lib_localdump.so");
return;
}
#else
#warning Being compiled with non-gcc compiler. Unable to use gcc-specific function declarations like 'attribute.' Proceed at your own risk!
#endif
void toggle_verbosity(bool in){
VERBOSE = in;
return;
}
void scatter(std::unique_ptr<base_particle> A, const struct Functions &Loaded_Functions){
//Implements a simple energy dump event. Destroys particle afterward by expiring it.
//
//It is called 'scatter' to maintain logical consistency for function naming within the interaction files.
//Needed in this function:
// - Access to accumulated media energy routines.
// - Access to logging routines.
if(A->get_type() == Particletype::Photon){
//Do something with the photon energy here.
}else{
//Do something with the particles energy here.
if(LoggingQuantities::ElectronStoppingPos){
vec3<double> pos = A->get_position3();
Loaded_Functions.generic_logging("Electron_Stopped") << pos.x << " " << pos.y << " " << pos.z << " " << sqrt(pos.x*pos.x+pos.y*pos.y+pos.z*pos.z) << " " << A->get_energy() << std::endl;
}
if(USE_CSDA){
Loaded_Functions.voxel_localdump( (A->get_energy() - A->get_mass()), A->get_position3() , Loaded_Functions);
}
}
// Loaded_Functions.particle_graveyard( std::move( A ) );
return;
}
#ifdef __cplusplus
}
#endif