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Race-Simulator

Notes for Development:

Completed notes:
    - Basic Track DS Completed
        - However creating accurate turns angles to simulate the car at the moment im not sure how it will work
    - Basic Car DS Completed
    - SFML library included
    - Make file completed
    - Add a background in SFML
    - Create the track layout
    - Track points working from the object
    - Using splines ot create the edges between the vertices
    - Move nodes with keyboard

Current in head thoughts:
    - ReDo code to make all the calls of the track to change the private class
    - create a make track visuals file to make the visual loop simpler
    - Add in a move the nodes with drag feature

Weaknesses to improve on:
    - learn make files (better)
    - Best loop functions for different data types