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hayesmaker committed Nov 24, 2017
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2 changes: 0 additions & 2 deletions .travis.yml
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secure: "z5AyOXEQiuyfMC8DVYFiYSbXVCqEPZq8W6dq6kmyPOdwjgqdqtmeLzhqntcrpx3KBprpgtX/oCsbA+YaLZC0n91rtXzXkYlq03G2BDBNnmTYhQZbOL6OpGzL4juWmu8GdJEgTApT0yCDIVEQk592K1P7U4K/09DP/7wXZ9vmBhi7PQEbVKHwKY+VYGbuH9U5omrfRlLcg9jkxa/Y1QsxwnKNhasN5ywupnXKZFPGkr/9ZX13iuoQWEKoNWlqfjiFBqk+8FF2IiNwmb0TSDRoyisytcGs6X/k5xhzh8iNC1YJ9gJIM3U/UJG78t06qI+qYZzaTNwhWNR5IuH0eo0W4Em3eQtzwZOZce0tfBkw/PBxrfIeoEvyROdlsk/uYBj7P+LpOuXkcujs7VpRUPbKlxAKdiiCeEfSDD+S5xfgVpOhKjeiYBfL7PR4yAyiYJHZq+I2dV+L9lcbc1vy8YwHBujKqLMzQCi6njM/efA+LG4MKOPC0gFgQuUj3S2iFurROMQqU53RDIG0HIIvmpi8whETK6PlmI5J9aCZEQ+J+LjUYP7UZzBBAVc6NWf0Oe+cxWklMLLX9FirDJprRMKsjEf044sK7kh/K3+8yiv66kwlpGnOjB/G0Kgrdu7JfESmCvYmkRud29/NRdAm5lWJo5N+UKIKEW8zJj0r9OMWdL4="
before_script:
- npm run build
- npm run build:old
script:
- npm start
- npm run test:basic
- npm run browserify:test
after_script:
- pm2 stop all
deploy:
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37 changes: 31 additions & 6 deletions CHANGELOG.md
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## [Unreleased](https://github.com/hayesmaker/thrust-platform/tree/HEAD)

[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.9.15...HEAD)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.9.16...HEAD)

**Implemented enhancements:**

- Feature/custom builds [\#60](https://github.com/hayesmaker/thrust-platform/pull/60) ([hayesmaker](https://github.com/hayesmaker))

**Merged pull requests:**

- Epic/pixi refactor [\#66](https://github.com/hayesmaker/thrust-platform/pull/66) ([hayesmaker](https://github.com/hayesmaker))
- Feature/polygon collision levels [\#65](https://github.com/hayesmaker/thrust-platform/pull/65) ([hayesmaker](https://github.com/hayesmaker))
- Epic/1.1 release [\#64](https://github.com/hayesmaker/thrust-platform/pull/64) ([hayesmaker](https://github.com/hayesmaker))
- Fix/broken ios startup [\#63](https://github.com/hayesmaker/thrust-platform/pull/63) ([hayesmaker](https://github.com/hayesmaker))
- Official release [\#62](https://github.com/hayesmaker/thrust-platform/pull/62) ([hayesmaker](https://github.com/hayesmaker))
- Fix/game over level reset [\#61](https://github.com/hayesmaker/thrust-platform/pull/61) ([hayesmaker](https://github.com/hayesmaker))
- Itch.io Release Candidate 1 [\#59](https://github.com/hayesmaker/thrust-platform/pull/59) ([hayesmaker](https://github.com/hayesmaker))
- properly destroy virtual joypad when clearing up the game world [\#58](https://github.com/hayesmaker/thrust-platform/pull/58) ([hayesmaker](https://github.com/hayesmaker))
- Stabilise deployment [\#56](https://github.com/hayesmaker/thrust-platform/pull/56) ([hayesmaker](https://github.com/hayesmaker))
- stabilise performance in mobile builds [\#55](https://github.com/hayesmaker/thrust-platform/pull/55) ([hayesmaker](https://github.com/hayesmaker))
- level tidy up [\#54](https://github.com/hayesmaker/thrust-platform/pull/54) ([hayesmaker](https://github.com/hayesmaker))
- Feature/odds and sods [\#53](https://github.com/hayesmaker/thrust-platform/pull/53) ([hayesmaker](https://github.com/hayesmaker))
- new music keys [\#52](https://github.com/hayesmaker/thrust-platform/pull/52) ([hayesmaker](https://github.com/hayesmaker))
- Feature/fix runtime errors [\#51](https://github.com/hayesmaker/thrust-platform/pull/51) ([hayesmaker](https://github.com/hayesmaker))
- Feature/new sound fx [\#50](https://github.com/hayesmaker/thrust-platform/pull/50) ([hayesmaker](https://github.com/hayesmaker))

## [v0.9.16](https://github.com/hayesmaker/thrust-platform/tree/v0.9.16) (2016-10-11)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.9.15...v0.9.16)

**Merged pull requests:**

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- Build/fix/mocha issues [\#5](https://github.com/hayesmaker/thrust-platform/pull/5) ([hayesmaker](https://github.com/hayesmaker))

## [v0.3.8](https://github.com/hayesmaker/thrust-platform/tree/v0.3.8) (2016-04-07)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.3.7...v0.3.8)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/0.3.7...v0.3.8)

**Merged pull requests:**

- Feature/query param builds [\#4](https://github.com/hayesmaker/thrust-platform/pull/4) ([hayesmaker](https://github.com/hayesmaker))

## [v0.3.7](https://github.com/hayesmaker/thrust-platform/tree/v0.3.7) (2016-04-07)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/0.3.7...v0.3.7)

## [0.3.7](https://github.com/hayesmaker/thrust-platform/tree/0.3.7) (2016-04-07)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.3.6...0.3.7)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.3.7...0.3.7)

## [v0.3.7](https://github.com/hayesmaker/thrust-platform/tree/v0.3.7) (2016-04-07)
[Full Changelog](https://github.com/hayesmaker/thrust-platform/compare/v0.3.6...v0.3.7)

**Merged pull requests:**

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15 changes: 13 additions & 2 deletions README.md
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# thrust-platform
[![Build Status](https://travis-ci.org/hayesmaker/thrust-platform.svg?branch=master)]
![Build Status](https://travis-ci.org/hayesmaker/thrust-platform.svg?branch=master)
(https://travis-ci.org/hayesmaker/thrust-platform)
[![Phase-2-e](https://img.shields.io/badge/e2e-phase--2--e-green.svg)]
![Phase-2-e](https://img.shields.io/badge/e2e-phase--2--e-green.svg)
(https://github.com/hayesmaker/phase-2-e)

Game engine for creating thrust-a-likes... Physics blasters which require brains.
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Inspired and heavily copied from BBC Micro and Commodore 64 game "Thrust" by Jeremy Smith.
https://en.wikipedia.org/wiki/Thrust_(video_game).

### Assets
Currently the Assets are protected, and not shared here, I will be deploying
assets for a single Thrust level only to demonstrate a game using the platform.

### Builds
Currently builds of Thrust 30 are tightly coupled here in the platform repo.
I'm planning to make the platform completely seperate from Thrust 30, so that
it can more easily be used as intended.
- To build Thrust 30 v2.0.0-pre-alpha (re-write which removes Phaserjs): `npm run build`
- To build Thrust 30 v1 (current production version): `npm run build:old`

### Features
- `Browserstack` Have been kind enough to support this open source project. https://www.browserstack.com/
- `Nightwatch` Really simple Selenium based End to end tests http://nightwatchjs.org/
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2 changes: 1 addition & 1 deletion views/review.jade
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li="Programming: Andy Hayes"
li="Music & SFX: Matt Gray"
li="Additional Music: Martin Keary"
li="Martin Keary & Andy Hayes"
li="Graphics: Martin Keary & Andy Hayes"
li="\"Thrust\" original Programming and Copyright: Jeremy Smith"

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