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# Auto detect text files and perform LF normalization | ||
* text=auto |
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/assets | ||
/source/__pycache__ |
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{ | ||
// Use IntelliSense to learn about possible attributes. | ||
// Hover to view descriptions of existing attributes. | ||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "Python: Current File", | ||
"type": "python", | ||
"request": "launch", | ||
"program": "${file}", | ||
"console": "integratedTerminal" | ||
} | ||
] | ||
} |
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work\harfang-assetc\assetc.exe -daemon resources assets -daemon | ||
pause |
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python source\main.py | ||
pause |
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python source\main_vr.py | ||
pause |
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{ | ||
"profiles": { | ||
"default": { | ||
"generate-probe": true | ||
} | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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"anim_policy":"1" | ||
"anim_simplify_rotation_tolerance":"0.100000" | ||
"anim_simplify_scale_tolerance":"0.001000" | ||
"anim_simplify_translation_tolerance":"0.001000" | ||
"assimp_file_path":"" | ||
"finalizer_script":"" | ||
"geometry_policy":"1" | ||
"import_animations":"1" | ||
"material_policy":"1" | ||
"max_smoothing_angle":"70.000000" | ||
"merge_meshes":"0" | ||
"output_folder":"" | ||
"profile":"1" | ||
"recalculate_normals":"0" | ||
"recalculate_tangents":"0" | ||
"scene_policy":"1" | ||
"scene_scale":"1.000000" | ||
"texture_policy":"1" | ||
"use_finalizer_script":"0" |
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ac.Ignore('core/shader/bgfx_shader.sh') | ||
ac.Ignore('core/shader/forward_pipeline.sh') | ||
|
||
ac.PipelineShaderBatch('.', 'forward', true) | ||
ac.ShaderBatch('.', true) | ||
ac.GeometryBatch('.', true) | ||
ac.TextureBatch('.', true) | ||
ac.LuaScriptBatch('.', true) | ||
|
||
ac.CopyRemaining('.') |
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"anim_policy":"1" | ||
"anim_simplify_color_tolerance":"0.001000" | ||
"anim_simplify_rotation_tolerance":"0.100000" | ||
"anim_simplify_scale_tolerance":"0.001000" | ||
"anim_simplify_translation_tolerance":"0.001000" | ||
"detect_geometry_instances":"1" | ||
"fbx_file_path":"" | ||
"finalizer_script":"" | ||
"fix_geometry_orientation":"0" | ||
"frames_per_second":"24" | ||
"geometry_policy":"1" | ||
"geometry_scale":"1.000000" | ||
"import_animations":"1" | ||
"material_policy":"1" | ||
"max_smoothing_angle":"45.000000" | ||
"output_folder":"" | ||
"profile":"1" | ||
"recalculate_normals":"0" | ||
"recalculate_tangents":"0" | ||
"scale":"1.000000" | ||
"scene_policy":"1" | ||
"texture_policy":"1" | ||
"use_finalizer_script":"0" |
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"anim_policy":"1" | ||
"detect_geometry_instances":"1" | ||
"finalizer_script":"" | ||
"geometry_policy":"1" | ||
"geometry_scale":"1.000000" | ||
"gltf_file_path":"" | ||
"material_policy":"1" | ||
"max_smoothing_angle":"70.000000" | ||
"output_folder":"" | ||
"recalculate_normals":"0" | ||
"recalculate_tangents":"0" | ||
"scale":"1.000000" | ||
"scene_policy":"1" | ||
"texture_policy":"1" | ||
"use_finalizer_script":"0" |
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"d:/projects/games/astrolander-gravity-game/work/fbx/bonus.FBX":"_prod/3837fe6a-3a68-4934-d7ae-d0c72faaf3ea" | ||
"d:/projects/games/astrolander-gravity-game/work/fbx/generic_blocks.FBX":"_prod/79783fab-7ba9-4a75-98ef-110870eb342b" | ||
"d:/projects/games/astrolander-gravity-game/work/fbx/mobiles_items.FBX":"_prod/42410874-4472-433e-e1b8-dad139b4fdf4" |