Rovenhell is a server-authoritative MMO game server architecture, powered by Unreal Engine 5.
Instead of using Unreal's Reflection system, Rovenhell uses custom-written netcodes to synchronize around 200 players per dedicated server.
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Middleware server for server-authoritative MMO experimental prototype "Rovenhell"; Using Windows I/O completion port
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hagukin/Rovenhell_Middleman
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Middleware server for server-authoritative MMO experimental prototype "Rovenhell"; Using Windows I/O completion port
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