From 7a88b7d70579ad45cc36154132dfbd6a44cc85cb Mon Sep 17 00:00:00 2001 From: holysnipz <9103583+holysnipz@users.noreply.github.com> Date: Wed, 22 Jan 2025 04:29:45 +0700 Subject: [PATCH] ChaosMod: Fix missing potential teleport location in Fake Teleport effect (#3696) --- ChaosMod/Effects/db/Player/PlayerTpController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ChaosMod/Effects/db/Player/PlayerTpController.cpp b/ChaosMod/Effects/db/Player/PlayerTpController.cpp index 07942207b..73aa0427e 100644 --- a/ChaosMod/Effects/db/Player/PlayerTpController.cpp +++ b/ChaosMod/Effects/db/Player/PlayerTpController.cpp @@ -398,7 +398,7 @@ static Vector3 PerformFakeTeleport(std::string effectId) WAIT(0); break; - case 11: // player_tptowaypointopposite + case "player_tptowaypointopposite"_hash: OnStartWaypointOpposite(); break; }