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ChaosMod: Fix missing potential teleport location in Fake Teleport ef…
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…fect (#3696)
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holysnipz authored Jan 21, 2025
1 parent f4ac8b1 commit 7a88b7d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ChaosMod/Effects/db/Player/PlayerTpController.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -398,7 +398,7 @@ static Vector3 PerformFakeTeleport(std::string effectId)
WAIT(0);

break;
case 11: // player_tptowaypointopposite
case "player_tptowaypointopposite"_hash:
OnStartWaypointOpposite();
break;
}
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