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rv2d.proto
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syntax = "proto3";
package rv.data;
import "graphicsData.proto";
message IdentificationOverlay {
string screen_name = 3;
repeated rv.data.IdentificationOverlay.Output outputs = 1;
message Output {
int32 x = 1;
int32 y = 2;
int32 width = 3;
int32 height = 4;
string name = 5;
double frame_rate = 6;
}
}
message LayerIdentificationOverlay {
enum Layer {
LAYER_VIDEO_INPUT = 0;
LAYER_MEDIA = 1;
LAYER_PRESENTATION = 2;
LAYER_ANNOUNCEMENTS = 3;
LAYER_PROPS = 4;
LAYER_MESSAGES = 5;
}
Layer layer = 1;
string layer_name = 2;
}
message TextLayer {
oneof LayerType {
rv.data.TextLayer.Composite composite = 1;
rv.data.Media media = 2;
rv.data.Graphics.Text.CutOutFill cut_out = 3;
rv.data.Graphics.BackgroundEffect background_effect = 4;
}
message Composite {
}
}