Developing a basic C renderer: This project aims to create a lightweight renderer in C, focusing on fundamental rendering techniques such as rasterization and shading. It will support basic geometric primitives and simple lighting effects, serving as a foundation for further graphics development.
gcc -O3 .\main.c .\geometric_calculations.c .\math.c .\rendering.c .\rendering_device.c .\transform.c .\win32_graphics.c -o GOATY_GOAT_RENDER.exe -lgdi32