-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Init two attempts at per-pixel drawing
- Loading branch information
0 parents
commit adf0d11
Showing
25 changed files
with
766 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
.DS_Store | ||
|
||
*.nds | ||
*.elf | ||
*.img | ||
*.map | ||
*.pal | ||
|
||
build/ | ||
|
||
1-dream/ | ||
2-spiders/ | ||
3-path/ | ||
sint/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,63 @@ | ||
{ | ||
"env": { | ||
|
||
}, | ||
|
||
"configurations": [ | ||
{ | ||
"name": "Mac", | ||
"includePath": [ | ||
"${workspaceFolder}/**", | ||
"/opt/devkitpro/libnds/include/**", | ||
"/opt/devkitpro/nflib/include/**", | ||
"/opt/devkitpro/devkitARM/include/**", | ||
"/opt/devkitpro/devkitARM/arm-none-eabi/include/**" | ||
], | ||
"defines": [ | ||
"ARM9" | ||
], | ||
"cStandard": "c11", | ||
"cppStandard": "c++11", | ||
"compilerPath": "/opt/devkitpro/devkitARM/bin/arm-none-eabi-gcc", | ||
"configurationProvider": "ms-vscode.makefile-tools" | ||
}, | ||
{ | ||
"name": "Win32", | ||
"includePath": [ | ||
"${workspaceFolder}\\**", | ||
"C:\\devkitPro\\libnds\\include\\**", | ||
"C:\\devkitPro\\libctru\\include\\**", | ||
"C:\\devkitPro\\devkitARM\\include\\**", | ||
"C:\\devkitPro\\devkitARM\\arm-none-eabi\\include\\**" | ||
], | ||
"defines": [ | ||
"ARM9" | ||
], | ||
"cStandard": "c11", | ||
"cppStandard": "c++11", | ||
"compilerPath": "/opt/devkitpro/devkitARM/bin/arm-none-eabi-gcc", | ||
"configurationProvider": "ms-vscode.makefile-tools" | ||
}, | ||
|
||
{ | ||
"name": "Linux", | ||
"includePath": [ | ||
"${workspaceFolder}/**", | ||
"/opt/devkitpro/libnds/include/**", | ||
"/opt/devkitpro/nflib/include/**", | ||
"/opt/devkitpro/devkitARM/include/**", | ||
"/opt/devkitpro/devkitARM/arm-none-eabi/include/**" | ||
], | ||
"defines": [ | ||
"ARM9" | ||
], | ||
"cStandard": "c11", | ||
"cppStandard": "c++11", | ||
"compilerPath": "/opt/devkitpro/devkitARM/bin/arm-none-eabi-gcc", | ||
"configurationProvider": "ms-vscode.makefile-tools" | ||
} | ||
], | ||
|
||
|
||
"version": 4 | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
{ | ||
"files.associations": { | ||
"vector": "cpp", | ||
"filesystem": "cpp", | ||
"cmath": "cpp" | ||
}, | ||
"terminal.integrated.defaultProfile.windows": "MSYS2", | ||
"terminal.integrated.profiles.windows": { | ||
"MSYS2": { | ||
"path": "C:\\msys64\\usr\\bin\\bash.exe", | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
#binaries and stuff | ||
*.elf | ||
*.nds | ||
*.out | ||
build/ | ||
|
||
#OS X | ||
.DS_Store | ||
.AppleDouble | ||
.LSOverride | ||
|
||
# Icon must ends with two \r. | ||
Icon | ||
|
||
|
||
# Thumbnails | ||
._* | ||
|
||
# Files that might appear on external disk | ||
.Spotlight-V100 | ||
|
||
.Trashes | ||
|
||
#vim | ||
[._]*.s[a-w][a-z] | ||
[._]s[a-w][a-z] | ||
*.un~ | ||
Session.vim | ||
.netrwhist | ||
*~ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
The MIT License (MIT) | ||
|
||
Copyright (c) 2013 Philip Mallory | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,167 @@ | ||
#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
|
||
ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||
endif | ||
|
||
include $(DEVKITARM)/ds_rules | ||
|
||
#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# INCLUDES is a list of directories containing extra header files | ||
# DATA is a list of directories containing binary data | ||
# GRAPHICS is a list of directories containing files to be processed by grit | ||
# | ||
# All directories are specified relative to the project directory where | ||
# the makefile is found | ||
# | ||
#--------------------------------------------------------------------------------- | ||
TARGET := $(notdir $(CURDIR)) | ||
BUILD := build | ||
SOURCES := source | ||
DATA := data | ||
INCLUDES := include | ||
GRAPHICS := | ||
|
||
#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -mthumb -mthumb-interwork | ||
|
||
CFLAGS := -g -Wall -O2\ | ||
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\ | ||
-ffast-math \ | ||
$(ARCH) | ||
|
||
CFLAGS += $(INCLUDE) -DARM9 -DDEBUG | ||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions | ||
|
||
ASFLAGS := -g $(ARCH) | ||
LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# any extra libraries we wish to link with the project | ||
#--------------------------------------------------------------------------------- | ||
LIBS := -lnds9 | ||
|
||
|
||
#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(LIBNDS) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
|
||
|
||
ifneq ($(BUILDDIR), $(CURDIR)) | ||
#--------------------------------------------------------------------------------- | ||
|
||
export OUTPUT := $(CURDIR)/$(TARGET) | ||
|
||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) | ||
|
||
export DEPSDIR := $(CURDIR)/$(BUILD) | ||
|
||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
BMPFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.bmp))) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
|
||
export OFILES := $(addsuffix .o,$(BINFILES)) \ | ||
$(BMPFILES:.bmp=.o) \ | ||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
|
||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
|
||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
|
||
.PHONY: $(BUILD) clean | ||
|
||
#--------------------------------------------------------------------------------- | ||
$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@make BUILDDIR=`cd $(BUILD) && pwd` --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
|
||
#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds $(TARGET).ds.gba | ||
|
||
|
||
#--------------------------------------------------------------------------------- | ||
else | ||
|
||
DEPENDS := $(OFILES:.o=.d) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
$(OUTPUT).nds : $(OUTPUT).elf | ||
$(OUTPUT).elf : $(OFILES) | ||
|
||
|
||
#--------------------------------------------------------------------------------- | ||
# The bin2o rule should be copied and modified | ||
# for each extension used in the data directories | ||
#--------------------------------------------------------------------------------- | ||
|
||
#--------------------------------------------------------------------------------- | ||
# This rule links in binary data with the .bin extension | ||
#--------------------------------------------------------------------------------- | ||
%.bin.o : %.bin | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# This rule links in binary data with the .raw extension | ||
#--------------------------------------------------------------------------------- | ||
%.raw.o : %.raw | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
|
||
#--------------------------------------------------------------------------------- | ||
# This rule creates assembly source files using grit | ||
# grit takes an image file and a .grit describing how the file is to be processed | ||
# add additional rules like this for each image extension | ||
# you use in the graphics folders | ||
#--------------------------------------------------------------------------------- | ||
%.s %.h : %.bmp %.grit | ||
#--------------------------------------------------------------------------------- | ||
grit $< -fts -o$* | ||
|
||
|
||
-include $(DEPENDS) | ||
|
||
#--------------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------------- |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
Nintendo DS Framebuffer Mode Demo | ||
================================= | ||
|
||
A demonstration of how to draw bitmap graphics on the Nintendo DS. | ||
|
||
Read all about it at www.pmallory.com/bitmap-graphics-on-the-nintendo-ds-part-1-framebuffer-mode.html |
Oops, something went wrong.