Quaternion order? #251
namheegordonkim
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Hi @namheegordonkim, yes the quat order in brax is w, x, y, z, so we do a little switcharoo to plug into THREE.js |
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brax/js/system.js
Line 317 in b3e75f9
Mostly FYI for those implementing their own renderers.
It seems that the quaternion coordinates used by Brax is in a different order than convention. Is there a good reason behind this?
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