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eternity-upgrades.js
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eternity-upgrades.js
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const eternityupgadedata = [
{
id: 0,
effect: () => {
return DC.D5;
},
decription: "gain one infinity point every 10 seconds <br> also triples IP gain",
effectdisplay: value => "1/10 IP sec and x" + format(value) + " IP",
cost: DC.DD1,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 1,
effect: () => {
return DC.D2;
},
decription: "half the time of the first eternity upgrade",
effectdisplay: value => "auto IP interval /" + format(value),
cost: new Decimal(1.5),
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 2,
effect: () => {
return DC.D2;
},
decription: "double the auto gain of the first eternity upgrade",
effectdisplay: value => "x" + format(value) + " auto IP",
cost: new Decimal(1.5),
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 3,
effect: () => {
return DC.D10;
},
decription: "10x EP gain",
effectdisplay: value =>"x" + format(value) + " EP",
cost: DC.D3,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 4,
effect: () => {
return DC.D7;
},
decription: "start with the first 7 infinity upgrades",
effectdisplay: value => "keeped " + format(value) + " infinity upgrades",
cost: DC.D15,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
onbuy: () => InfinityUpgrades.filter(x => x.id < 7).forEach(x => {x.brought = true}),
},
{
id: 5,
effect: () => {
return Currency.ETRs.sqrt().max(1).min(50);
},
decription: "gain an IP muliplyer based on eternitys",
effectdisplay: value => `x${format(value)} IP`,
cost: DC.D25,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
onbuy: () => InfinityUpgrades.filter(x => x.id < 10).forEach(x => {x.brought = true}),
},
{
id: 6,
effect: () => {
return DC.D5;
},
decription: "gain 5x more IP and 50x auto IP",
effectdisplay: value => "x" + format(value) + " IP, x50 Auto IP",
cost: DC.D25,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 7,
effect: () => {
return infinity.gainedinfinitypoints.div(10);
},
decription: "auto IP is the amount you would gain on infinitys / 10",
effectdisplay: value => format(value) + " IP/s<br>(not displayed with later effects)" ,
cost: DC.D75,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 8,
effect: () => {
return DC.D14;
},
decription: "start with infinity broken and statically double EP gain",
effectdisplay: value => "keeped " + format(value) + " infinity upgrades and Static 2x EP",
cost: DC.D150,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
onbuy: () => InfinityUpgrades.filter(x => x.id < 14).forEach(x => {x.brought = true}),
},
{
id: 9,
effect: () => {
return DC.D5;
},
decription: "gain 5 times more EP",
effectdisplay: value => "x" + format(value) + " EP",
cost: DC.D250,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 10,
effect: () => {
return DC.D4;
},
decription: "gain 4 times more EP, auto IP is 5 times faster and gain 100 times more",
effectdisplay: value => "x" + format(value) + " EP, auto IP interval /5, auto IP gain x100",
cost: DC.De3,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 11,
effect: () => {
return DC.D18;
},
decription: "keep all but the last 3 infinity upgrades",
effectdisplay: value => "keep " + format(value) + " infinity upgrades",
cost: DC.D2e3,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
onbuy: () => InfinityUpgrades.filter(x => x.id < 18).forEach(x => {x.brought = true}),
},
{
id: 12,
effect: () => {
return DC.D21;
},
decription: "keep all infinity upgrades and break infinity IP",
effectdisplay: value => "keep " + format(value) + " infinity upgrades and uncaped IP",
cost: DC.D5e3,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
onbuy: () => InfinityUpgrades.filter(x => x.id < 21).forEach(x => {x.brought = true}),
},
{
id: 13,
effect: () => {
return DC.D2;
},
decription: "IP gain is ^2",
effectdisplay: value => "^" + format(value) + " IP",
cost: DC.De5,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 14,
effect: () => {
return DC.D10;
},
decription: "auto clicker is instant and auto IP is 10x faster",
effectdisplay: value => "auto clicker interval / 10, 10x auto IP gain",
cost: DC.De7,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 15,
effect: () => {
return DC.D5;
},
decription: "number mulitplier ^5",
effectdisplay: value => `^${format(value)} number mulitplier`,
cost: new Decimal(2.5e7),
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 16,
effect: () => {
return Currency.IP.log10().pow(2).mul(100);
},
decription: "gain more IP based on IP",
effectdisplay: value => `x${format(value)} IP`,
cost:new Decimal(7.5e7),
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 17,
effect: () => {
return Currency.EP.log(10).pow(0.5).min(5);
},
decription: "gain more EP based on EP up to 5 times also square EP gain",
effectdisplay: value => `x${format(value)} and ^2 EP`,
cost: new Decimal(2e8),
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 18,
effect: () => {
if(RealityUpgrades[13].brought) return Time.thiseternity.add(61).max(61);
return Time.thiseternity.add(1).max(1);
},
decription: "gain more EP based on time in this eternity",
effectdisplay: value => `x${format(value)} EP`,
cost: DC.D2e11,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 19,
effect: () => {
return DC.D2;
},
decription: "EP gain ^ 2",
effectdisplay: value => `^${format(value)} EP`,
cost: DC.De12,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 20,
effect: () => {
return DC.D3;
},
decription: "EP gain ^ 3",
effectdisplay: value => `^${format(value)} EP`,
cost: DC.De19,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 21,
effect: () => {
return DC.D3;
},
decription: "EP gain ^ 3 again",
effectdisplay: value => `^${format(value)} EP`,
cost: DC.De48,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 22,
effect: () => {
return DC.D2;
},
decription: "IP and EP gain is changed to a log2 instead of log10",
effectdisplay: value => `log10 => log2`,
cost: DC.De120,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 23,
effect: () => {
return DC.D2;
},
decription: "EP gain ^2 again",
effectdisplay: value => `^${format(value)} EP`,
cost: DC.De140,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
{
id: 24,
effect: () => {
return DC.D100;
},
decription: "IP gain ^100",
effectdisplay: value => `^${format(value)} IP`,
cost: DC.De280,
currencykey: "eternitypoints",
mainele: "ETR-UG",
reqirement: true,
},
]
const EternityUpgrades = [];
const Eternity = {
get caneternity() {
return Currency.IP.gte(this.IPreq);
},
get IPreq(){
if(RealityUpgrades[6].brought) return DC.De280;
if(RealityUpgrades[19].brought) return DC.De50;
return DC.infinity;
},
get limit(){
return RealityUpgrades[7].brought ? DC.eternity : DC.infinity;
},
get gainedeternitypoints(){
let gain = DC.D1;
gain = gain.mul(EternityUpgrades[3].effectordefault(1));
gain = gain.mul(EternityUpgrades[9].effectordefault(1));
gain = gain.mul(EternityUpgrades[10].effectordefault(1));
gain = gain.mul(EternityUpgrades[17].effectordefault(1));
if(EternityUpgrades[17].brought) gain = gain.pow(2);
gain = gain.mul(EternityUpgrades[18].effectordefault(1));
gain = gain.pow(EternityUpgrades[19].effectordefault(1));
gain = gain.pow(EternityUpgrades[20].effectordefault(1));
gain = gain.pow(EternityUpgrades[21].effectordefault(1));
gain = gain.pow(EternityUpgrades[23].effectordefault(1));
gain = gain.mul(RealityUpgrades[0].effectordefault(1));
if(RealityUpgrades[1].brought) gain = gain.pow(1.1);
gain = gain.mul(RealityUpgrades[2].effectordefault(1));
gain = gain.mul(ImmensityUpgrades[4].effectordefault(1));
gain = gain.pow(TotalGlyphEffects.Eternity());
if(EternityUpgrades[8].brought) gain = gain.mul(2);
if(!this.broken) return gain.mul(Universal.gainedbonus);
const prestage = (EternityUpgrades[22].brought) ? Currency.IP.div(this.IPreq).log(2) : Currency.IP.div(this.IPreq).log(10);
return gain.mul(prestage).mul(Universal.gainedbonus).min(this.limit);
},
get gainedeternitys(){
return DC.D1;
},
get broken(){
return EternityUpgrades[12].brought;
},
persecond(){
let gain = DC.D1;
let speed = DC.D1.div(60);
if(RealityUpgrades[1].brought) speed = speed.mul(2);
if(RealityUpgrades[3].brought) speed = speed.mul(2);
if(RealityUpgrades[7].brought) speed = speed.mul(3);
if(RealityUpgrades[14].brought) speed = speed.mul(10);
if(RealityUpgrades[16].brought) speed = speed.mul(10);
if(RealityUpgrades[4].brought && this.gainedeternitypoints.gt(0)) gain = this.gainedeternitypoints;
speed = speed.mul(game.speed);
if(RealityUpgrades[0].brought) Currency.EP = Currency.EP.add(gain.mul(speed).mul(Deltatime)).min(this.limit);
},
reset(){
if(!this.caneternity) return false;
if(Currency.ETRs.eq(0) && game.progress == 2) {
player.scroll.tab = 0;
tabchange();
}
if(Time.thiseternity.lte(600) && Currency.ETRs.eq(0) && Currency.REAs.eq(0)) ImmensityUpgrades[3].HasMetUnlockRequirment = true;
if(!InfinityUpgrades[1].brought && Currency.ETRs.eq(0) && Currency.REAs.eq(0)) ImmensityUpgrades[5].HasMetUnlockRequirment = true;
Currency.EP = Currency.EP.add(this.gainedeternitypoints).min(this.limit);
Currency.ETRs = Currency.ETRs.add(this.gainedeternitys);
Currency.number = DC.D1;
Currency.IP = RealityUpgrades[5].brought ? DC.De4 : DC.D0;
Currency.INFs = DC.D0;
Time.besteternity = Time.besteternity.min(Time.thiseternity);
Time.thiseternity = DC.D0;
Time.thisinfinity = DC.D0;
infinity.upgradereset();
},
upgradereset(){
let keep = 0;
if(RealityUpgrades[0].brought) keep = 1;
if(RealityUpgrades[3].brought) keep = 10;
if(RealityUpgrades[13].brought) keep = 25;
EternityUpgrades.forEach(x => {x.brought = (x.id < keep) ? true: false})
},
get heighestKeepedUpgrade(){
let keep = 0;
if(RealityUpgrades[0].brought) keep = 1;
if(RealityUpgrades[3].brought) keep = 10;
if(RealityUpgrades[13].brought) keep = 25;
return keep;
},
}