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compat.md

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TODO

  • Fix VIP timings
  • Fix exceptions
  • General CPU completeness pass
  • Fix Display Ready bit

ROM compatibility

Title Notes
3D Tetris (U) Hangs on instructions screen
affine_demo_1
affine_demo_2
Blox V1.0 by KR155E (PD) Too fast, some missing graphics?
Blox V1.1 by KR155E (PD) ✓ (VSU)
Bound High! (JU) Glitchy game screens. Execution goes wrong for demo mode and when dying in game
Croach, The (PD) Nothing happens (waiting for drawing status to change while drawing is disabled?)
Etch-A-Sketch by Pat Daderko (PD)
Framebuffer Drawing Demo by Pat Daderko (PD) Strange band at the top
Galactic Pinball (JU) Sound timings?
GLOW Demo by KR155E (PD) [a1]
GLOW Demo by KR155E (PD)
Golf (U) Bitstring
Hello, World! Demo V1.0 by Amos Bieler (PD) Displays dead data from fb (waiting for display not ready?)
Hello, World! Demo V1.1 by Amos Bieler (PD) Displays dead data from fb (waiting for display not ready?)
Insmouse No Yakata (J) / Insane Mouse Mansion (J) Password screen does not display correctly, bubbles are not working properly
Jack Bros (J) Glitchy/non functional instructions screen (VSU)
Jack Bros (U) Glitchy/non functional instructions screen (VSU)
Mario Clash (JU) No character in game?
Mario Flying Demo by Frostgiant (PD) ✓ (Seems to use uninitialized memory as a "black" char)
Mario's Tennis (JU) [a1] no sound?
Matrix, The by Cooler (PD) Glitchy, way too fast
Nester's Funky Bowling (U) [a1] Bitstring, Crashes when throwing the ball
OBJ Pointer Demo by Dan Bergman (PD)
Panic Bomber (J) Sound does not work: wave index is never set. Writes in read-only memory.
Panic Bomber (U) Sound does not work: wave index is never set. Writes in read-only memory.
pong nothing happens (waiting for drawing status to change while drawing is disabled?)
Reality Boy Demo 1 (PD)
Reality Boy Demo 2 (PD) Link
Red Alarm (J) Hangs
Red Alarm (U) Hangs
Scaling Demo by Parasyte (PD) ✓ (Does not initialize window param memory properly, use -Djvb.ram.init=0)
SD Gundam Dimension War (J) Glitchy graphics/hangs
Simon by Pat Daderko (PD)
Space Invaders: Virtual Collection (J) Glitchy graphics, seems to wait for interrupt
Space Squash (J) Hangs (VSU)
Super Fighter Demo by KR155E (PD) Displays dead data from fb (waiting for display not ready?)
Teleroboxer (JU) [T+Ger.4b_KR155E]
Teleroboxer (JU)
T&E Virtual Golf (J) Unimplemented bitstring cases
Tic Tac Toe by Pat Daderko (PD) Link
Tron VB by Pat Daderko (PD) Link
VB Rocks! Demo by KR155E (PD) Displays dead data from fb (waiting for display not ready?)
vb_test_2
VeeBee Cursor Demo by David Williamson (PD) Displays dead data from fb (waiting for display not ready?)
Vertical Force (J) Sound is wrong (VSU state doesn't seem to be set properly).
Vertical Force (U) Sound is wrong (VSU state doesn't seem to be set properly).
Virtual Bowling (J) VIP crash (oob read in bg/param ram)
Virtual Boy Wario Land (JU) Nothing happens after instruction & focus screen (timer issue?)
Virtual-E Cursor Demo (PD) [a1] Nothing happens (waiting for display not ready?)
Virtual-E Cursor Demo (PD) Bad rom?
Virtual Fishing (J)
Virtual Lab (J) Falling pieces are not displayed
Virtual League Baseball (U) [a1] Controls are a bit strange, keeps on auto-pausing
Virtual League Baseball (U) illegal op?
Virtual Pong (PD) Nothing happens (waiting for drawing status to change while drawing is disabled?)
Virtual Pro Yakyuu '95 (J) Controls don't always seem to work in menus
V Tetris (J) Crashes if arrow-down is pressed during mode selection
Waterworld (U) Glitchy