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TrainVehicleListItem: the missing piece
- Now closing world works as expected. - Launching a second instance of server exits for TCP address but doesn't crash for Trains And finally... - Deleting a rail Vehicle, removes it's entries in every Train it's part of! Previous attempts to fix crash failed like: commit 105c51c TrainVehicleListItem: remove assert It's wrong because on World close, detroying() is not called.
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