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sli_control.h
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/*
* slicontrol.h
*
* This file is part of NEST
*
* Copyright (C) 2004 by
* The NEST Initiative
*
* See the file AUTHORS for details.
*
* Permission is granted to compile and modify
* this file for non-commercial use.
* See the file LICENSE for details.
*
*/
#ifndef SLI_CONTROL_H
#define SLI_CONTROL_H
/*
SLI's control structures
*/
#include "sli_interpreter.h"
/**************************************
All SLI control functions are
defined in this module
*************************************/
namespace sli3
{
void init_slicontrol(SLIInterpreter *);
class Backtrace_onFunction: public SLIFunction
{
public:
Backtrace_onFunction(){}
void execute(SLIInterpreter *) const;
};
class Backtrace_offFunction: public SLIFunction
{
public:
Backtrace_offFunction(){}
void execute(SLIInterpreter *) const;
};
class OStackdumpFunction: public SLIFunction
{
public:
OStackdumpFunction() {}
void execute(SLIInterpreter *) const;
};
class EStackdumpFunction: public SLIFunction
{
public:
EStackdumpFunction() {}
void execute(SLIInterpreter *) const;
};
class LoopFunction: public SLIFunction
{
public:
LoopFunction() {}
void execute(SLIInterpreter *) const;
};
class ExitFunction: public SLIFunction
{
public:
ExitFunction() {}
void execute(SLIInterpreter *) const;
};
class IfFunction: public SLIFunction
{
public:
IfFunction() {}
void execute(SLIInterpreter *) const;
};
class IfelseFunction: public SLIFunction
{
public:
IfelseFunction() {}
void execute(SLIInterpreter *) const;
};
class RepeatFunction: public SLIFunction
{
public:
RepeatFunction() {}
void execute(SLIInterpreter *) const;
};
class CloseinputFunction: public SLIFunction
{
public:
CloseinputFunction() {}
void execute(SLIInterpreter *) const;
};
class StoppedFunction: public SLIFunction
{
public:
StoppedFunction() {}
void execute(SLIInterpreter *) const;
};
class StopFunction: public SLIFunction
{
public:
StopFunction() {}
void execute(SLIInterpreter *) const;
};
class CurrentnameFunction: public SLIFunction
{
public:
CurrentnameFunction() {}
void execute(SLIInterpreter *) const;
};
class StartFunction: public SLIFunction
{
public:
StartFunction() {}
void execute(SLIInterpreter *) const;
};
class DefFunction: public SLIFunction
{
public:
DefFunction() {}
void execute(SLIInterpreter *) const;
};
class SetFunction: public SLIFunction
{
public:
SetFunction() {}
void execute(SLIInterpreter *) const;
};
class LoadFunction: public SLIFunction
{
public:
LoadFunction() {}
void execute(SLIInterpreter *) const;
};
class LookupFunction: public SLIFunction
{
public:
LookupFunction() {}
void execute(SLIInterpreter *) const;
};
class ForFunction: public SLIFunction
{
public:
ForFunction() {}
void execute(SLIInterpreter *) const;
};
class Forall_aFunction: public SLIFunction
{
public:
Forall_aFunction() {}
void execute(SLIInterpreter *) const;
};
class Forall_iterFunction: public SLIFunction
{
public:
Forall_iterFunction() {}
void execute(SLIInterpreter *) const;
};
class Forallindexed_aFunction: public SLIFunction
{
public:
Forallindexed_aFunction() {}
void execute(SLIInterpreter *) const;
};
class Forallindexed_sFunction: public SLIFunction
{
public:
Forallindexed_sFunction() {}
void execute(SLIInterpreter *) const;
};
class Forall_sFunction: public SLIFunction
{
public:
Forall_sFunction() {}
void execute(SLIInterpreter *) const;
};
class RaiseerrorFunction: public SLIFunction
{
public:
RaiseerrorFunction() {}
void execute(SLIInterpreter *) const;
};
class PrinterrorFunction: public SLIFunction
{
public:
PrinterrorFunction() {}
void execute(SLIInterpreter *) const;
};
class RaiseagainFunction: public SLIFunction
{
public:
RaiseagainFunction() {}
void execute(SLIInterpreter *) const;
};
class CyclesFunction: public SLIFunction
{
public:
CyclesFunction() {}
void execute(SLIInterpreter *) const;
};
class ExecFunction: public SLIFunction
{
public:
ExecFunction() {}
void execute(SLIInterpreter *) const;
};
class TypeinfoFunction: public SLIFunction
{
public:
TypeinfoFunction() {}
void execute(SLIInterpreter *) const;
};
/* BeginDocumentation
Name: switch - finish a case ... switch structure
Synopsis: mark proc1...procn switch-> -
Description:
switch executes proc1 ... procn and removes the mark. If any executed
proc containes an exit command, switch will remove the other procs without
execution. switch is used together with case.
Parameters:
proc1...procn: executable procedure tokens.
Examples:
mark
false {1 == exit} case
false {2 == exit} case
true {3 == exit} case
false {4 == exit} case
switch
--> 3
mark {1 ==} {2 ==} switch --> 1 2
Author: Gewaltig
FirstVersion: ??
SeeAlso: case, switchdefault, exit, mark
*/
class SwitchFunction: public SLIFunction
{
public:
SwitchFunction() {}
void execute(SLIInterpreter *) const;
};
/* BeginDocumentation
Name: switchdefault - finish a case ... switchdefault structure
Synopsis: mark proc1...procn procdefault switchdefault -> -
Description:
Like switch, switchdefault executes any of proc1...procn.
If an execution it meets an exit command, no further procs are executed.
If n=0, e.g. no procedure other than procdefault is found, procdefault
will be executed. Thus, procdefault will be skipped if any other proc
exists.
Parameters:
proc1...procn: executable procedure tokens.
procdefault : execulable procedure called if no other proc is present.
Examples:
mark
false {1 == exit} case
false {2 == exit} case
true {3 == exit} case
false {4 == exit} case
{(default) ==}
switchdefault
--> 3
mark
false {1 == exit} case
false {2 == exit} case
false {3 == exit} case
false {4 == exit} case
{(default) ==}
switchdefault
--> default
Author: Hehl
FirstVersion: April 16, 1999
SeeAlso: case, switch, exit, mark
*/
class SwitchdefaultFunction: public SLIFunction
{
public:
SwitchdefaultFunction() {}
void execute(SLIInterpreter *) const;
};
/* BeginDocumentation
Name: case - like if, but test a series of conditions.
Synopsis: bool proc case --> proc
-
Description:
case tests the bool and pushes proc if true, else does nothing.
Parameters:
bool : condition for case to test
proc : procedure to be executed if case is true
Examples:
true {(hello) ==} case --> hello
false {(hello) ==} case --> -
1 0 gt {(1 bigger than 0) ==} case --> 1 bigger than 0
1 0 lt {(0 bigger than 1) ==} case --> -
mark
false {1 == exit} case
false {2 == exit} case
true {3 == exit} case
false {4 == exit} case
switch
--> 3
Author: Gewaltig
FirstVersion: ??
Remarks: Use exit to make sure that switch is exited.
SeeAlso: switch, switchdefault, exit, mark, if
*/
class CaseFunction: public SLIFunction
{
public:
CaseFunction() {}
void execute(SLIInterpreter *) const;
};
class CounttomarkFunction: public SLIFunction
{
public:
CounttomarkFunction() {}
void execute(SLIInterpreter *) const;
};
class PclocksFunction: public SLIFunction
{
public:
PclocksFunction() {}
void execute(SLIInterpreter *) const;
};
class PclockspersecFunction: public SLIFunction
{
public:
PclockspersecFunction() {}
void execute(SLIInterpreter *) const;
};
class PgetrusageFunction: public SLIFunction
{
public:
PgetrusageFunction() {}
void execute(SLIInterpreter *) const;
private:
bool getinfo_(SLIInterpreter *, int, Dictionary*) const;
};
class TimeFunction: public SLIFunction
{
public:
TimeFunction() {}
void execute(SLIInterpreter *) const;
};
class Sleep_iFunction: public SLIFunction
{
public:
Sleep_iFunction() {}
void execute(SLIInterpreter *) const;
};
class Sleep_dFunction: public SLIFunction
{
public:
Sleep_dFunction() {}
void execute(SLIInterpreter *) const;
};
class Token_sFunction: public SLIFunction
{
public:
Token_sFunction() {}
void execute(SLIInterpreter *) const;
};
class Token_isFunction: public SLIFunction
{
public:
Token_isFunction() {}
void execute(SLIInterpreter *) const;
};
class Symbol_sFunction: public SLIFunction
{
public:
Symbol_sFunction() {}
void execute(SLIInterpreter *) const;
};
class SetGuardFunction: public SLIFunction
{
public:
SetGuardFunction() {}
void execute(SLIInterpreter *) const;
};
class RemoveGuardFunction: public SLIFunction
{
public:
RemoveGuardFunction() {}
void execute(SLIInterpreter *) const;
};
class MessageFunction: public SLIFunction
{
public:
MessageFunction() {}
void execute(SLIInterpreter *) const;
};
class SetVerbosityFunction: public SLIFunction
{
public:
SetVerbosityFunction() {}
void execute(SLIInterpreter *) const;
};
class VerbosityFunction: public SLIFunction
{
public:
VerbosityFunction() {}
void execute(SLIInterpreter *) const;
};
class NoopFunction: public SLIFunction
{
public:
NoopFunction() {}
void execute(SLIInterpreter *) const;
};
class DebugOnFunction: public SLIFunction
{
public:
DebugOnFunction() {}
void execute(SLIInterpreter *) const;
};
class DebugOffFunction: public SLIFunction
{
public:
DebugOffFunction() {}
void execute(SLIInterpreter *) const;
};
class DebugFunction: public SLIFunction
{
public:
DebugFunction() {}
void execute(SLIInterpreter *) const;
};
}
#endif