Releases: getsentry/unity
Releases · getsentry/unity
0.3.0
Features
- Sentry config is now a scriptable object (#220)
- Unity protocol (#234)
- Release health integration & Event-listener (#225)
Fixes
- Default options values (#241)
- Un-embedding the link.xml to fix code stripping ([#237]/(getsentry/sentry-unity#237))
- Setting IsEnvironmentUser to false by default (#230)
0.2.0
0.1.1
0.1.0
0.0.14
Features
- Sentry UnityLogger aligned to Unity Debug API (#163)
- Scene manager integration for breadcrumbs (#170)
- Simulator is set only when Application.isEditor is true (#190)
- Flag simulator based on Application.isEditor (#184)
Fixes
- il2cpp remove zeroes from path (#179)
- SDK version format correction (#120)
- Auto compression option is part of drop down (no extra checkbox) (#160)
- Rename DiagnosticsLogger to DiagnosticLogger (#168)
- SentryOptions config proper check (#176)
- Diagnostic logger writes to console that it was disabled (#183)
0.0.13
- Missing meta files warnings (getsentry/sentry-unity#146)
0.0.12
- Craft Release v2
0.0.9
- UPM meta updated (#124)
- Bump dotnet 3.3.4 (#132)
- https://github.com/getsentry/sentry-dotnet/blob/main/CHANGELOG.md#334
- Bug fixes for performance monitoring
- Ability to keep failed envelopes for troubleshooting when they are too large
0.0.8
Fixes
- Bump sentry-dotnet to 8ca0906 - fix IL2CPP crash (#122)
- IL2CPP players crash due to startup time detection (#123)
0.0.7
Features
- Strip zeroes for ill2cpp builds (#108)
- Proper sdk name reporting for sentry event (#111)
- Bump .NET SDK to 3.3.1 (#115)
- Release package samples (#113)