Releases: getsentry/unity
Releases · getsentry/unity
0.9.4
0.9.3
0.9.2
0.9.1
0.9.0
Features
- Sample scene with custom context and screenshot (#472)
Fixes
- Initializing the SDK with an options object won't bypass default option values (#469)
- Fixed overwriting Xcode build properties (#466)
- Xcode exports no longer break with sentry-cli already added (#457)
- Explicitly set false (#470). So that Sentry.dll is not strong named when consumed inside Unity.
- Bump Sentry .NET SDK 3.12.3 (#484)
- Bump Sentry Cocoa SDK 7.7.0 (#481)
- Bump Sentry Android SDK 5.5.0 (#474)
0.8.0
0.7.0
0.6.2
0.6.1
This release provides limited support for iOS. Consider updating to 0.6.2 or higher.
Fixes
- Added missing release string validation (#389)
- Sentry internal logs no longer show up as breadcrumbs (#377)
- Fixed missing context data when initializing SDK programmatically (#376)
- Fixed CaptureInEditor flag when initializing SDK programmatically (#370)
- Preventing numeric options to be set negative in the editor window (#364)
- Bump Sentry .NET SDK 3.11.1 (#407)
- Bump Sentry Cocoa SDK 7.5.2 (#407)
- Bump Sentry Android SDK 5.4.0 (#411)
0.6.0
Features
- Android Native Support (#307)
- Android mark sessions as crashed (#347)
- Android native bridge for scope sync (#308)
- iOS native bridge for scope sync (#296)
- Sample: Throw exceptions in C++ and Objective-C. C++ segfault (#342)
- Update Unity from 2019.4.21f to 2019.4.30f (#350)
Fixes
- Fixed Xcode generation with invalid or disabled SentryOptions (#330)
- Fixed iOS support related reference resolution issue for Windows (#325)
- Import link.xml caused an infinite loop (#315)
- Removed unused .asmdefs which clears a warning from console (#316)
- Don't send negative line number (#317)
- Android SDK: re-installation of native backend through C# (#339)
- Bump Sentry .NET SDK 3.9.3 (#328)
- Bump Sentry Cocoa SDK 7.3.0 (#328)
- Bump Sentry Android SDK 5.2.1 (#359)