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Releases: getsentry/unity

0.9.4

24 Jan 17:40
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Fixes

  • Android Native Support no longer crashes when built with Mono while trying to capture a crash (#524)
  • Bump Sentry CLI 1.72.0 (#526)
  • Bump Sentry .NET SDK 3.13.0 (#503)

0.9.3

11 Jan 20:03
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Fixes

  • Automated Android symbols upload now uses valid paths on Windows (#509)

0.9.2

10 Jan 18:10
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Features

  • Tag whether event was created in the UI thread (#495)

Fixes

  • Fix missing Sentry/Sentry.h (#504)

0.9.1

20 Dec 16:27
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Fixes

  • Suppress errors when adding attachments (#485)

0.9.0

20 Dec 13:43
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Features

  • Sample scene with custom context and screenshot (#472)

Fixes

  • Initializing the SDK with an options object won't bypass default option values (#469)
  • Fixed overwriting Xcode build properties (#466)
  • Xcode exports no longer break with sentry-cli already added (#457)
  • Explicitly set false (#470). So that Sentry.dll is not strong named when consumed inside Unity.
  • Bump Sentry .NET SDK 3.12.3 (#484)
  • Bump Sentry Cocoa SDK 7.7.0 (#481)
  • Bump Sentry Android SDK 5.5.0 (#474)

0.8.0

07 Dec 19:08
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Features

  • ScriptableSentryUnityOptions is now public (#419)
  • Automated symbols upload for iOS builds when bitcode is enabled (#444)
  • Automated symbols upload for iOS builds when bitcode is disabled (#443)

Fixes

  • Android: Automated symbol upload no longer breaks non IL2CPP builds (#450)
  • Config window now saves changes to sentry-cli options (#454)
  • Sentry no longer requires Xcode projects to be exported on macOS (#442)

0.7.0

26 Nov 15:04
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Features

  • Added automated symbols upload support for Android (#408)
  • Avoid DLL conflict with other Unity packages (#425)

0.6.2

15 Nov 18:35
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  • fix release packaging (#417)

0.6.1

12 Nov 17:14
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This release provides limited support for iOS. Consider updating to 0.6.2 or higher.

Fixes

  • Added missing release string validation (#389)
  • Sentry internal logs no longer show up as breadcrumbs (#377)
  • Fixed missing context data when initializing SDK programmatically (#376)
  • Fixed CaptureInEditor flag when initializing SDK programmatically (#370)
  • Preventing numeric options to be set negative in the editor window (#364)
  • Bump Sentry .NET SDK 3.11.1 (#407)
  • Bump Sentry Cocoa SDK 7.5.2 (#407)
  • Bump Sentry Android SDK 5.4.0 (#411)

0.6.0

06 Oct 10:57
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Features

  • Android Native Support (#307)
  • Android mark sessions as crashed (#347)
  • Android native bridge for scope sync (#308)
  • iOS native bridge for scope sync (#296)
  • Sample: Throw exceptions in C++ and Objective-C. C++ segfault (#342)
  • Update Unity from 2019.4.21f to 2019.4.30f (#350)

Fixes

  • Fixed Xcode generation with invalid or disabled SentryOptions (#330)
  • Fixed iOS support related reference resolution issue for Windows (#325)
  • Import link.xml caused an infinite loop (#315)
  • Removed unused .asmdefs which clears a warning from console (#316)
  • Don't send negative line number (#317)
  • Android SDK: re-installation of native backend through C# (#339)
  • Bump Sentry .NET SDK 3.9.3 (#328)
  • Bump Sentry Cocoa SDK 7.3.0 (#328)
  • Bump Sentry Android SDK 5.2.1 (#359)